Hello CO forum!
I'm posted this looking for feedback for a Force/Might toon I have in the works. I tried one Pre-Alert and wasn't happy so it was scrapped. But now i'd like to try out another one. I have one or two builds on test but with no way I know of testing with high end gear, I'm using Merc gear and my results are...meh. Anyway here's the build as it is now:
PowerHouse (Link to this build)Name: Comet GirlArchetype: FreeformSuper Stats:Level 6: Strength (Primary)Level 10: Constitution (Secondary)Level 15: Intelligence (Secondary)Talents:Level 1: The DevastatorLevel 6: Still working out which talents to go with
Level 9:Level 12:Level 15:Level 18:Level 21:Powers:Level 1: Force Bolts (Energy Refraction)Level 1: Unleashed Rage (Rank 2, Rank 3)I'd proably use Force Blast/Eruption for leveling
Level 6: Mighty Leap (Crippling Challenge, Nailed to the Ground)Level 8: Invulnerability (Rank 2, Rank 3)Level 11: Roomsweeper (Rank 2, Rank 3)Level 14: Enrage (Endorphin Rush)Level 17: Inexorable Tides (Instep Crush, Challenging Strikes)Level 20: Force Shield (Force Sheathe)Level 23: Conviction (Rank 2, Rank 3)Level 26: Molecular Self-AssemblyLevel 29: ImbueLevel 32: Force Cascade (Rank 2, Rank 3)Level 35: Masterful DodgeLevel 38: Lock N Load (Two Smoking Barrels)Travel Powers:Level 6: Power FlightLevel 35: Athletics (Rank 2)Specializations:Strength: Swole (3/3)Strength: Aggression (2/2)Strength: Brutality (2/2)Strength: Overpower (3/3)Guardian: Fortified Gear (3/3)Guardian: Ruthless (2/2)Guardian: Tenacious (2/2)Guardian: The Best Defense (3/3)Vindicator: Aggressive Stance (2/2)Vindicator: Merciless (3/3)Vindicator: Offensive Expertise (2/2)Vindicator: Mass Destruction (3/3)Mastery: Strength Mastery (1/1)
As for a passive I'm leaning heavily toward Invulnerable for theme, but I could potentially go for a dual-passive build with either Unstoppable (to take further advantage of knocks) or possibly Quarry (to stack INT and Ego and avoidance).
So if anyone could give advice/feedback I'd be very grateful :biggrin:
Comments
- Be safe and have fun, champs - for science!
Defiance might be the way to go after all. Aside from energy return, Defiance could also increase Endorphin Rush as well.
As for Haymaker or Demolish, I was trying to avoid an excess of attacks. My hope was to use Inex Tides (or one of the Uppercuts possibly) to build knock resist to let loose with Roomsweeper. But I suppose Haymaker or Demolish would be better boss killers, wouldn't they?
Overall, I suppose my hope would be to use Cascade (tap or charge depending) to clear mobs then charge in with melee to beatdown everything else, occasionally building enough energy for Unleashed Rage or proccing Energy Refraction to unleash another Cascade.
Were I to take Defiance and Haymaker (in place of Invuln and Roomsweeper) would FC and Unleashed Rage be enough area damage?
- Be safe and have fun, champs - for science!
Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: The Devastator
Level 6: Physical Conditioning
Level 9: Body and Mind
Level 12: Healthy Mind
Level 15: Boundless Reserves
Level 18: Negotiator
Level 21: Investigator
Powers:
Level 1: Force Bolts (Energy Refraction)
Level 1: Unleashed Rage (Rank 2, Rank 3)
Level 6: Mighty Leap (Crippling Challenge, Nailed to the Ground)
Level 8: Defiance
Level 11: Inexorable Tides (Instep Crush, Challenging Strikes)
Level 14: Enrage (Endorphin Rush)
Level 17: Force Shield (Force Sheathe)
Level 20: Haymaker (Rank 2, Rank 3)
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Molecular Self-Assembly
Level 29: Ego Surge (Nimble Mind)
Level 32: Force Cascade (Rank 2, Rank 3)
Level 35: Masterful Dodge
Level 38: Lock N Load (Two Smoking Barrels)
Travel Powers:
Level 6: Power Flight (Rank 2)
Level 35: Athletics (Rank 2, Rank 3)
Hopefully, with END/REC in talents plus insanely high INT (like 250 i assume), i can fire off a LnL boosted Cascade (or else use Ego Surge as energy form) at top of fight.
I guess next step would to decide between Vindicator tree for damage or Protector for all out tanking.
Only thing to watch out for ES/NM: NM is an energy form, so using FC will end the crit buff it gives in return for the cost discount- that could be counter-productive if you end it too early.
- Be safe and have fun, champs - for science!
Trust me, Force/Might has been one of my favorite combos since beta. I've put it through just about every configuration you can imagine.
- Be safe and have fun, champs - for science!
I was mostly interested in a super strength/energy projection build. Unfortunately I can't stand Plasma Beam's targeting otherwise i'd go that route