test content
What is the Arc Client?
Install Arc

Might Tank

jairevansjairevans Posts: 55 Arc User
edited July 2014 in Builds and Roles
Most of my builds aren't all that creative, I don't really have imaginative uses of the character creator and combinations of powers and emanation points and recolors to bust out of frameworks and make something new using new combinations of existing pieces.

I mostly just play straight homages to famous examples of each framework. Of course, the trade off is, a lot of frameworks aren't very good on their own. And I'm not just talking about slapping Conviction, MSA, and Masterful Dodge on every build.

That being said as I've been using the double XP buff to level up some of my oft-forgotten alts I find myself wanting to change my Might character. He was Unstoppable/Enrage but pretty much all but my Infernal tank and Support stuns characters are DPS and most of them are squishy at that. So I figured maybe I'd change this guy to have a second tank. As I said, I'm not the most creative guy around, he's very vanilla.

I took Balance as I don't have any Ego for Iron Cyclone knock to, I think the other options are better, but not build-breaking better. Not enough better that I don't want STR to make them come and get it. At least I don't think.

I looked at Protector, I really liked the added health and the debuff on crippling challenge but I don't really see enough healers in Alerts to think I'd get more out of the rest of the tree then I will out of just adding Juggernaut to the Vindicator/Warden Offense/Defense loop. Then there is Elusive/Tenacious with Elusive being a flat wonderful bonus to all those chest beams but Tenacious being yet more fire for VindiWarden loop.

And finally there is the unranked block. That seems like it needs to change but I don't really want to unrank Haymaker or Unleashed Rage. Maybe knock out Endorphin Rush and Versatility but those are both quality of life advantages and no one really wants to spend their time playing holding down shift.

Enough rambling, build incoming:

PowerHouse (Link to this build)

Name:

Archetype: Freeform

Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)

Talents:
Level 1: The Behemoth
Level 6: Physical Conditioning
Level 9: Body and Mind
Level 12: Healthy Mind
Level 15: Covert Ops Training
Level 18: Paramilitary Training
Level 21: Field Ops Training

Powers:
Level 1: Clobber
Level 1: Iron Cyclone (Rank 2, Vortex Technique, Challenging Strikes)
Level 6: Mighty Leap (Crippling Challenge, Nailed to the Ground)
Level 8: Molecular Self-Assembly
Level 11: Invulnerability (Rank 2, Rank 3)
Level 14: Enrage (Endorphin Rush, Giant Growth)
Level 17: Demolish (Rank 2, Below the Belt)
Level 20: Uppercut
Level 23: Haymaker (Rank 2, Rank 3)
Level 26: Conviction (Rank 2, Rank 3)
Level 29: Masterful Dodge
Level 32: Retaliation
Level 35: Unleashed Rage (Rank 2, Rank 3)
Level 38: Thunderclap

Travel Powers:
Level 6: Athletics (Rank 2, Rank 3, Versatility)
Level 35: Superjump

Specializations:
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Balance (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Post edited by jairevans on

Comments

Sign In or Register to comment.