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Ghost Rider idea

leadersleaders Posts: 20 Arc User
edited June 2014 in Builds and Roles
Hello there I'm looking for some feedback and tips on improving this build it started off as just something between me and a friend about random ideas and inspired me to try and make a new build. This one started out different and then turned into a sort of ghost rider themed guy and I liked the idea and ran with it. I went with some infernal powers and chains because they seemed to fit the ghost rider theme pretty well and then I took shotgun blast for his hellfire shotgun, And then decided to take regeneration because of his ability to heal himself to a near indestructible level due to the mystical fire surrounding him allowing the skeleton to constantly regenerate parts if broken, And then thought to take some fire powers to pull things together. The build is meant for pve I didn't have any pvp in mind when i made it for those wondering anyway like always any feedback on how to improve it would be nice.


PowerHouse (Link to this build)

Name:

Archetype: Freeform

Super Stats:
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)

Talents:
Level 1: The Glacier
Level 6: Tireless
Level 9: Impresario
Level 12: Negotiator
Level 15: Quick Recovery
Level 18: Healthy Mind
Level 21: Coordinated

Powers:
Level 1: Infernal Bolts
Level 1: Lash (Rank 2, Rank 3)
Level 6: Pestilence (Rank 2, Rank 3)
Level 8: Shotgun Blast (Rank 2, Rank 3)
Level 11: Vicious Cyclone (Rank 2, Rank 3)
Level 14: Regeneration (Rank 2, Rank 3)
Level 17: Aspect of the Infernal
Level 20: Venomous Breath (Rank 2, Rank 3)
Level 23: Defile (Rank 2, Plague Bearer)
Level 26: Resurgence
Level 29: Unbreakable
Level 32: Ego Surge (Nimble Mind)
Level 35: Fire Snake (Rank 2, Trail Blazer)
Level 38: Pyre (Rank 2)

Travel Powers:
Level 6: Fire Flight
Level 35: Blazing Speed

Specializations:
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (3/3)
Vindicator: Modified Gear (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
Post edited by leaders on

Comments

  • edited June 2014
    This content has been removed.
  • flowcytoflowcyto Posts: 12,857 Arc User
    edited June 2014
    The original build lacks a fitting energy unlock, which it looks like Supernatural power would be the easiest fit, w/ some Rec/End gearing added. It also has 2 slotted passives (Regen and Pestilence)- which can work if you role/build swap, but otherwise ya can only have one passive running at a time.

    Also, having venom breath, cyclone, and pyre (w/o the KD adv) is a bit redundant, but I can understand for the theme/looks.. ya just may want to find different 'niches' for general AoE if ur going to have >1.

    Unbreakable is better when ranked, though ya can also replace that w/ unranked Masterful Dodge and be fine. Lastly, Lash isn't a great power for dps, but w/ firesnake and defile's debuff it can be passable- Defile is a quite stronger single-target attack.

    Otherwise the builds looks pretty good for a thematic one. Gradii's version is great.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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