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Supernatural Mobster

tombmaster123tombmaster123 Posts: 50 Arc User
edited June 2014 in Builds and Roles
I have been messing around with my build, but I can't seem to get the concept right. Here is his current build. I would also appreciate info on what could be improved. I have been building him as someone who can deal good DPS and have good survivability. The theme is a mobster who has gained dark powers through contact with an artifact. He uses his new-found powers but continues to use his trustworthy guns. The powers given from the artifact are magical in nature.

PowerHouse (Link to this build)

Name:

Archetype: Freeform

Super Stats:
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)

Talents:
Level 1: The Void
Level 6: Indomitable
Level 9: Agile
Level 12: Enduring
Level 15: Shooter
Level 18: Ascetic
Level 21: Acrobat

Powers:
Level 1: Gunslinger
Level 1: Two-Gun Mojo (Rank 2, Rank 3)
Level 6: Killer Instinct
Level 8: Concentration
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Gatling Gun (Rank 2, Rank 3)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Ego Surge (Rank 2, Nimble Mind)
Level 23: Masterful Dodge
Level 26: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 29: Evasive Maneuvers (Sleight of Mind)
Level 32: Sonic Device (Rank 2, Rank 3)
Level 35:
Level 38:

Travel Powers:
Level 6: Power Flight (Rank 2, Rank 3)
Level 35:

Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Ego Mastery (1/1)
Post edited by tombmaster123 on

Comments

  • flowcytoflowcyto Posts: 12,847 Arc User
    edited June 2014
    When I read the title I thought I'd get something w/ more from the Bestial or Infernal SN trees, but it turned out being another Muni build :v

    Anyways, its a good build thus far (since its Muni- hard to do it wrong). I'm not sure you'd want BCR w/ Conviction around, just cause of the dmg penalty from BCR, but it can work nice w/ MD. Up to you.

    Although Gatling is fine as primary AoE, ya may want to add another AoE in w/ a wider reach, like LT or SMG Burst, to deal w/ scattered mobs that refuse to clump up.

    I'd also change Modified Gear for Mass Destruction or Offensive Expertise (later esp if you add a 2nd AO like LnL or Ice Sheath).

    As far as what to put in the last few power slots, ya can see this thread for some suggestions from others and myself: http://co-forum.perfectworld.com/showthread.php?t=277641
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • tombmaster123tombmaster123 Posts: 50 Arc User
    edited June 2014
    I should have been more specific. I added a better description of my character's theme in the first post.
  • bulgarexbulgarex Posts: 2,310 Arc User
    edited June 2014
    I'm afraid I'm still not clear on the help you want. Are you looking to fine-tune your build, or develop the background of your character, or both?
  • edited June 2014
    This content has been removed.
  • tombmaster123tombmaster123 Posts: 50 Arc User
    edited June 2014
    bulgarex wrote: »
    I'm afraid I'm still not clear on the help you want. Are you looking to fine-tune your build, or develop the background of your character, or both?

    I'm looking to fine tune my build. The theme is just to guide what skills to get.
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