I think most people can agree that a number of the premium ATs aren't really worth the money they cost considering they get out performed by free ATs. At $11 each, we should get something that's fun to play and performs decently when using it so, what would you make if you could design your own AT? Keep suggestions thematic as well as functional.
Frankly, I'd rather start with tuning up already existing premium ATs.
Yup, making the premies better. My thoughts..
Specialist:
Remove Storm's Harvest. Make Blade Tempest vs. Bullet Ballet an option at lvl 6. This makes room for BCR at lvl 11 or so. Replace EotS w/ Sword Cyclone (Unleashed already uses it) or just make them options.
Savage:
Add an option for Vicious Cyclone or Venomous Breath alongside Frenzy. That's it.
Void:
Add Palliate/absolve as an option somewhere (not vs. Lifedrain though). Change the SS setup to DEX/Int/Con or INT/Dex/Con.
Inventor:
Ugh... Add a Compassion option vs. Concentration. Make Attack Toys and Muni Bots separate so the class can have upto 3 pets. Make Sonic Device vs. Mini Drive an option to make room. Add Res Serum as an option vs. some other (non-passive/toggle) power. Buff MN and lower bionic tampering's cd (and/or add a new tech aoe heal as an option). Change SS setup to PRES/Int/Dex or INT/Pres/Dex.
Tempest:
Remove Storm Invocation. Make Lightning Storm vs. Ball Lightning an option. Add Palliate/absolve or Resurgence as an option vs. Electrocute. Change SS setup to INT/End/Con or INT/End/Dex.
Devastator:
Add Resurgence as an option vs. Aggressor. Swap the lvl 35 powers w/ Brimstone in position.
Impulse:
Yuck.. this kit. Concentration as an option vs. IDF. Force Geyser vs. Force Snap option. FC moved earlier (30-35), and Detonation made the capstone power instead. SS setup changed to INT/End/Con or INT/End/Dex.
Disciple:
TK Burst added as an option vs. EB Frenzy. Unbreakable added as option vs. ES. Ego Choke removed and replaced w/ Palliate/absolve as an option.
Master:
Elbow Slam and Palm Strike are meh, but that's about it. Str 2ndary is kinda a waste on this kit, too- maybe change the SS setup around.
Fist:
Dragon Kick, Backhand Chop, and Rising Knee all are a bit redundant. I'd cut one out to make room for BCR somewhere. Also add an option for MD vs. Intensity.
Scourge:
Change SS setup to EGO/Con/Rec or INT/Dex/Con. Else, maybe add Palliate/absolve somewhere (remove venom breath and make vicious cyclone vs. condemn an option to make room). Not much really needs changed here, tbh.
Squall:
Remove Wind/Frost breath- they are pointless w/ Hurricane around (and come later.. wtf?). Can replace w/ Resurgence, MD, or Palliate/absolve. SS Setup could be INT/End/Con or INT/End/Dex, but current one isn't too bad.
Invincible:
Maybe add Resurgence as an option vs. Unbreakable. This kit I'm less sure about since PA isn't my cup of tea, but w/o Con PSS or Str or CoPD it will have issues vs. knocks.. not good for a tank.
Mountain:
Stagger just has to matter more for Earth. At least Mountain is more ranged focused, as melee-Earth is bleh atm. Anyways, add Resurgence as an option somewhere perhaps. SS setup is better as CON/Int/Dex or INT/Dex/Con.
Night Avenger:
So many powerful abilities that come together so haphazardly! Make Boomerang Toss an EB option vs. the claws. Change FotTiger to FotTempest if FotTiger won't work w/ the ranged spells (which are its only source of AoE). Drop Rend and Tear- anyone that picks that vs. Ricochet Throw is foolish atm. Make Ricochet Throw an option vs. Throwing Blades and put BCR or Resurgence or Palliate/absolve in the power gap.
Specialist:
Replace EotS w/ Sword Cyclone (Unleashed already uses it) or just make them options.
EotS is a very nice power and it helps in defense. It needs be available on an AT that is actually a nice one, not a cheap Jedi knock-off.
It should not matter that the power is on some free AT. As an option the change would be acceptable, but not as mandatory removal.
I'm not sure if the Specialist couldn't be somehow given Killer Instinct. It is crit heavy AT with munition powers, would work well with 2GM, especially since this AT has no energy management stats. On the other hand... Not too much powers left to swap for energy unlock.
Personally, I'd replace Holdout Shot with BCR, or just give BCR as an option vs Holdout Shot, then find another power to replace with Killer Instinct.
And yes, the Fist needs BCR. A shtick like self-healing DPS AT would give any reason (except the theme) for picking it over the Blade.
I'd switch the Inventor to hybrid stance (it has Int SS, it doesn't need support stance for energy management with pets out) , give it a choice between Concentration vs Compassion, superstats to INT/Pres/Dex and a choice between teddy bear blaster vs particle rifle, as well as choice between res power vs some other attack. This way player could set it either as a support, or just a pet master with some DPS.
Te choice between attack toys and munibots is actually a nice touch, as it sets the theme between toymakers and engineers. Now it needs an option to not have teddy bear procs, as it is not only troublesome, but also can break the theme choice.
Resurgence as an option for the Devastator is also nice idea, it can work with its stats.
EotS is a very nice power and it helps in defense. It needs be available on an AT that is actually a nice one, not a cheap Jedi knock-off.
It should not matter that the power is on some free AT. As an option the change would be acceptable, but not as mandatory removal.
I'm not sure if the Specialist couldn't be somehow given Killer Instinct. It is crit heavy AT with munition powers, would work well with 2GM, especially since this AT has no energy management stats. On the other hand... Not too much powers left to swap for energy unlock.
Personally, I'd replace Holdout Shot with BCR, or just give BCR as an option vs Holdout Shot, then find another power to replace with Killer Instinct.
Yeah, that could work too. My suggestion of removing Storm's Harvest and making BB a combo option vs. Blade Tempest was partly done to cut an unneeded power and to free up a slot. KI could go there, and then have Holdout vs. BCR as an option.
I'd switch the Inventor to hybrid stance (it has Int SS, it doesn't need support stance for energy management with pets out) , give it a choice between Concentration vs Compassion, superstats to INT/Pres/Dex and a choice between teddy bear blaster vs particle rifle, as well as choice between res power vs some other attack. This way player could set it either as a support, or just a pet master with some DPS.
Te choice between attack toys and munibots is actually a nice touch, as it sets the theme between toymakers and engineers. Now it needs an option to not have teddy bear procs, as it is not only troublesome, but also can break the theme choice.
My only issue w/ this is that we'd only have 2 Support ATs then. Just doesn't seem well distributed overall imo (esp cause we have many Hybrid ATs already)
They could ofc go down the hybrid route, but then they should really look into adding another Support AT.
And yes, an adv to get rid of teddify on Exp Blaster (0-pt, since its a +/- effect). I know some people like it for the comedic value, and that can be kept as an option, but when trying to use it as a staple dps move it just becomes irritating for the user.
My only issue w/ this is that we'd only have 2 Support ATs then. Just doesn't seem well distributed overall imo (esp cause we have many Hybrid ATs already)
They could ofc go down the hybrid route, but then they should really look into adding another Support AT.
Well, the thing is, since introduction of the Radiant, any new support AT will be only a different theme, not any new functionality.
It may end as redundant as the Fist is now to the Blade. Or the Mountain to the Glacier.
I think offering more hybrids for sale is a good idea, because CO very often is about hybrids. It gives something more interesting for sale, than yet another trinity toon.
With compassion, healing powers and res it still would work like a support, even in the hybrid role.
Just like the Specialist - it is hybrid and has defensive passive, but otherwise it is set as dps and works like one.
Well, the thing is, since introduction of the Radiant, any new support AT will be only a different theme, not any new functionality.
It may end as redundant as the Fist is now to the Blade. Or the Mountain to the Glacier.
I think offering more hybrids for sale is a good idea, because CO very often is about hybrids. It gives something more interesting for sale, than yet another trinity toon.
With compassion, healing powers and res it still would work like a support, even in the hybrid role.
Just like the Specialist - it is hybrid and has defensive passive, but otherwise it is set as dps and works like one.
Well, just cause they should add another Support AT to more balance the options avail, doesn't mean it has to enforce trinity. We don't really have a committed debuff and/or pet master Support AT (MN is a bad passive for a Pet Master- AoED would be the pick- prob make it Sorcery/magic themed to match w/ the most pet types), and those aren't really healers (at least not primarily).
But you can do support in hybrid role.
If anything, it would give players a shot as something that can work like a support, but not necessary with support role. Roles in CO are largely irrelevant, a combination of stats and powers means much more.
And yes, Medical Nanites are probably the worst passive ever. This thing should be removed not only from the AT... But entirely from the game.
I don't know why this power even exists.
And yes, Medical Nanites are probably the worst passive ever. This thing should be removed not only from the AT... But entirely from the game.
I don't know why this power even exists.
If its keeping them from adding a tech-based AoE heal, then I def rather they just axe the passive and add in such a power than try to make MN better.
If its just cause of balance negligence, then I guess that's just par for the course *shrugs* MN will stay in as a 'noob trap' for FFs and a pittance for the AT.
Oh, and if a new AT was going to be premium and a Pet Master, I'd rather it be Support since that's simply optimal for most such builds- less energy issues w/ the many pet penalties and better aura for pets than the Hybrid role. Hybrid pet master would be less efficient for the most part, and prob something I'd save for a free AT.
Oh, and if a new AT was going to be premium and a Pet Master, I'd rather it be Support since that's simply optimal for most such builds- less energy issues w/ the many pet penalties and better aura for pets than the Hybrid role. Hybrid pet master would be less efficient for the most part, and prob something I'd save for a free AT.
Considering it has only two pets, munibots/toys and drones and INT superstat along with petmaster spec tree, it'd need a really good support passive for pets to made Support role necessary, since MN is like having no passive anyway.
I think this AT should retain being unable to have both attack toys and munibots, to keep this actually good part of the Inventor - that it can has different theme for different people.
Considering it has only two pets, munibots/toys and drones and INT superstat along with petmaster spec tree, it'd need a really good support passive for pets to made Support role necessary, since MN is like having no passive anyway.
I think this AT should retain being unable to have both attack toys and munibots, to keep this actually good part of the Inventor - that it can has different theme for different people.
Eh, the Inventor isn't really a 'Pet Master' to me, tho. Its more like a 'Wimp With A Few Toys' (cause deep down inside, he/she is really lonely). It can do w/e it wants, but a true Pet Master AT would be cool :x
It can do w/e it wants, but a true Pet Master AT would be cool :x
I think there would be a room for the pet master AT, preferably with supernatural theme - since majority of CO pet powers are of supernatural/bestial theme.
It would be quite simple to createa summoner type AT running in support role, with more pets and still keeping the theme across all its powers.
I believe the dragoon he is talking about Cyber is the more fantasy based version where they wore heavy armor and used spears and could jump real high.
Only if we can get rid of defensive combo and get an actual dps oriented might combo going on.
DC would prob be replaced w/ Beatdown if they ever did something like that. Giving a move w/ unavoidable +threat baked in to a squishy dps AT would be silly.. then again I prob wouldn't put that above whoever designed most of the ATs.
DC would prob be replaced w/ Beatdown if they ever did something like that. Giving a move w/ unavoidable +threat baked in to a squishy dps AT would be silly.. then again I prob wouldn't put that above whoever designed most of the ATs.
They also need to add a heal. They should probably do that to the Behemoth too.
____________________________________
That Dork In The Suspenders, signing out.
shapeshift vorpal rabbit- a short sharp squeek(carries rabies)
shapeshift small innocuous puppy (those puddles are real slippery and the accidental damage from leaping to greet you *squeaky voice* smarts a bit
shapeshift small harmless kitten - (yeah sure, four sets of needles on the floor and a set in the mouth)
shapeshift large dog - sits on you and slobbers, combination of drowning and crushing damage.
shapeshift other person- unfortunately you are restricted to L..., C...., T...
shapeshift yourself- well you always wanted to be in a video game yourslf, too bad the respawn doesn't carry over
shapeshift big ugly alien - if looks could kill..... oh wait, they can with this guy
shapeshift <expletive deleted> well it keeps everyone busy, either running away or filming
shapeshift Cloudsatdawn. thats an A4 page and the picture is slightly larger than her at the start of the campaign. she did get to 1meter long.
attacks: happy gas breath weapon, mental illusion, mind control, elemental and celestial magic
shapeshift
ok time to go finish unpacking, will finish it if I remember
I agree that I rather see the current ATs touched up than get new ones. That said, while some need power rearranging, I wonder how much comes from powers simply needing buffs.
"Interesting builds are born from limitations not by letting players put everything into one build."
Basically a cross between the Marksman and the Specialist. However instead of using pistols it would use the bow and at some point gain the Command Animals ability.
Soooo yeah, basically a Ranger, but I think Huntmaster sounds better
Basically a cross between the Marksman and the Specialist. However instead of using pistols it would use the bow and at some point gain the Command Animals ability.
Soooo yeah, basically a Ranger, but I think Huntmaster sounds better
"we're hunting wabbits..hahahaha" sorry immediate thought on seeing huntmaster.
I know this sounds counter-productive, but I'd go for a line of concept-oriented, not necessarily balanced/optimal ATs:
-Summoner
-Matter manipulator
-Energy projector (Cyclops, Havoc, etc)
-Vampire (as in, Brad Stoker's, the classic one). This one could come with a Comic Series for antivillain/dark hero characters based around Vladic Dracul and the New Shadows.
-Weather controller
-Hi-tech trooper (a mix of The Soldier, The Invincible, and The Gadgeteer). This one could come with a couple Comic Series, one centered on UNTIL, and one centered on Viper for Viper defector characters.
-Witch (Some Fire, some Infernal Supernatural, and Circle of Ebon Summoning). This one could come with a Comic Series centered on DEMON and the Circle of the Scarlet Moon for dark hero characters.
Concepts:Medical Nanite Construct, Medical Scientist, Mad Doctor, Alien Biotech Soldier.
Description: Your expertise with various medical devices which can heal allies and harm enemies makes you a great ally, boosting the powers of others while keeping them alive. Constantly improving the health of yourself and others lets you survive much longer and keep the fight going. Remember that you're best with a buddy, and your buddy is best with you. Stick together and little will be able to stop you.
Comments
Handle: @drgmstr
"Embrace your dreams"
Come Check Out My PRIMUS Database Page!
Yup, making the premies better. My thoughts..
Specialist:
Remove Storm's Harvest. Make Blade Tempest vs. Bullet Ballet an option at lvl 6. This makes room for BCR at lvl 11 or so. Replace EotS w/ Sword Cyclone (Unleashed already uses it) or just make them options.
Savage:
Add an option for Vicious Cyclone or Venomous Breath alongside Frenzy. That's it.
Void:
Add Palliate/absolve as an option somewhere (not vs. Lifedrain though). Change the SS setup to DEX/Int/Con or INT/Dex/Con.
Inventor:
Ugh... Add a Compassion option vs. Concentration. Make Attack Toys and Muni Bots separate so the class can have upto 3 pets. Make Sonic Device vs. Mini Drive an option to make room. Add Res Serum as an option vs. some other (non-passive/toggle) power. Buff MN and lower bionic tampering's cd (and/or add a new tech aoe heal as an option). Change SS setup to PRES/Int/Dex or INT/Pres/Dex.
Tempest:
Remove Storm Invocation. Make Lightning Storm vs. Ball Lightning an option. Add Palliate/absolve or Resurgence as an option vs. Electrocute. Change SS setup to INT/End/Con or INT/End/Dex.
Devastator:
Add Resurgence as an option vs. Aggressor. Swap the lvl 35 powers w/ Brimstone in position.
Impulse:
Yuck.. this kit. Concentration as an option vs. IDF. Force Geyser vs. Force Snap option. FC moved earlier (30-35), and Detonation made the capstone power instead. SS setup changed to INT/End/Con or INT/End/Dex.
Disciple:
TK Burst added as an option vs. EB Frenzy. Unbreakable added as option vs. ES. Ego Choke removed and replaced w/ Palliate/absolve as an option.
Master:
Elbow Slam and Palm Strike are meh, but that's about it. Str 2ndary is kinda a waste on this kit, too- maybe change the SS setup around.
Fist:
Dragon Kick, Backhand Chop, and Rising Knee all are a bit redundant. I'd cut one out to make room for BCR somewhere. Also add an option for MD vs. Intensity.
Scourge:
Change SS setup to EGO/Con/Rec or INT/Dex/Con. Else, maybe add Palliate/absolve somewhere (remove venom breath and make vicious cyclone vs. condemn an option to make room). Not much really needs changed here, tbh.
Squall:
Remove Wind/Frost breath- they are pointless w/ Hurricane around (and come later.. wtf?). Can replace w/ Resurgence, MD, or Palliate/absolve. SS Setup could be INT/End/Con or INT/End/Dex, but current one isn't too bad.
Invincible:
Maybe add Resurgence as an option vs. Unbreakable. This kit I'm less sure about since PA isn't my cup of tea, but w/o Con PSS or Str or CoPD it will have issues vs. knocks.. not good for a tank.
Mountain:
Stagger just has to matter more for Earth. At least Mountain is more ranged focused, as melee-Earth is bleh atm. Anyways, add Resurgence as an option somewhere perhaps. SS setup is better as CON/Int/Dex or INT/Dex/Con.
Night Avenger:
So many powerful abilities that come together so haphazardly! Make Boomerang Toss an EB option vs. the claws. Change FotTiger to FotTempest if FotTiger won't work w/ the ranged spells (which are its only source of AoE). Drop Rend and Tear- anyone that picks that vs. Ricochet Throw is foolish atm. Make Ricochet Throw an option vs. Throwing Blades and put BCR or Resurgence or Palliate/absolve in the power gap.
- Be safe and have fun, champs - for science!
EotS is a very nice power and it helps in defense. It needs be available on an AT that is actually a nice one, not a cheap Jedi knock-off.
It should not matter that the power is on some free AT. As an option the change would be acceptable, but not as mandatory removal.
I'm not sure if the Specialist couldn't be somehow given Killer Instinct. It is crit heavy AT with munition powers, would work well with 2GM, especially since this AT has no energy management stats. On the other hand... Not too much powers left to swap for energy unlock.
Personally, I'd replace Holdout Shot with BCR, or just give BCR as an option vs Holdout Shot, then find another power to replace with Killer Instinct.
And yes, the Fist needs BCR. A shtick like self-healing DPS AT would give any reason (except the theme) for picking it over the Blade.
I'd switch the Inventor to hybrid stance (it has Int SS, it doesn't need support stance for energy management with pets out) , give it a choice between Concentration vs Compassion, superstats to INT/Pres/Dex and a choice between teddy bear blaster vs particle rifle, as well as choice between res power vs some other attack. This way player could set it either as a support, or just a pet master with some DPS.
Te choice between attack toys and munibots is actually a nice touch, as it sets the theme between toymakers and engineers. Now it needs an option to not have teddy bear procs, as it is not only troublesome, but also can break the theme choice.
Resurgence as an option for the Devastator is also nice idea, it can work with its stats.
Yeah, that could work too. My suggestion of removing Storm's Harvest and making BB a combo option vs. Blade Tempest was partly done to cut an unneeded power and to free up a slot. KI could go there, and then have Holdout vs. BCR as an option.
My only issue w/ this is that we'd only have 2 Support ATs then. Just doesn't seem well distributed overall imo (esp cause we have many Hybrid ATs already)
They could ofc go down the hybrid route, but then they should really look into adding another Support AT.
And yes, an adv to get rid of teddify on Exp Blaster (0-pt, since its a +/- effect). I know some people like it for the comedic value, and that can be kept as an option, but when trying to use it as a staple dps move it just becomes irritating for the user.
- Be safe and have fun, champs - for science!
Role; Ranged Damage
Super Stats:
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents:
Level 1: The Soldier
Powers:
Level 1: Steady Shot
Level 1: Two-Gun Mojo
Level 6: Submachinegun Burst -or- Shotgun Blast
Level 8: Night Warrior
Level 11: Breakaway Shot
Level 14: Concentration
Level 17: Bolas
Level 21: Retaliation
Level 25: Killer Instinct
Level 30: Lock N Load
Level 35: Bountiful Chi Resurgence
Level 40: Sniper Rifle -or- Lead Tempest
Specializations: Avenger and Guardian
Kinda the most OP thing I could think of in terms of what could reasonably be in a ranged DPS Archetype.
@Chimerafreek
Well, the thing is, since introduction of the Radiant, any new support AT will be only a different theme, not any new functionality.
It may end as redundant as the Fist is now to the Blade. Or the Mountain to the Glacier.
I think offering more hybrids for sale is a good idea, because CO very often is about hybrids. It gives something more interesting for sale, than yet another trinity toon.
With compassion, healing powers and res it still would work like a support, even in the hybrid role.
Just like the Specialist - it is hybrid and has defensive passive, but otherwise it is set as dps and works like one.
Well, just cause they should add another Support AT to more balance the options avail, doesn't mean it has to enforce trinity. We don't really have a committed debuff and/or pet master Support AT (MN is a bad passive for a Pet Master- AoED would be the pick- prob make it Sorcery/magic themed to match w/ the most pet types), and those aren't really healers (at least not primarily).
- Be safe and have fun, champs - for science!
If anything, it would give players a shot as something that can work like a support, but not necessary with support role. Roles in CO are largely irrelevant, a combination of stats and powers means much more.
And yes, Medical Nanites are probably the worst passive ever. This thing should be removed not only from the AT... But entirely from the game.
I don't know why this power even exists.
If its just cause of balance negligence, then I guess that's just par for the course *shrugs* MN will stay in as a 'noob trap' for FFs and a pittance for the AT.
Oh, and if a new AT was going to be premium and a Pet Master, I'd rather it be Support since that's simply optimal for most such builds- less energy issues w/ the many pet penalties and better aura for pets than the Hybrid role. Hybrid pet master would be less efficient for the most part, and prob something I'd save for a free AT.
- Be safe and have fun, champs - for science!
I think this AT should retain being unable to have both attack toys and munibots, to keep this actually good part of the Inventor - that it can has different theme for different people.
Eh, the Inventor isn't really a 'Pet Master' to me, tho. Its more like a 'Wimp With A Few Toys' (cause deep down inside, he/she is really lonely). It can do w/e it wants, but a true Pet Master AT would be cool :x
- Be safe and have fun, champs - for science!
You do realize that a 'Dragoon' used a gun, right? A wheellock.
I think there would be a room for the pet master AT, preferably with supernatural theme - since majority of CO pet powers are of supernatural/bestial theme.
It would be quite simple to createa summoner type AT running in support role, with more pets and still keeping the theme across all its powers.
Handle: @Kurobasa
A dps ice character, a dps brick (think rogue instead of the hulk), and gun kata dpser.
RIP Caine
This is something I'd like to see. Personally, I think there should be at least one AT for each passive that the game offers.
Might dps AT.
done.
Caliga's PRIMUS Database! --XXX--The Caliga Build: Threatening Haymakers! --XXX-- Caliga and Conquer fanart!
Only if we can get rid of defensive combo and get an actual dps oriented might combo going on.
RIP Caine
DC would prob be replaced w/ Beatdown if they ever did something like that. Giving a move w/ unavoidable +threat baked in to a squishy dps AT would be silly.. then again I prob wouldn't put that above whoever designed most of the ATs.
- Be safe and have fun, champs - for science!
They also need to add a heal. They should probably do that to the Behemoth too.
That Dork In The Suspenders, signing out.
WARNING: Not An Actual Internet Reviewer
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Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
shapeshift vorpal rabbit- a short sharp squeek(carries rabies)
shapeshift small innocuous puppy (those puddles are real slippery and the accidental damage from leaping to greet you *squeaky voice* smarts a bit
shapeshift small harmless kitten - (yeah sure, four sets of needles on the floor and a set in the mouth)
shapeshift large dog - sits on you and slobbers, combination of drowning and crushing damage.
shapeshift other person- unfortunately you are restricted to L..., C...., T...
shapeshift yourself- well you always wanted to be in a video game yourslf, too bad the respawn doesn't carry over
shapeshift big ugly alien - if looks could kill..... oh wait, they can with this guy
shapeshift <expletive deleted> well it keeps everyone busy, either running away or filming
shapeshift Cloudsatdawn. thats an A4 page and the picture is slightly larger than her at the start of the campaign. she did get to 1meter long.
attacks: happy gas breath weapon, mental illusion, mind control, elemental and celestial magic
shapeshift
ok time to go finish unpacking, will finish it if I remember
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-Sterga
Basically a cross between the Marksman and the Specialist. However instead of using pistols it would use the bow and at some point gain the Command Animals ability.
Soooo yeah, basically a Ranger, but I think Huntmaster sounds better
"we're hunting wabbits..hahahaha" sorry immediate thought on seeing huntmaster.
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-Summoner
-Matter manipulator
-Energy projector (Cyclops, Havoc, etc)
-Vampire (as in, Brad Stoker's, the classic one). This one could come with a Comic Series for antivillain/dark hero characters based around Vladic Dracul and the New Shadows.
-Weather controller
-Hi-tech trooper (a mix of The Soldier, The Invincible, and The Gadgeteer). This one could come with a couple Comic Series, one centered on UNTIL, and one centered on Viper for Viper defector characters.
-Witch (Some Fire, some Infernal Supernatural, and Circle of Ebon Summoning). This one could come with a Comic Series centered on DEMON and the Circle of the Scarlet Moon for dark hero characters.
You all wanted a new Support AT idea, well here it is. You can't have it either... for obvious reasons. MEEEEEEDIIIIIC!
And I will always be @DZPlayer122.
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