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Feedback on Personal Force Field Tank Build

tacredlinetacredline Posts: 25 Arc User
edited April 2014 in Builds and Roles
Feedback on Personal Force Field Tank Build

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Hi,

I’ve been experimenting and after a few respecs have come down to this. I’m only level 36 but I think you can get the idea here:

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CC with Lunge, Aggro with Defensive Combo and Crushing Wave (tapped every 3 seconds which makes it cost 0 endurance due to Wind Reverberation +end). Protection field to bubble others sometimes and self as well. 3 Active Defenses (Resurgence to break holds). Dark Transfusion when I want to lead off with full endurance Force Cascades and to make the game more fun by having to manage health loss and shields at the same time :) I was running Force Blast with CC but I put CC in Lunge and added Dark Transfusion.

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I’ve been having problems keeping agro so any advice there is much appreciated. I usually run pure DPS but Tanking is fun.

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Thanks!

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PowerHouse (Link to this build)

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Name: PFF Tank Clobber

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Archetype: Freeform

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Super Stats:

Level 6: Constitution (Primary)

Level 10: Strength (Secondary)

Level 15: Endurance (Secondary)

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Talents:

Level 1: The Behemoth

Level 6: Enduring

Level 9: Paramilitary Training

Level 12: Energetic

Level 15: Boundless Reserves

Level 18: Quick Recovery

Level 21: Amazing Stamina

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Powers:

Level 1: Clobber

Level 1: Mighty Leap (Crippling Challenge)

Level 6: Defensive Combo (Rank 2, Rank 3)

Level 8: Personal Force Field (Rank 2, Rank 3)

Level 11: Telekinetic Shield (Telekinetic Reinforcement)

Level 14: Crushing Wave (Challenging Strikes)

Level 17: Field Surge (Rank 2, Rank 3)

Level 20: Inertial Dampening Field (Rank 2, Rank 3)

Level 23: Masterful Dodge (Rank 2, Rank 3)

Level 26: Protection Field (Rank 2, Rank 3)

Level 29: Resurgence (Evanescent Emergence)

Level 32: Wind Reverberation

Level 35: Force Cascade (Rank 2, Rank 3)

Level 38: Dark Transfusion

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Travel Powers:

Level 6: Flight (Rank 2)

Level 35: Teleportation

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Specializations:

Constitution: Unyielding (2/2)

Constitution: Fuel My Fire (3/3)

Constitution: Resilient (2/2)

Constitution: Quick Healing (1/3)

Constitution: Armored (2/2)

Protector: Fortified Gear (3/3)

Protector: Unrelenting (2/2)

Protector: Bulwark (2/2)

Protector: Defensive Expertise (3/3)

Guardian: Fortified Gear (3/3)

Guardian: Locus (2/2)

Guardian: Retribution (2/2)

Guardian: The Best Defense (3/3)

Mastery: Protector Mastery (1/1)

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Post edited by tacredline on

Comments

  • flowcytoflowcyto Posts: 12,852 Arc User
    edited April 2014
    Well, part of the threat/dps issue may be using IDF as a toggle, since other toggles can grant larger bonuses to dmg and energy gains. Problem is finding a good other toggle for this- Enrage or Concentration won't work off Defense Combo or the lunge (nor would Manipulator; there are no bleeds either). Form of the Tempest could work in general, but requires Dex/crit gearing and Dex as a SS.

    You could also take Str or Dex PSS over Constitution if you wanted a larger dmg increase.

    Perhaps use FotT, and change ur SS setup to DEX/Cont/End (more DPS, but not as good defensively) or CON/Dex/End (lower dps, but more sturdy and knock resistant), but gear for some (at least 70) Strength on the side for its melee and knock resist boosts.

    Otherwise I don't foresee too many threat issues using Defense Combo, CC on a lunge, and AoE taps for CS. Do you find yourself having to End build or Block often? Cause that can hamper threat generation a good deal.

    (also, minor complaint, but there's no real need to use extra line breaks when exporting a build- just makes it harder to scroll through)
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • edited April 2014
    This content has been removed.
  • tacredlinetacredline Posts: 25 Arc User
    edited April 2014
    Thanks so much for the Feedback, I made it to 40th and here's the respect I am trying. The last 3 powers are very optional so that's why they are last:

    Feedback much appreciated!

    My gear isn't very good but here are my stats:

    67 str
    10 dex
    249 con (I can drop 50 con for end to have maxed out Force Cascades for solo pve)
    159 int
    169 ego
    10 pre
    37 rec
    62 end

    I have 3 defensive passives all last 15 seconds, downtime of 14 seconds and recharge in 41 seconds so one is always running. Also Protector Mastery recharges them all if I ever hit less than 30% health. Resilient gives me KnockBack resistance based off CON (+100%). Wind Reverberation fires on every Crushing Wave (22end cost 34 returned). 100 Ranged CC, a 50 foot cone taunt, and PBAOE taunt. And Defensive Combo for taunt.

    10,700 HP
    5900 HP PFF Shield
    304 offense
    197 defense


    PowerHouse (Link to this build)

    Name: Tac Redline Range Tank

    Archetype: Freeform

    Super Stats:
    Level 6: Constitution (Primary)
    Level 10: Ego (Secondary)
    Level 15: Intelligence (Secondary)

    Talents:
    Level 1: The Impulse
    Level 6: Brilliant
    Level 9: Indomitable
    Level 12: Academics
    Level 15: Paramilitary Training
    Level 18: Healthy Mind
    Level 21: Investigator

    Powers:
    Level 1: Clobber
    Level 1: Force Blast (Crippling Challenge)
    Level 6: Defensive Combo (Rank 2, Rank 3)
    Level 8: Wind Reverberation
    Level 11: Telekinetic Shield (Rank 2, Telekinetic Reinforcement)
    Level 14: Crushing Wave (Challenging Strikes)
    Level 17: Field Surge (Rank 2, Rank 3)
    Level 20: Masterful Dodge
    Level 23: Unbreakable
    Level 26: Personal Force Field (Rank 2, Rank 3)
    Level 29: Inertial Dampening Field (Rank 2, Rank 3)
    Level 32: Force Cascade (Rank 2, Rank 3)
    Level 35: Bionic Shielding (Rank 2, Rank 3)
    Level 38: Force Eruption (Gravitational Polarity, Challenging Strikes)

    Travel Powers:
    Level 6: Jet Boots (Rank 2, Rank 3)
    Level 35: Teleportation

    Specializations:
    Constitution: Unyielding (2/2)
    Constitution: Fuel My Fire (3/3)
    Constitution: Resilient (2/2)
    Constitution: Quick Healing (1/3)
    Constitution: Armored (2/2)
    Protector: Fortified Gear (3/3)
    Protector: Unrelenting (2/2)
    Protector: Bulwark (2/2)
    Protector: Defensive Expertise (3/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Locus (2/2)
    Guardian: Retribution (2/2)
    Guardian: The Best Defense (3/3)
    Mastery: Protector Mastery (1/1)
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