Well some people have been much luckier than me and got lots of things as well as up to 8-9 tokens so far.
I started recording some of the drops I got every time up until the point I found some luck about half way through yesterday. I have done over 100 runs of this and here is the rewards I got from a small batch of runs. Note I still only have 2 tokens.
FYI I have got the AF's like 8 times each over my two toons so they are worthless.
- 300Q
- 300Q
- 300Q + AF
- 300Q
- 300Q
- 300Q
- 300Q
- 300Q
- 300Q
- 300Q
- 300Q
- 300Q
- 300Q + AF
- 300Q
- 300Q
- 300Q
- 300Q + Jacket
- 300Q
- 300Q
- 300Q
- 300Q
- 300Q
- 300Q
- 300Q
- 300Q + Fire Axe
- 300Q + AF
- 300Q + Fire Axe
- 300Q + Yay token!
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1200Q
900Q
600Q
300Q fire axe
300Q
300Q
300Q
300Q
300Q fire coat
300Q
300Q
300Q
300Q
300Q
300Q AF
300Q
300Q
300Q
300Q
300Q
300Q AF
300Q
300Q
300Q
300Q
300Q
300Q YAY!! o3o
Then I did about 90 runs to get my second. <.<
A Playlist of my CO PvP video's (starting from post nerf PTS team duels)
I found 100% way to get tokens.
Do F&I till you get'em.
o3o
u3u ....let's kill Monaahiru.
My super cool CC build and how to use it.
Day 1:
Furtinios (FreeForm Healer-Debuffer-Stunner)
1st Run: 1500 Q, Firefighter Jacket
2nd Run: 1200 Q, TOKEN!!
Buzmun: (FreeForm Ice DPS)
1st Run: 1500 Q, Kemina Action Figurine
2nd run: No Second Run with Buz
Lexo: (FreeForm Single Blade DPS)
1st Run: 1500 Q
2nd Run: 1200 Q
Day 2:
Izzerua (Radiant AT, was Healing all the time)
1st Run: 1500 Q
2nd Run: 1200 Q
DivSavaege (Dietrich) (Hybrid DPS)
1st Run: 1500 Q
2nd Run: 1200 Q
Buzmun: again
1st Run: 1500 Q, Firefighter Axe, TOKEN!!
2nd run: 1200 Q
I didn't actually Farm the alert at all, I was more Busy farming Alert Dailies, Just Casualy joining Private Queue Teams when I had a chance!
Do you think that except of the Q, the rest rewards get Reduced rate per character?
I think this is the case, after the first 1-3 the rate of getting tokens goes down massively. It's to keep people with lots of alts happy me thinks.
A Playlist of my CO PvP video's (starting from post nerf PTS team duels)
Second day was four tokens in 5 wins across three tank toons. All tanked Frosticus so score was at bottom every time.
I highly doubt this is the case. I feel any extended length of runs without tokens is just the RNG gods trolling you.
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Silverspar on PRIMUS
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It's not even confirmed that there is a timer, nor that there are diminishing returns on token drops. All signs point to neither being present in fact.
My super cool CC build and how to use it.
Questions I don't think players know yet:
Things we do know:
Possible Solutions:
Actually we do know the answer to these. The scoreboard is basically just an anti-afk method to keep people from just signing up and idling for rewards. Otherwise, your score on the list has no bearing on where you fall in the reward scale. This was changed ages ago. Like, couple of years ago, when people were getting upset because people were assembling builds to exploit tanking, healing and damage done in the score board to almost always be the top spot, mostly tied to pet builds at that. Loot is just distributed randomly to people who are on the scoreboard now, and the actual score has no bearing on it. All that is required is you actually get on that scoreboard now if you want a reward.
Silverspar on PRIMUS
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Is it too low? That really depends more on the intent of the designers than it does our desire to have the gear now now now.
My super cool CC build and how to use it.
Not a bad idea. NW has this. At the end of Skirmishes or Dungeon Delves, a scoreboard pops up showing:
Would be nice if that could get brought over here.
*cue laughter from flyingfinn here at idea of us stealing stuff from NW*
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I see where you're coming from this one from your post history(which is still somewhat confusing in bits). You speak for the silent masses who apparently suck at this game. You, yourself, don't suck because you have soloed Gravitar before and I've heard of you being a successful contributing factor to F&I Runs. You don't like comeptition. You don't like having to rely on teammates to have the attention span of a goldfish with a learning disability to keep your group from wiping. You don't like wipe mechanics at all no matter their design. You see leaderboards as a way for people to only express negativity. Ok, your opinions work for you(and scant few others it seems) and you have a right to them.
Now, being a NW player, let me share with you my insight into how this particular scoreboard works. NW has classes. They have build options(somewhat) so you are basically putting yourself into a "role" with specific "duties" and "goals" in a run. My Great Weapon Fighter(GWF) for example, is mostly AEs. It's a suicide machine designed to run into a large group of mobs and hit them all at once. Doing this I fill a bar with incoming damage which allows me to enrage(so to speak) which ups my damage and gives me a self heal. Now I know I'm not going to take the most damage because of taunt mechanics(unless the GF is horrible, which is possible). I know I'm not the top of the healing board(unless the cleric just outright sucks, which is possible). I'm likely not going to be top of the damage tables unless there's not a rogue or CW. I hope I'm not at the top of the death tolls but, due to the playstyle, it is entirely possible. What I am looking at is the kill numbers. The enemies slain section. It's not some kind of epeen bragging thing. It's kind of like a specified combat parser and performance measurement. If I'm not top 3 on hitting everything in the face....then I need to step up my game because my GWF is the, "Hey, hit everything in the face," portion of the team dynamic.
Likewise, on my cleric I know the numbers on certain dungeons and that I not only should be 1st in healing every single freaking time...but it should be between X-Y numbers. The same is true on my rogue for damage and my GF for incoming damage. My friends and I do not use these scoreboards as a,"Ha, you suck newb. Get in the gym!" gauge. We use them to evaluate performance and if shortcomings appear we look more in depth at gear, build, and playstyles to be able to fix the issue.
Myself, and some of my friends, in CO do the same thing with parsers. For me it's not about, "Super Number 1 Ultra DPS Supremecy." It's about the measurements of a build in the context of the particular fight and my level of overall contirbution. From my F&I runs I can tell you I'm not going to beat Kaiserin in DPS. I'm not going to beat Spar in incoming DPS. I'm not going to outheal Radia. I am, however, going to be right up there in DPS and, since I'm usually running a form of a mobile dps AE toon, I'm going to be breaking spires, killing Living Fire and Ice, and usually equally damaging both bosses with the utility/option to be able to hit one harder than the other to maintain balance. The tools like parsers and such just allow me to measure the actual numbers on this to make sure that I'm not just running around waving my hands for no good reason at all. A working scoreboard(which isn't in F&I atm) is a means by which to gauge personal performance. If a friend is playing glass cannon all out DPS and their numbers are severly lacking...then it's a sign/red flag and we can use PTS or something to look into improvements as an option.
That is the good of a system like the one kallethen proposed. IMO, it has it's merits and uses.
Join Date: Aug 2009 | Title: Devslayer
This has already been changed on PTS (as of last check) - now you can damage either one of them to show up on the scoreboard.
Sadly just healing doesn't count.
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I have 101 toons but F&I winnable toons are only 3. o3o
And I heard single healer got 4 drops in 1 day.
Oh, that was the level headed version. I self-edited. What? I said you didn't suck. What else more do you want from me?
BTW, Just went 25 and 0 on F&I with a pretty much revolving door team. Snagged the Jacket, Hat, Axe, Aura, Kenina AF, 4 tokens(I only need 2 so...bonus), and a pile of Questionite. Considering my MMO RNG Luck....that's astounding. :biggrin:
Join Date: Aug 2009 | Title: Devslayer
until eyepatch-
until uniform jacket- military 01 under tights and skin NOT jacket.
flight helmet- can't remember what it was called.
problem I ran into, we killed the destroid and got about 9 reward circles to collect from. Leave now Timer ran out before everyone had collected it all
but I got helmet and jacket- 5k Questionite and a ball of something.. oh and lots of mods
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And, as far as I can see, the jacket has that eye-searing yellow and other colours on it that we can't change. The flight helmet also has a piece where we can't change the colour. This is ridiculous.
Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
I like leader boards. If I'm playing a healer, I want to know that I'm healing more than everyone else. Or to see if the other team bothered to mark me like I told them to. Or how many objective I complete VS everyone else. I don't normally main a DPS toon, so not all that concerned about that.
I see leader boards as a way to improve my own character builds.... And to gloat. Just a little. Not so much here in CO since I expect a FF to out perform my ATs in just about everything expect maybe DPS, the role I'm least likely to play in team content.
We have NW's welcome screen... Which is just as annoying here as it is over there.
She didn't say anything bad about you, just listed out some impressions.
I'm blaming you for stealing my luck, then. *shakes fist* I didn't even get my normal 1-2 costume bits from Warlord and nothing but Q from Fire and Ice. I'm sure mostly going PUG isn't helping with that. I have hope that I'll actually win in one someday.
Although with what people are saying about the new costume pieces, it may be for the best.
[at]riviania Member since Aug 2009
You can get everything you need from a board that tells you your own contributions and not anyone else's.
Personally, I also wish they were removed completely from all three games. I also wish that we had no access to any other player's combat numbers. No floating text saying bob did 400 damage and fred did 200 damage. No combat tracker (and thus no parser able to act as a leaderboard for anyone but you yourself.
Edit, for clarification, for every person like you that says "hmm this shows that *i* need to step up my game" there's 20 dou che bags that say "kick that punk he sucks". Leaderboards feed those people and give them ammunition. I'd rather take that ammunition away from them, even if it means one tool for self improvement is lost at the same time. The price for that tool is too high.
New Nemesis inbound- LOFT WAFFLE
I have never, ever heard any childish bragging leaderboard placements in any of my playing on NW. Most of the time it's just grab the reward chest, perhaps a quick "good game" and split team. There's occasionally some bragging on the forums (and sometimes whiners pointing at the leaderboard as proof X class needs a nerf). I'm give the disclaimer that I don't PvP though. I'm sure there could be some leaderboard bragging in PvP, but it's not like there already isn't bragging there.
In short, I don't think people care about the leaderboard scores as much as you believe.
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Apparently you do not know how to read between the lines because my post had no between the lines to read. It was blunt, straight forward, and without "spin" or any such thing. What you "deserve" is a chance to go back and re-read my post without any addition of that which isn't there. That, I will grant you. Go right ahead. :biggrin:
gavinruneblade:
You have your opinion and I have mine. Here's hoping mine wins out. <toasts>
Sterga:
-Yes, the "welcome screen" is actually, IMO, more annoying in CO because it does less. For me it's a reminder of the dailies, foundry, and events which we lack in comparison. The CO Welcome Screen, for that reason, seems sparse and almost barren in comparison.
-As for the luck thing, sorry but to quote The Crow,"It can't rain all the time." :cool:
Join Date: Aug 2009 | Title: Devslayer
Anyway, sky command was a rather easy drop rate I really didn't have to do very many of them to get the same amount as I got from 150 F+I runs. (4) lol
Next up is gravitar which we are expecting to be just as bad as F+I.
Then we have lemurian invasion, oh please devs I hope you didn't give it the same drop chance as fire and ice. If I need to do something made to take up to 20 minutes 150 times I think I'm just going to give up there and then. (and that would be to just get the 2 set, not the full set)
Oh by the way there is no timer, someone got 2 tokens in a row apparently in F+I and tokens drop crazily in sky command.
Also leaderboards are in a game to push players to get more damage and stuff to test themselves and their builds. Nothing wrong with them, leaderboards have been in games from the start.
A Playlist of my CO PvP video's (starting from post nerf PTS team duels)
Keep the token drop rate the same. Dont change it. I don't need Justice Gear turning to easily obtainable legion gear. I'd rather have gear that separates me from everybody else. I don't like being normal, that's why I strive to be great. I don't feel special if everyone has justice gear, and I don't like being on the same power level tier as everybody either.
None of that is sarcastic. And I don't take any of it back either.
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This makes no sense at all.
Join Date: Aug 2009 | Title: Devslayer
On the other hand, did about ten to fifteen runs of Sky Command to get all the six that I needed.
While Fire and Ice has a horrible drop rate, I don't think changing the drop rate to make it any easier for players to get a token is the way to go. It provides players something new to do and if some are willing to sit for hours (like me) to get all the tokens they need within a day, sure.
Justice Gear is not at all required for any PvE game content so why should it be (relatively) "easy" for anyone to acquire? It's a suitable "end-game grind", for the time being anyway. It keeps people incredibly busy while (hopefully) devs come up with content. And if you're one of the ones with great RNG luck, more power to you!
Have fun grinding, y'all!
@Remok
All of that is fine, and I mostly agree with you. However, as it stands now there is a tremendous amount of luck involved in getting tokens. You may be 1000x greater and more special than me, but if I run F&I 10 times and get 6 tokens, while you run it 100 times and get 2 tokens, then I'm the one who's going to have Justice Gear and you aren't. I think that's where the frustration comes in for most people.
Again, I'm with you on keeping it from being too easily attainable. A pretty solid grind on each leg of the rotation to get just one set of the gear seems reasonable to me, and it will keep me interested in playing the content. But none of that changes the simple, immutable fact:
RNG sucks. Has always sucked, will always suck.
So, my opinion only, I think it would be better to require, I dunno, ~20 of each token for a piece of gear, but guarantee the drop.
Side note: This Sky Carrier mission is a beating. It feels like it takes 2 hours every time, I almost literally fell asleep a few times running it tonight. I'm reeeeeeeally hoping they keep that at a virtual 100% drop rate.
Get rid of the diminishing returns on drops period.
And I'm not talking about questionite rewards getting lower when you do gravitar again and again.
This diminishing factor plays a role in all drops. You can see it shine the most during blood moon, and mega destroid. Or any event that requires scoring etc. Your first couple runs, meaning 2-3 will be guaranteed to get some sort of prized/rare drop. After that, you're picking up the worst of the worst.
Don't believe me?
Do bloodmoon. Log onto one character, Do 1 boss. If you don't get drop. Log onto another character. Do same boss. Rinse and repeat until either your pockets are full, or you run out of characters to swap.
Got a destreum token on my first win :biggrin:
Their wording doesn't indicate insults of any kind though. They paint a fairly accurate picture of the content of your posts on these forums, and surprisingly they did so without insulting you once... in fact, they even complimented you.
If you find anything in their post insulting, then you really need to look back at your own posts and realize that you're representing yourself in a way that you yourself find insulting. It seems that perhaps in your quest to promote your ideas, you've ended up having to pretend you're something you're not in order to justify them.
My super cool CC build and how to use it.
And playing by myself since Aug 2009
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