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What is the Ideal Vehicle?

monsterdaddymonsterdaddy Posts: 795 Arc User
edited February 2014 in Power Discussion
I've never really looked much into Vehicles and with Carrier/Lemuria Rampages coming I thought I'd ask the experts out there.

Like what marks/mods would you use for an 8 slot vehicle. Does the base matter at all? (i.e. tank vs bike) And does rank 7 mods do much? Thanks all!
Post edited by monsterdaddy on

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  • stergasterga Posts: 2,353 Arc User
    edited February 2014
    Xstorm's vehicle and mods guide.
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  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited February 2014
    Ideal vehicle?
    One you can customize by coloring it and making it look like the theme of the hero that uses it.
    Anything else?
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  • chimerafreekchimerafreek Posts: 411 Arc User
    edited February 2014
    Ideal vehicle?

    Myself.

    Punchy wanna mod himself with Vehicle mods. o3o
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  • monsterdaddymonsterdaddy Posts: 795 Arc User
    edited February 2014
    Thanks for the link. As suspected (except for maybe the 4th veh wep slot) it's pretty much one size fits all. Too bad Hull Scanner's debuff doesn't work.
  • somebobsomebob Posts: 982 Arc User
    edited February 2014
    What is the 'ideal' vehicle?

    One that has plenty of mod slots to put in +Speed mods, and then make sure it has Gravity Pulse and Incendiary Round.

    Gravity Pulse does brokenly absurd high levels of damage to mobs all around you, while Incendiary Round does brokenly absurd high levels of taunt at 120ft when most overworld 'bosses' (like Mega-D and the like) have no idea what to do when the aggro leader is attacking past 100ft.

    Beyond that, vehicles are just kinda useless.
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  • wraithshadow13wraithshadow13 Posts: 531 Arc User
    edited February 2014
    A mech suit would be nice, but i think something along the lines of ExoSquad would work well here, especially if you could see your character inside. Titanfall is coming out soon, so it might be a nice little attention grabber that way as well.
  • monsterdaddymonsterdaddy Posts: 795 Arc User
    edited February 2014
    A mech suit would be nice, but i think something along the lines of ExoSquad would work well here, especially if you could see your character inside. Titanfall is coming out soon, so it might be a nice little attention grabber that way as well.
    You don't need vehicles for that. You can do that already in the costume editor.
  • mlmiimlmii Posts: 111 Arc User
    edited February 2014
    Personally I just pick whichever one I think looks the coolest at the moment, currently the "Fireant" is winning that contest, although sometimes I just feel like hopping into my prototype jet.



    Because, let's face it, with a few niche exceptions, your own character is going to be at least as powerful as the vehicles are, with the possible exception if you are willing to spend a lot of resources to get into modding ... Resources which I'd recommend you spend on your character's gear first. (Disclaimer ... I don't do ATs, so maybe vehicles compare better if you are Silver as opposed to Gold.) I assume that the new Sky Command Rampage is going to have the super disk...



    However, to answer your actual question, if you can afford it, always pick out of the Drifter Store, they have a stat bonus as well as a better selection of weapons overall.
  • edited February 2014
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  • crosschancrosschan Posts: 921 Arc User
    edited February 2014
    Until Hover Disk + Your Build = Sky Carrier Win. I know you know how to build a toon, monster, so just roll with it. :wink:

    Vehicles, IMO, come in very few flavors once you get past the "looks cool" bit...

    -Travel Power
    -Gravity Pulse(Seizure Build)
    -IR2(AI Gamebreaker)
    -Crapola(Everything Else)*

    Basically they're like flying mopeds. Fun to take out for a spin but you wouldn't want your friends to catch you on one. :cool:

    *RP could fall into this catagory as well because once, I kid you not, I saw two people trying to RP hooking their vehicles together so one could give the other one a tow. :rolleyes:
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  • monsterdaddymonsterdaddy Posts: 795 Arc User
    edited February 2014
    Thanks! But one area vehicles certainly do better at is AoE meaning IR2. Should make defending carrier engines easier. I guess the rest is making sure u add dmg n having enough energy.
  • quasimojo1quasimojo1 Posts: 642 Arc User
    edited February 2014
    There are a couple of other things that vehicles can do well, IMHO, besides the obvious AOE damage and travel speed. The Healing Drone can be a nice fire-and-forget heal, very useful in Sky Command for dropping on engines/vent. The Paint the Target resistance debuff (-100% for the Prototype Command Jet) can be very effective against the tougher bosses like Mega Destroids. Vehicles can have roles, just like the heroes do, although AOE damage, taunt, and travel speed are probably the standouts.
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