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right mouse button (camera/character turning) issues

foosnarkfoosnark Posts: 168 Arc User
edited January 2014 in Gameplay Bugs
I've noticed that, as of the last patch or so, panning the camera and rotating your character by right-dragging is not reliable.

Sometimes it just doesn't register and you have to try again.

Very often it winds up changing targets, popping up a context menu for allies, or selecting a "pet" object (like an ice barrier) -- this can make Alerts very awkward.


I thought at first it might be an issue with my wireless mouse (which I've had for several months and has been 100% reliable, and never given me a problem in gaming until now). I changed the batteries, same behavior. Only an issue in Champions, it's fine everywhere else.
Post edited by foosnark on

Comments

  • purin1purin1 Posts: 433 Arc User
    edited January 2014
    This happened to me before in one of the previous updates. I found out that for some reason my targeting controls were reset. Try making sure your controls are still set up the way you prefer.
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  • bluhmanbluhman Posts: 2,411 Arc User
    edited January 2014
    Yeeeeah, I've been running into this, too. Esp. the targeting part. I thought it was my right mouse button dying, but even when switching mice it still seemed a lot more prevalent than it had been in the past.
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  • foosnarkfoosnark Posts: 168 Arc User
    edited January 2014
    It doesn't seem to be a settings reset.

    There's also a weird tendency to switch targets during combat even with my fingers off the right mouse button -- and after combat, to target enemies I'm not even facing who haven't attacked me. Which tends to taunt them when I have energy builder on "never cancels" like I usually do.

    It's kind of driving me nuts.
  • foosnarkfoosnark Posts: 168 Arc User
    edited January 2014
    ...also, enemies I've previously defeated are sometimes auto-targeted briefly.
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