test content
What is the Arc Client?
Install Arc

Forum Malvanum

bwdaresbwdares Posts: 1,522 Arc User
edited January 2014 in Gameplay Bugs
The Stage 6 and on time limits begin as soon as the cut scenes start. Results in giving group generally about 90 seconds to finish the stages. Which is absolutely rediculous.
#Mechanon!(completed) #New Zones! #Foundry!
Post edited by bwdares on

Comments

  • avianosavianos Posts: 6,200 Arc User
    edited January 2014
    Nice to see that this Alert is still Horrible Designed! :rolleyes:

    So... Do they still think that the Timer works as Intented and that 1 Minutes and 30 Seconds are enought to defeat Two Bosses with DEFIANCE as passive? :mad:
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited January 2014
    Ofcourse it's enough. Since it can be done. And you're left few seconds to spare for the celebration.
    And the End Reward of About 4Globals is enough to drive you to do it over and over again.
    moustache.gif
    CHAMPIONS ONLINE:Join Date: Apr 2008
    And playing by myself since Aug 2009
    Godtier: Lifetime Subscriber
    tumblr_n7qtltG3Dv1rv1ckao1_500.gif
    Get the Forums Enhancement Extension!
  • wimpazoidwimpazoid Posts: 456 Arc User
    edited January 2014
    I ran this consecutively yesterday with a friend by pugging the queue. Every time, someone drops immediately after i load in or after seeing my support role and compassion form. Yet somehow, we complete the whole thing on 4 man teams which includes the likes of ATs including a Glacier tank.

    The phobia is strong with this one.
  • rtmartma Posts: 1,200 Arc User
    edited January 2014
    They still haven't fixed this?
    Want to get to know me a bit better, Click me and take a read of My Dragon Profile Page, it's a bit dated but still relevant.

    I take this quote from a review that I agree with.

    "customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
  • crypticbuxomcrypticbuxom Posts: 4,630 Arc User
    edited January 2014
    The time was extended to include the length of the cut scene to provide enough time to complete it.

    We have this thread pop up every time Forum cycles back into the queue.
  • avianosavianos Posts: 6,200 Arc User
    edited January 2014
    We have this thread pop up every time Forum cycles back into the queue.

    That DOES say something about the Design of the alert, Which is BAD, Rushed and Horrible Executed


    the Timer Should have been 5-8 Minutes, this Alert PUNISH every NON-DPS character, (ATs, Healers, Tanks e.t.c)
    We are dealing with 2 Bosses who use DEFIANCE


    Unrelated-Related: Also the Cutscenes spam is annoying and Malvans have Horrible Taste when they pick Colors for their Clothes
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • quasimojo1quasimojo1 Posts: 642 Arc User
    edited January 2014
    Or perhaps it says more about the players who expect to walk through every challenge with a 100% success rate.

    You know that you only have to get to round 5 in order to get credit for the alert and the rest is essentially "extra credit", right?
    LTS since 2009. Author of ACT parser module for CO. Founder of Rampagers. Resident curmudgeon.

    "Without data, you're just another person with an opinion." -- W. Edwards Deming
  • warcanchwarcanch Posts: 1,144 Arc User
    edited January 2014
    Most "other" issues have already been brought up.

    My beef is the "set everyone to level 30" again. Sheesh.

    I thought all of the Alerts of this nature were supposed to bump you UP to 40. Especially since we all know that dropping a 40 to 30 reduces your DPS greater than it should. And the final round is purely for DPS.
    .

    -=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
    "Okay, you're DEAD, what do you do NEXT?"
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited January 2014
    quasimojo1 wrote: »
    Or perhaps it says more about the players who expect to walk through every challenge with a 100% success rate.

    You know that you only have to get to round 5 in order to get credit for the alert and the rest is essentially "extra credit", right?

    Yea. And going for the "extra credit", you get like, what? 2 Gs more.....
    But then again, i got 'Fire Fighter' title on every character i've played the Forum Malvanum.
    Not a single costume pieces, but that's not the point of the Alert.

    And yes. The "set everyone to level 30"...
    Silly Dress Wearing Dude:'Ah heroes of the Earth! You are the best of the best of the best of Earth's heroes! You're so best that your Power Levels are bringeth downeth so mr. Gorehowl and mr. Clad have a tinybit of a chance to beat yous all! And ofcourse the greatest of Greats Gladiators, The Mighty Awesome Leet Firewing! His Might is so Mighty that he doesn't want to even fight against the Highest Power Levels of Heroes!'
    moustache.gif
    CHAMPIONS ONLINE:Join Date: Apr 2008
    And playing by myself since Aug 2009
    Godtier: Lifetime Subscriber
    tumblr_n7qtltG3Dv1rv1ckao1_500.gif
    Get the Forums Enhancement Extension!
  • crypticbuxomcrypticbuxom Posts: 4,630 Arc User
    edited January 2014
    avianos wrote: »
    That DOES say something about the Design of the alert, Which is BAD, Rushed and Horrible Executed

    No one is arguing that. =)
    quasimojo1 wrote: »
    Or perhaps it says more about the players who expect to walk through every challenge with a 100% success rate.

    Considering the reward "Glory Unending" is a Smash worth of money, I'd say let people steamroll it. Otherwise make the reward higher to compensate the difficulty (DPS wall).

    One or the other.


    ...And I still haven't seen a drop happen on anything other than the final round.
  • avianosavianos Posts: 6,200 Arc User
    edited January 2014
    Oh Well, the Time has come to say Goodbye to this Annoying Alert and say HELLO to the Fatal Error: Cyber Alert which is one of my favorites so far :biggrin:

    I am sure the people who can't play his Simon-Says Puzzles will complain, but at least Cybermind is FAIR challenge where you just needs puzzle skills and enviroment Interaction to pass
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
Sign In or Register to comment.