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A TK-sword Arbiter

superalfgornsuperalfgorn Posts: 558 Arc User
edited December 2013 in Builds and Roles
So I recently rebuilt my Cyberninja-pyromancer (hell yeah see the thread on stupid concepts :biggrin:). Now it is more of a battlemage, a Hybrid role mid of the fight static support-dps.

Below is the current build (lvl.24 atm). Besides feedback on the build in general, I wanted to ask for advice on SSS.

Int is good for MSA and reducing cooldowns/energy managements. And DEX for crits, obviously sinergizing with the CON heal on crit spec and the Syphoning strikes ADV.

HOWEVER, SSS EGO/REC could be a nice alternative since EGO reverberation would gain me good amounts of energy and I could fit Ego blade annihilation for additonal guaranteed energy return.

Also the familiar could be changed for Pyromancer blades for thematic reasons.

The Circle gives a nice mage feel, and can be resummoned quickly. I like the CoPD a lot but CoRG could be substituted in leaving room to switch from Rebirth toi Ego blade Annihilation...

Thoughts?



PowerHouse (Link to this build)

Name: Pyroclast Justicar (rebuilt)

Archetype: Freeform

Super Stats:
Level 6: Constitution (Primary)
Level 10: Dexterity (Secondary)
Level 15: Intelligence (Secondary)

Talents:
Level 1: The Glacier
Level 6: Field Ops Training
Level 9: Survival Training
Level 12: Ascetic
Level 15: Jack of All Trades
Level 18: Shooter
Level 21: Academics

Powers:
Level 1: Kinetic Darts
Level 1: Ego Weaponry (Rank 2, Siphoning Strikes)
Level 6: Ego Blade Dash
Level 8: Seraphim (Rank 2, Rank 3)
Level 11: Mental Discipline (Rank 2, Rank 3)
Level 14: Telekinetic Eruption (Rank 2, Rank 3)
Level 17: Conviction (Rank 2, Reverence)
Level 20: Circle of Primal Dominion (Rank 2, Rank 3)
Level 23: Tyrannon's Familiar (Rank 2, Rank 3)
Level 26: Molecular Self-Assembly
Level 29: Rebirth
Level 32: Ego Surge (Nimble Mind)
Level 35: Masterful Dodge
Level 38: Divine Renewal (Rank 2)

Travel Powers:
Level 6: Teleportation (Rank 2, Rank 3)
Level 35: Heroic Flight

Specializations:
Constitution: Unyielding (2/2)
Constitution: Tough (3/3)
Constitution: Resilient (2/2)
Constitution: Adrenaline Rush (2/2)
Constitution: Armored (1/2)
Warden: Fortified Gear (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Arbiter: Enforcer (3/3)
Arbiter: Ruthless (2/2)
Arbiter: Rend (2/2)
Arbiter: Honor (2/2)
Arbiter: Preservation (1/2)
Mastery: Arbiter Mastery (1/1)
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