Since threat-wise the additional threat generated by the golem does not seem to be enough to distract enemies, is this power useful (at R3) for damage/energy management?
How does the ability of the Golem work? From the Wiki I understand that I have to wait for a while and then I can click the ability to get "charged up". But from a gameplay perspective I cannot seem to use it efficiently. Is there a way to understand how many charges the Golem has?
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