I would love to have more options for pistols in the gadget set. The rifle powers are damn slick, but I would have paid good money to have them in handgun form. No self respecting starship captain, space pirate, or mad genius uses a long gun.
And maybe a version of the Experimental Blaster with less silliness? Every time I turn a mob into a teddybear in an Alert I feel like a heal for making the fight drag out.
How about giving us the rapid fire pistol attack that some Viper guys use?
And to help keep the whole set from becoming too bloated how about dividing it into Gadgeteering and Utility Belt (for the Night Hawk type stuff)
I agree more gadgeteer pistol skills needed. We also need more Munitions Single Pistol skills too... or atleast an option on the existing pistol skills to use them as Dual or Single....
Also can we please use the Qularr weapons (those of us lucky enough to unlock them from the old power-replacers) with the raygun powers.
And while fixing that how about unlocking the Qularr and retro rayguns for sub machine gun and sniper rifle. I got really that after finally unlocking the Qularr and Gadroon sniper rifles that the costume parts only worked for assault rifle for the Qular and assault rifle and sub machine gun and the gadgeteeer rayguns for the Gadroon and the old power replacer effects are wonderful but statwise it really really hurts to have to keep using them as well as having to choose between one power-replacer or another.
___________________________________
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
Comments
Also can we please use the Qularr weapons (those of us lucky enough to unlock them from the old power-replacers) with the raygun powers.
And while fixing that how about unlocking the Qularr and retro rayguns for sub machine gun and sniper rifle. I got really that after finally unlocking the Qularr and Gadroon sniper rifles that the costume parts only worked for assault rifle for the Qular and assault rifle and sub machine gun and the gadgeteeer rayguns for the Gadroon and the old power replacer effects are wonderful but statwise it really really hurts to have to keep using them as well as having to choose between one power-replacer or another.
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?