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Arachnia Night Warrior/Wind Build

joybuzzerxjoybuzzerx Posts: 882 Arc User
edited October 2013 in Builds and Roles
Arachnia! My spider-themed character! Love her concept! Love her outfit! Haven't found a build I like for her yet. :/

Looking at the wind powers, I thought they gave a bit of a webbing look to them. Out of the powers I selected, twister is the biggest stretch, but I wanted a hold.

Been trying to find a good mix of melee and "webbing" attacks, with the idea she has clawed fingers (Think a combo of Spidey & Black Cat...though Arachnia isn't a homage of either). I think I may have to suffer with just Beastial Fury. Would have liked to have kept Pounce in the build as well, but only so many powers I can select!

PowerHouse (Link to this build)

Name: Archania

Archetype: Freeform

Super Stats:
Level 6: Intelligence (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)

Talents:
Level 1: The Glacier
Level 6: Agile
Level 9: Enduring
Level 12: Acrobat
Level 15:
Level 18:
Level 21: Covert Ops Training

Powers:
Level 1: Bestial Fury
Level 1: Gust (Rank 2, Rank 3)
Level 6: Wind Reverberation
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Whirlwind (Rank 2, Vortex)
Level 17: Evasive Maneuvers (Rank 2, Rank 3)
Level 20: Typhoon (Rank 2, Rank 3)
Level 23: Masterful Dodge
Level 26: Parry
Level 29: Ego Surge (Rank 2, Nimble Mind)
Level 32: Conviction (Rank 2, Rank 3)
Level 35: Vile Lariat
Level 38: Twister

Travel Powers:
Level 6: Acrobatics
Level 35: Swinging (Rank 2, Rank 3, Flippin')

Specializations:
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Tinkering (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Make It Count (2/3)
Guardian: Ruthless (2/2)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Intelligence Mastery (1/1)

This is the build I have so far. Haven't even been able to decide between Acrobatics/Flight/Swinging (though I have Swinging/Acro in the build).

INT Primary Superstat is me under the impression it will help the stealth of NW actually be stealthy for me. Would be nice to have enemies not see me so easily. So INT enhances DEX's Stealth. Also a bit more CRIT. CON is for survival.

Thoughts on the build? Changes you see that I may not have considered? I had thought of going EGO/DEX/CON and DEX/EGO/CON.
Post edited by Unknown User on

Comments

  • jamesbonnelljamesbonnell Posts: 171 Arc User
    edited October 2013
    Hmm.

    I will mention that on my wind character, I find Wind Reverberation to be a really underwhelming energy unlock.

    Nothing really clearly sticks out for your present character though as clearly superior - you don't have that many cooldowns... and while I'd ordinarily suggest moving something for Force Geyser / MSA, since you do have conviction too for a short coolodown... but that's not really "webbing" so I'm not sure that's in your theme.

    Whirlwind might be enough for Overdrive, I guess. I'm assuming you're talenting/gearing for REC and or END, since Typhoon's pretty hefty in energy cost.
  • joybuzzerxjoybuzzerx Posts: 882 Arc User
    edited October 2013
    Hmm.

    I will mention that on my wind character, I find Wind Reverberation to be a really underwhelming energy unlock.

    Nothing really clearly sticks out for your present character though as clearly superior - you don't have that many cooldowns... and while I'd ordinarily suggest moving something for Force Geyser / MSA, since you do have conviction too for a short coolodown... but that's not really "webbing" so I'm not sure that's in your theme.

    Whirlwind might be enough for Overdrive, I guess. I'm assuming you're talenting/gearing for REC and or END, since Typhoon's pretty hefty in energy cost.

    I have noticed Typhoon to be heavy on the END, it has me wondering if I should be using a different Primary instead of INT
  • joybuzzerxjoybuzzerx Posts: 882 Arc User
    edited October 2013
    PowerHouse (Link to this build)

    Name: Archania

    Archetype: Freeform

    Super Stats:
    Level 6: Endurance (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents:
    Level 1: The Void
    Level 6: Agile
    Level 9: Enduring
    Level 12: Acrobat
    Level 15: Accurate
    Level 18: Boundless Reserves
    Level 21: Survival Training

    Powers:
    Level 1: Bestial Fury
    Level 1: Gust (Rank 2, Rank 3)
    Level 6: Wind Reverberation
    Level 8: Night Warrior (Rank 2, Rank 3)
    Level 11: Evasive Maneuvers (Rank 2, Rank 3)
    Level 14: Whirlwind (Rank 2, Vortex)
    Level 17: Masterful Dodge
    Level 20: Typhoon (Rank 2, Rank 3)
    Level 23: Parry
    Level 26: Twister
    Level 29: Vile Lariat
    Level 32: Conviction (Rank 2, Rank 3)
    Level 35: Ego Surge (Rank 2, Nimble Mind)
    Level 38: Concentration

    Travel Powers:
    Level 6: Acrobatics
    Level 35: Swinging (Rank 2, Rank 3, Flippin')

    Specializations:
    Endurance: Readiness (3/3)
    Endurance: Gear Utilization (2/3)
    Endurance: Outburst (2/3)
    Endurance: Power Overwhelming (3/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Make It Count (2/3)
    Guardian: Ruthless (2/2)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Offensive Expertise (2/2)
    Vindicator: Mass Destruction (3/3)
    Mastery: Endurance Mastery (1/1)

    My latest build. It feels much better, but Concentration isn't really buffed up now :/
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