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Specialization Damage Bonuses: Additive or Multiplicative?

variatasvariatas Posts: 141 Arc User
edited September 2013 in Power Discussion
As the title implies, I'm curious whether +Damage% boosts are additive (sit in the same layer as SS, Ego/Str, Form bonuses) or multiplicative (like the old Aspects/Aggressor). The game doesn't ever bother to differentiate those, and I don't have the time or setup to test that, so I was wondering if anyone had. I was specifically interested in Outburst (End Primary), Round 'Em Up, and Warden Mastery.

Thanks!
Post edited by variatas on

Comments

  • monsterdaddymonsterdaddy Posts: 795 Arc User
    edited September 2013
    I can verify Setup and Finishing Blow as buffs to BASE damage.

    Pretty sure Warden Mastery is BASE damage too. Preemptive Strike is probably too.

    But almost everything else is not. :frown:
  • variatasvariatas Posts: 141 Arc User
    edited September 2013
    EDIT: Well, unfortunately it seems like Outburst is standard additive +damage%, making it pretty useless, since it's roughly equal to a single stack of one of the damage forms, but only when you have 90% energy. I shot a few things with Sniper Rifle and didn't see anywhere near a 15% jump when it was triggering.

    Sad, really, if it was Base damage it'd make END primary actually stand up to STR, DEX, and EGO.
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