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Some builds using Supercollide's concept guide

tenebriswolftenebriswolf Posts: 54 Arc User
edited September 2013 in Builds and Roles
Supercollide once wrote a nice guide about building character according to a concept. You can find it HERE. I used it, the other best guides on the forum, and the Wiki, to come with builds I consider good enough to have fun with. Please note that these builds are not meant to do PvP, and are efficient for Elite PvE and missions. Of course, you're free to comment and leave suggestions or questions for next builds I could try.

Let's start with Fire. The concept is a classical fire-themed shonen hero, a mix between Human Torch from the FF and Natsu Dragneel from the manga Fairy Tail.

PowerHouse (Link to this build)

Name: Wildbeast, Vanguard of Fire

Archetype: Freeform

Super Stats:
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Recovery (Secondary)

Talents:
Level 1: The Inferno
Level 6: Impresario
Level 9: Accurate
Level 12: Amazing Stamina
Level 15: Shooter
Level 18: Daredevil
Level 21: Wordly

Powers:
Level 1: Throw Fire (Fuel My Fire)
Level 1: Fireball (Rank 2, Unstable Accelerant)
Level 6: Fiery Form (Rank 2, Rank 3)
Level 8: Fire Shield
Level 11: Thermal Reverberation
Level 14: Concentration
Level 17: Conflagration (Rank 2, Rank 3)
Level 20: Fire Snake (Rank 2, Rank 3)
Level 23: Flashfire (Rank 2, Sweltering Heat)
Level 26: Resurgence (Rank 2, Rank 3)
Level 29: Immolation (Rank 2, Rank 3, Blazing Body)
Level 32: Evasive Maneuvers (Sleight of Mind)
Level 35: Force Eruption
Level 38: Heat Wave (Engulfing Flames)

Travel Powers:
Level 6: Fire Flight (Rank 2, Rank 3)
Level 35: Teleportation

Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Aggression (2/2)
Ego: Follow Through (3/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Relentless Assault (3/3)
Avenger: Offensive Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)

Considering that Fire has enough debuffs to deal tons of damage, I chose Ego over Dexterity as crits aren't needed. The idea is to use Fire Snake, Flashfire and Fireball to lessen enemies' resistance and finish them quickly with Conflagration. Heat Wave is another debuff made to be used against stronger enemies.


Next is Force build. This is for classical energy superheroes, using pure force to crush their enemies and protect themselves.

PowerHouse (Link to this build)

Name: Faucon, Vanguard of Force

Archetype: Freeform

Super Stats:
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Recovery (Secondary)

Talents:
Level 1: The Tempest
Level 6: Wordly
Level 9: Daredevil
Level 12: Amazing Stamina
Level 15: Showmanship
Level 18: Prodigy
Level 21: Lasting Impression

Powers:
Level 1: Force Bolts
Level 1: Force Blast (Rank 2, Rank 3)
Level 6: Kinetic Manipulation (Rank 2, Rank 3)
Level 8: Force Shield (Force Sheathe)
Level 11: Wind Reverberation
Level 14: Protection Field (Rank 2)
Level 17: Concentration
Level 20: Crushing Wave (Rank 2, Rank 3, Disruptive Force)
Level 23: Force Cascade (Rank 2, Containment Blast)
Level 26: Ego Surge (Rank 2, Nimble Mind)
Level 29: Field Surge (Rank 2, Power Swell)
Level 32: Sonic Device (Deafening Dissolution)
Level 35: Mindful Reinforcement
Level 38: Force Eruption (Rank 2, Rank 3)

Travel Powers:
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Teleportation

Specializations:
Ego: Insight (3/3)
Ego: Aggression (2/2)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Surprise Attack (2/2)
Avenger: Preemptive Strike (3/3)
Mastery: Ego Mastery (1/1)

Another DPS build, without heal, hence the shield options. Using Sonic Device + Force Cascade is a good alpha strike and can deal with most of the creeps.


Third build, Darkness. I made it to be a counterpart to the Force build, able to run as Hybrid, handle the damage with healing effects and still deal easily with the creeps.

PowerHouse (Link to this build)

Name: Diablo, Vanguard of Shadow

Archetype: Freeform

Super Stats:
Level 6: Constitution (Primary)
Level 10: Ego (Secondary)
Level 15: Recovery (Secondary)

Talents:
Level 1: The Scourge
Level 6: Wordly
Level 9: Quick Recovery
Level 12: Ascetic
Level 15: Healthy Mind
Level 18: Negotiator
Level 21: Academics

Powers:
Level 1: Shadow Bolt
Level 1: Shadow Embrace (Rank 2, Rank 3, Fatal Allure)
Level 6: Shadow Form (Rank 2, Rank 3)
Level 8: Ebon Void (Voracious Darkness)
Level 11: Spirit Reverberation
Level 14: Shadow Shroud (Rank 2, Terrifying Visage)
Level 17: Ebon Ruin (Rank 2, Rank 3, Nyctophobia)
Level 20: Howl (Make them Tremble)
Level 23: Ego Sprites (Rank 2, Slave Mentality)
Level 26: Resurgence (Rank 2)
Level 29: Summon Shadows (Rank 2, Devouring Darkness)
Level 32: Void Horror (Rank 2, Rank 3)
Level 35: Force Eruption
Level 38: Concentration

Travel Powers:
Level 6: Flight (Rank 2, Rank 3)
Level 35: Shadow Skull Flight

Specializations:
Constitution: Unyielding (2/2)
Constitution: Tough (1/3)
Constitution: Resilient (2/2)
Constitution: Quick Healing (3/3)
Constitution: Armored (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: The Rush of Battle (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Retribution (2/2)
Guardian: The Best Defense (3/3)
Mastery: Constitution Mastery (1/1)

Some will notice that I ranked Ebon Ruin to lv3 instead of picking the Paranormal Paranoia advantage, to use it as a debuff. This is really up to you to use it, and I found that I didn't reallt need it for PvE. Now if you use to go into a lot of team missions, take the advantage as it can really help your mates. Opening is Summon Shadows and Ego Sprites (both giving some healing), Howl for the 100% chance of Fear, then Shadow Embrace as a finisher. Actually, I use Teleportation instead of Shadow Skull which I don't have yet, but you get the idea.

Last for now, the Electricity. This is the one I used the most and it deals really good damage without breaking a sweat.

PowerHouse (Link to this build)

Name: Electric Avenger

Archetype: Freeform

Super Stats:
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Recovery (Secondary)

Talents:
Level 1: The Tempest
Level 6: Daredevil
Level 9: Wordly
Level 12: Amazing Stamina
Level 15: Shooter
Level 18: Accurate
Level 21: Impresario

Powers:
Level 1: Electric Bolt
Level 1: Lightning Arc (Rank 2, Never Strikes Twice)
Level 6: Electric Form (Rank 2, Rank 3)
Level 8: Electric Shield (Rank 2)
Level 11: Ionic Reverberation
Level 14: Concentration
Level 17: Lightning Storm (Rank 2, Rank 3)
Level 20: Sparkstorm (Rank 2, Electric Personality)
Level 23: Thunderstrike (Ionic Compression)
Level 26: Resurgence (Rank 2, Rank 3)
Level 29: Electrocute (Superconductor)
Level 32: Electric Sheath (Rank 2, Matter ? Energy Union)
Level 35: Ball Lightning (Rank 2, Triplicity)
Level 38: Rebirth

Travel Powers:
Level 6: Electric Arc
Level 35: Electro Flight (Rank 2, Rank 3)

Specializations:
Ego: Insight (3/3)
Ego: Aggression (2/2)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Relentless Assault (3/3)
Avenger: Offensive Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)

Some people would argue about redundant powers or unecessary advantages (on the shield for example), but so far I've never been disappointed with it. This is glass-cannon but the enemies rarely survive long enough to reach you. Only the biggest threats are dangerous, but you don't fight them alone, do you ?


Thanks for reading. Next builds I'll talk about will be TK Blades, Bestial, Celestial and Military Munitions.
Mordykus on Dawn Radio
Post edited by tenebriswolf on

Comments

  • cyronecyrone Posts: 1,028 Arc User
    edited May 2013
    Only thing I can say, in regards to the Force build, is that Containment Blast is rather useless as things generally don't survive the Cascade hit to be held. Better if you put it to R3. :biggrin:
    download_zpsfcg5gnud.jpg
    "There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
  • s3rjus3rju Posts: 268 Arc User
    edited May 2013
    snip

    fire build
    force build
    darkness build
    electricity build

    minor fixes, should be more funcional now if you have any questions let me know and ill reply. hf goodluck.

    My build directory (work in progress)
    Guide list
    Freeform Builds

    In loving memory of AngelofCaine.
  • tenebriswolftenebriswolf Posts: 54 Arc User
    edited May 2013
    Thanks for feedback, I'll make sure to think about the modifications I can do.

    Without further ado, let's take a look at TK Blades. Once again, it is purely DPS.

    PowerHouse (Link to this build)

    Name: The Swordfish, Vanguard of Water

    Archetype: Freeform

    Super Stats:
    Level 6: Dexterity (Primary)
    Level 10: Ego (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1: The Disciple
    Level 6: Shooter
    Level 9: Impresario
    Level 12: Wordly
    Level 15: Coordinated
    Level 18: Academics
    Level 21: Negotiator

    Powers:
    Level 1: Ego Blade
    Level 1: Ego Blade Frenzy (Rank 2, Rank 3)
    Level 6: Ego Form (Rank 2, Rank 3, Id Blades)
    Level 8: Telekinetic Shield (Telekinetic Reinforcement)
    Level 11: Ego Reverberation
    Level 14: Ego Blade Dash
    Level 17: Mental Discipline (Rank 2, Rank 3)
    Level 20: Telekinetic Lance (Rank 2, Id Infusion)
    Level 23: Telekinetic Wave
    Level 26: Evasive Maneuvers (Sleight of Mind)
    Level 29: Masterful Dodge (Unfettered Strikes)
    Level 32: Ego Surge (Rank 2, Nimble Mind)
    Level 35: Telekinetic Eruption (Rank 2, Rank 3)
    Level 38: Ego Blade Breach (Rank 2, Rank 3, Domineering Will)

    Travel Powers:
    Level 6: Lightspeed (Rank 2, Rank 3)
    Level 35: Teleportation

    Specializations:
    Dexterity: Combat Training (3/3)
    Dexterity: Gear Utilization (2/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Brawler: The Glory of Battle (1/3)
    Brawler: Penetrating Strikes (2/2)
    Brawler: Ruthless (2/2)
    Brawler: Finishing Blow (3/3)
    Brawler: Setup (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Dexterity Mastery (1/1)

    The concept here is a Water-themed melee fighter. As a Water powerset is yet to be done by Cryptic, I chose TK Blades for the look, and it fits the idea of a "swordfish". Coloring the powers in tones of blue make it a perfectly acceptable Water concept, and it as a feeling of Green Lantern. But in blue.


    Celestial is mainly thought as a support/healer powerset ; but with appropriate build, it can be a nice DPS one too. This build is freely inspired by L1ghtstar's build, so he can have some credits for the inspiration. Concept is self-explained, angel descends from heaven to punish the bad guy, and he has no flaming skull.

    PowerHouse (Link to this build)

    Name: Heaven's Wrath

    Archetype: Freeform

    Super Stats:
    Level 6: Intelligence (Primary)
    Level 10: Ego (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1: The Radiant
    Level 6: Negotiator
    Level 9: Academics
    Level 12: Wordly
    Level 15: Diplomatic
    Level 18: Showmanship
    Level 21: Lasting Impression

    Powers:
    Level 1: Radiance
    Level 1: Celestial Conduit (Rank 2, Rank 3)
    Level 6: Illumination (Brilliance)
    Level 8: Seraphim (Rank 2, Rank 3)
    Level 11: Force Shield (Force Sheathe)
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Molecular Self-Assembly
    Level 20: Vengeance (Rank 2, Rank 3)
    Level 23: Imbue (Rank 2, Rank 3)
    Level 26: Concentration
    Level 29: Expulse (Rank 2, Rank 3)
    Level 32: Ritual of Radiant Summoning (Rank 2, Unbound Ritual)
    Level 35: Evasive Maneuvers (Sleight of Mind)
    Level 38: Skarn's Bane (Rank 2)

    Travel Powers:
    Level 6: Flight (Rank 2)
    Level 35: Lightning Flash

    Specializations:
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Revitalize (3/3)
    Intelligence: Expertise (2/2)
    Sentinel: Caregiver (2/3)
    Sentinel: Sentinel Aura (3/3)
    Sentinel: Moment of Need (2/3)
    Sentinel: Rejuvenated (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Modified Gear (2/2)
    Mastery: Intelligence Mastery (1/1)

    Rather than a tanky DPS, I chose a support DPS. It is run as Support build for energy management and still deal nice damage in Elite PvE. Survivability is also satisfying.


    Probably the hardest build I had to think about (on my very first toon on CO, with quite a bunch of retcon), the Wolflord. It is hard because Pet builds are not something I'm familiar with (no pun intended), and the concept is a bit different than the usual "I'm a Warlock and I summon 8 dinosaurs 1 angel 1 demon 1 horror 3 shadows and a couple of bears" stuff. The concept is limited to wolf-like pets, so I only got 4 pets (2 wolves, 1 primal summoning, and the arctic beast). The build I actually use in game is different than the one I'm gonna show here, as I use pets as a secondary damage source and I'm still able to fight alone when they're gone, with Dex as the 4th stat. This build is thought to made pets a bit more efficient with Aura of Ebon Destruction, and Bleed/Fear exploitation.

    PowerHouse (Link to this build)

    Name: Wolflord, Leader of the pack

    Archetype: Freeform

    Super Stats:
    Level 6: Constitution (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Strength (Secondary)

    Talents:
    Level 1: The Savage
    Level 6: Quick Recovery
    Level 9: Physical Conditioning
    Level 12: Relentless
    Level 15: Shrug It Off
    Level 18: Lasting Impression
    Level 21: Impressive Physique

    Powers:
    Level 1: Bestial Fury (Rip and Tear)
    Level 1: Bite (Rank 2, Rank 3)
    Level 6: Frenzy (Rank 2, Fear Sense)
    Level 8: Void Shift (Emerging Nightmares)
    Level 11: Unstoppable (Rank 2, Rank 3)
    Level 14: Command Animals (Rank 2, Rank 3)
    Level 17: Aura of Ebon Destruction (Rank 2, Rank 3)
    Level 20: Supernatural Power
    Level 23: Resurgence
    Level 26: Ebon Void (Voracious Darkness)
    Level 29: Ritual of Primal Summoning (Rank 2, Unbound Ritual)
    Level 32: Arctic Beast (Rank 2, Rank 3)
    Level 35: Howl (Make them Tremble)
    Level 38: Aspect of the Bestial

    Travel Powers:
    Level 6: Athletics (Rank 2, Rank 3)
    Level 35: Teleportation

    Specializations:
    Constitution: Tough (3/3)
    Constitution: Resilient (2/2)
    Constitution: Quick Healing (3/3)
    Constitution: Armored (2/2)
    Commander: Evasive Action (2/2)
    Commander: Multitasker (3/3)
    Commander: Durable (2/3)
    Commander: Savage (3/3)
    Arbiter: Enforcer (3/3)
    Arbiter: Ruthless (2/2)
    Arbiter: Arbiter Aura (3/3)
    Arbiter: Preservation (2/2)
    Mastery: Commander Mastery (1/1)

    It looks good as a whole, but I didn't try it as my current build is good enough for me. Feel free to put it at test and see if it's good.


    Last for today is my tribute to the FPS genre and the Big Soldier in Armor archetype. Think Gears of War, Warhammer 40k, Starcraft, Unreal Tournament, and you have the concept. Big guy in a suit of armor, take that away, he still got a ****in' badass weaponry.

    PowerHouse (Link to this build)

    Name: Carlton Powers, War Veteran

    Archetype: Freeform

    Super Stats:
    Level 6: Dexterity (Primary)
    Level 10: Ego (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1: The Soldier
    Level 6: Shooter
    Level 9: Impresario
    Level 12: Wordly
    Level 15: Coordinated
    Level 18: Academics
    Level 21: Negotiator

    Powers:
    Level 1: Gunslinger
    Level 1: Assault Rifle (Rank 2, Rank 3, Accelerated Metabolism)
    Level 6: Shotgun Blast (Rank 2, Breaching Round)
    Level 8: Kinetic Manipulation (Rank 2, Rank 3)
    Level 11: Energy Shield
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Killer Instinct
    Level 20: Concentration
    Level 23: Gatling Gun (Rank 2, Rank 3, Accelerated Metabolism)
    Level 26: Lock N Load (Rank 2)
    Level 29: Breakaway Shot
    Level 32: Toxic Nanites (Rank 2, Nerve Damage)
    Level 35: Implosion Engine (Rank 2, Rank 3)
    Level 38: Masterful Dodge (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Jet Pack
    Level 35: Athletics

    Specializations:
    Dexterity: Combat Training (3/3)
    Dexterity: Gear Utilization (2/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Avenger: Ruthless (2/2)
    Avenger: Round 'em Up (3/3)
    Avenger: Surprise Attack (2/2)
    Avenger: Relentless Assault (3/3)
    Mastery: Dexterity Mastery (1/1)

    So it's another DPS build, and I take it that it's not really tough for someone who pretends to be Marcus Fenix #1 fanboy. The damage are fine though. The only thing "strange" may be Kinetic Manipulation rather than Targeting Computer. The build is made to deal a lot of crits, but I feel that Kinetic is better for all-out Physical damage. Boosting the Crit is better on powers that are made to deal Crits (like Sniper Rifle), so I don't need it.


    Once again, be sure to review and try if you're interested. I'll try to show non-DPS builds next time, I do have an Earth tank already. I also have most of the other powersets ready to be shown, so just ask if you want to see something specific.
    Mordykus on Dawn Radio
  • rykus83rykus83 Posts: 337 Arc User
    edited June 2013
    Hi nice builds I'm currently have a Hero using your Electric Avenger build and hes really fun to play. Do you think you could put together a power armor build using the energy powers like Concussor Beam and Plasma Beam I've already have a power armor hero using the Munition powers like tactical missiles and mini gun. every time ive tried to make a energy power armor build they don't seem to work out.

    Thanks In Advance:smile:
  • tenebriswolftenebriswolf Posts: 54 Arc User
    edited June 2013
    I'll give it a try asap. I've wanted to build a Plasma hero for ages now, but never really took the time to do it, as I had no concept for it except a Doombot.
    Mordykus on Dawn Radio
  • cyronecyrone Posts: 1,028 Arc User
    edited June 2013
    rykus83 wrote: »
    Hi nice builds I'm currently have a Hero using your Electric Avenger build and hes really fun to play. Do you think you could put together a power armor build using the energy powers like Concussor Beam and Plasma Beam I've already have a power armor hero using the Munition powers like tactical missiles and mini gun. every time ive tried to make a energy power armor build they don't seem to work out.

    Thanks In Advance:smile:

    You're welcome to use my build for Photon Fury and tweak it however you like. :biggrin:
    download_zpsfcg5gnud.jpg
    "There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
  • rykus83rykus83 Posts: 337 Arc User
    edited June 2013
    I'm currently running this build I came up with seems ok on soloing and alerts currently 19 with it

    PowerHouse (Link to this build)

    Name: Ancient Power Armor

    Archetype: Freeform

    Super Stats:
    Level 6: Constitution (Primary)
    Level 10: Intelligence (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1: The Invincible
    Level 6: Healthy Mind
    Level 9: Ascetic
    Level 12: Boundless Reserves
    Level 15: Negotiator
    Level 18: Academics
    Level 21: Investigator

    Powers:
    Level 1: Power Bolts
    Level 1: Concussor Beam (Rank 2, Rank 3)
    Level 6: Invulnerability (Rank 2, Rank 3)
    Level 8: Plasma Beam (Rank 2, Melta Cannon, Accelerated Metabolism)
    Level 11: Energy Shield (Phalanx Defense System)
    Level 14: Overdrive
    Level 17: Concentration
    Level 20: Eye Beam (Rank 2, 20/20 Fission)
    Level 23: Unbreakable (Rank 2)
    Level 26: Chest Beam
    Level 29: Electric Sheath
    Level 32: Resurgence (Rank 2, Rank 3)
    Level 35: Support Drones (Rank 2, Rank 3)
    Level 38: Implosion Engine (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Energy Slide (Rank 2, Rank 3)
    Level 35: Heroic Flight

    Specializations:
    Constitution: Unyielding (2/2)
    Constitution: Fuel My Fire (3/3)
    Constitution: Resilient (2/2)
    Constitution: Quick Healing (1/3)
    Constitution: Armored (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Locus (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Vindicator: Merciless (3/3)
    Vindicator: The Rush of Battle (3/3)
    Vindicator: Modified Gear (1/2)
    Vindicator: Mass Destruction (3/3)
    Mastery: Constitution Mastery (1/1)
  • supercollider75supercollider75 Posts: 74 Arc User
    edited June 2013
    Supercollide once wrote a nice guide about building character according to a concept. You can find it HERE.
    Fame at last! :biggrin:
    Ty for the credit there tenebriswolf! :wink:
    ______________________________________________
    In a former life I was known as Supercollide
  • rykus83rykus83 Posts: 337 Arc User
    edited June 2013
    hey tenebriswolf I tweaked the above build I posted and was wondering if u thought it was viable

    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Intelligence (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents:
    Level 1: The Impulse
    Level 6: Academics
    Level 9: Negotiator
    Level 12: Investigator
    Level 15: Ascetic
    Level 18: Quick Recovery
    Level 21: Boundless Reserves

    Powers:
    Level 1: Power Bolts
    Level 1: Concussor Beam (Rank 2, Rank 3)
    Level 6: Invulnerability (Rank 2, Rank 3)
    Level 8: Plasma Beam (Rank 2, Melta Cannon, Accelerated Metabolism)
    Level 11: Concentration
    Level 14: Eye Beam (Rank 2, 20/20 Fission)
    Level 17: Chest Beam
    Level 20: Overdrive
    Level 23: Unbreakable (Rank 2)
    Level 26: Force Shield (Force Sheathe)
    Level 29: Ego Surge (Nimble Mind)
    Level 32: Resurgence (Rank 2, Rank 3)
    Level 35: Imbue (Rank 2, Rank 3)
    Level 38: Rebirth (Rank 2)

    Travel Powers:
    Level 6: Energy Slide (Rank 2, Rank 3)
    Level 35: Heroic Flight (Rank 2, Rank 3)

    Specializations:
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: The Rush of Battle (3/3)
    Vindicator: Modified Gear (1/2)
    Vindicator: Mass Destruction (3/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Locus (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Mastery: Intelligence Mastery (1/1)
  • tenebriswolftenebriswolf Posts: 54 Arc User
    edited June 2013
    Looks solid. I would ask Pulsewave for his thoughts though, as he has a better knowing of the Power Armor set. I probably won't do any Power Armor build because of that, his are already good enough for anyone willing to try.
    I'll try to find some time for other builds however, some nice ideas came to my mind lately and I'd like to test them.
    Mordykus on Dawn Radio
  • tenebriswolftenebriswolf Posts: 54 Arc User
    edited July 2013
    Finally I found the time to work on some new builds. Still trying to come with concepts to show, but at least this one looks fine, and I can't wait to test it in game (or, if some people using PBE can try it for me...)

    Remember my take on FPS with military weapons ? Now the inspiration comes from Street Fighter, Mortal Kombat, Tekken, Dragon Ball, Streets of Rage, Double Dragon, Iron Fist, and the legendary Bruce Lee. This is my take on the Chi sub-division of the Unarmed power set.

    PowerHouse (Link to this build)

    Name: Fist of the Burning Dragon

    Archetype: Freeform

    Super Stats:
    Level 6: Dexterity (Primary)
    Level 10: Strength (Secondary)
    Level 15: Constitution (Secondary)

    Talents:
    Level 1: The Master
    Level 6: Martial Focus
    Level 9: Acrobat
    Level 12: Physical Conditioning
    Level 15: Coordinated
    Level 18: Body and Mind
    Level 21: Healthy Mind

    Powers:
    Level 1: Vicious Strikes
    Level 1: One Hundred Hands (Rank 2, Rank 3, Ghostly Strikes)
    Level 6: Parry (The Elusive Monk)
    Level 8: Quarry (Rank 2, Rank 3)
    Level 11: Thunderbolt Lunge
    Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 17: Form of the Master (Rank 2, Storm's Eye Prana)
    Level 20: Open Palm Strike (Rank 2, Focused Chi Blast)
    Level 23: Dragon Uppercut (Rank 2, Chi Flame)
    Level 26: Intensity
    Level 29: Masterful Dodge
    Level 32: Burning Chi Fist (Rank 2, Fists of Righteous Flame)
    Level 35: Evasive Maneuvers (Sleight of Mind)
    Level 38: Fury of the Dragon

    Travel Powers:
    Level 6: Acrobatics
    Level 35: Power Flight (Rank 2)

    Specializations:
    Dexterity: Combat Training (3/3)
    Dexterity: Brush It Off (2/2)
    Dexterity: Evasion (2/2)
    Dexterity: Quick Reflexes (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Protector: Fortified Gear (3/3)
    Protector: Unrelenting (2/2)
    Protector: Bulwark (2/2)
    Protector: Defensive Expertise (3/3)
    Mastery: Dexterity Mastery (1/1)

    I chose to go for an Hybrid/Defensive build rather than a Brawler/Offensive one, because I felt like I suggested too many off. builds already. To make it short, this build is meant to rush in frontline to take the agro and dodge everything. So while the mobs try to get you and you dodge every strike like Batman in Arkham series, you use both the physical and chi damage to humiliate them and beat them down. It may be even better if you are Gold, by changing the colors on the attacks to make them visually stunning (think of the new Udyr skin in League of Legends, each of his "attack mode" makes him look slightly different).
    Mordykus on Dawn Radio
  • tenebriswolftenebriswolf Posts: 54 Arc User
    edited September 2013
    Holidays are gone, and so I'm back. Not that I was away, but I enjoyed the sun more than Champions Online.
    The concept today was originally a Dual Blades/Force, Sith-inspired DPS. With me not being a hardcore Star Wars fan, I decided to do a bit of search to see how a Sith-themed hero can be built. In the end, we have a lot of possibilities :
    - Power Armor, with the Particle Sword subtype
    - Telekinesis
    - Electricity
    - Single Blade
    - Dual Blade
    - Force (may it be with you)
    Dual Blades is more spectacular, with the lack of a staff power set. In the Star Wars lore, the art of dual lightsaber fighting is called Jar'kai and was made famous by characters like Asajj Ventress. Jar'kai users rely more on their ability with the lightsabers, and having both hands busy, they often don't use their other abilities. So I changed my Dual/Force mix to a nearly pure Dual Blades build, with a bit of Sith flavor and a lot of critical strike.

    PowerHouse (Link to this build)

    Name: Dual Blade Knight

    Archetype: Freeform

    Super Stats:
    Level 6: Dexterity (Primary)
    Level 10: Strength (Secondary)
    Level 15: Intelligence (Secondary)

    Talents:
    Level 1: The Fist
    Level 6: Body and Mind
    Level 9: Martial Focus
    Level 12: Coordinated
    Level 15: Impresario
    Level 18: Relentless
    Level 21: Negotiator

    Powers:
    Level 1: Rain of Steel (Grinning Ghost)
    Level 1: Blade Tempest (Rank 2, Rank 3)
    Level 6: Parry
    Level 8: Way of the Warrior (Rank 2, Rank 3)
    Level 11: Thunderbolt Lunge (Essence Assault)
    Level 14: Form of the Tempest (Rank 2, Rank 3)
    Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 20: Eye of the Storm (Rank 2, Rank 3)
    Level 23: Inexorable Tides
    Level 26: Intensity
    Level 29: Masterful Dodge (Unfettered Strikes)
    Level 32: Dragon's Wrath (Rank 2, Tiger's Courage)
    Level 35: Evasive Maneuvers
    Level 38: Ego Choke (Rank 2, Garroting Grip)

    Travel Powers:
    Level 6: Hover Disk
    Level 35: Acrobatics (Rank 2, Rank 3)

    Specializations:
    Dexterity: Combat Training (3/3)
    Dexterity: Gear Utilization (2/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Brawler: The Glory of Battle (3/3)
    Brawler: Penetrating Strikes (2/2)
    Brawler: Ruthless (2/2)
    Brawler: Setup (1/2)
    Brawler: Offensive Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Modified Gear (2/2)
    Vindicator: Mass Destruction (3/3)
    Mastery: Dexterity Mastery (1/1)

    It would be interesting, IMO, to try an Unleashed-like hero, by changing Dual Blades to Single Blade, which would be more realistic. Force fits better for Jedi, and Telekinesis/Electricity for Sith, but that's only my view on the Star Wars ripoff possibilities.
    Mordykus on Dawn Radio
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