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Battle Station Expansion!!

yinjeighyinjeigh Posts: 225 Arc User
edited April 2013 in Suggestions Box
So, Devs, I've been wondering...when the Powerhouse was renovated and the arena and theater were added, did it ever cross you guys' mind to update the Battle Station?
Because I'd love to see the Battle Station re-made at least as big as the theater...Maybe add a function that lets us practice against the region's Legendaries and Cosmics as well, add a CD if need be. I think it'd bring a more dynamic, super-training feel(*coughdangerroomcough*) to the Battle Station. A way to change the environmental settings would be slick, too. Give the walls, barrels, platforms, etc. the same scripts that the battle dummies run off of, but with environmental settings within reason.(I don't see the room filling with water happening, lol.) For instance...Changing the station to Millennium City Environment would turn the central platform into a tall office building, the mobs would surround it on all four sides, and the fifth mob would be on top of it. The crates would turn into light poles and parked cars. The four corner platforms would become smaller buildings.
Also.. So that we'll actually have a reason to practice large team tactics to go along with Team Duels/Alert teaming/AP or CS practice/ any possible future Team- or SG-based PVP queues (Would LOVE to see SG vs. SG showdowns, by the way...Been planning on doing some player-run tourneys)
How about a Battle Station setting that allows us to increase the team limit to, say, ten?

I know it's not exactly a money-making idea, but hey..Neither was the Powerhouse renovation. It's just something I'd love to see implemented as a player.

:cool:
@Jeighsun in-game. Feel free to add me!
Post edited by yinjeigh on

Comments

  • alexofspades#2085 alexofspades Posts: 287 Arc User
    edited April 2013
    And while you're at that, add Battlestations to hideouts.
    ERgLqqC.png
  • nomorereasonnomorereason Posts: 18 Arc User
    edited April 2013
    :smile:XD! Both of you! Those are wonderful Ideas! Jeigh! I'm with you 100% Percent ^_^
    /signed
  • yinjeighyinjeigh Posts: 225 Arc User
    edited April 2013
    aurinkosi wrote: »
    And while you're at that, add Battlestations to hideouts.

    Yes, definitely!!
    @Jeighsun in-game. Feel free to add me!
  • smoochansmoochan Posts: 2,564 Arc User
    edited April 2013
    Also, while we're at it, can we get bigger, tougher targeting dummies? Also, in the battle station, the option to spawn one big boss mob instead of a bunch of little ones?

    Champions Online: Be the hero you wish you could be in a better game.
  • yinjeighyinjeigh Posts: 225 Arc User
    edited April 2013
    One big mob is a great idea as well! We could have epic practice battles that way. Maybe two consoles, one for bosses and one for mobs. So we could customize our training sessions even further.
    @Jeighsun in-game. Feel free to add me!
  • crypticbuxomcrypticbuxom Posts: 4,621 Arc User
    edited April 2013
    Cryptic already gave us a solution to stronger dummies. Leave the powerhouse and go to Teleios Tower and take on Buster. It'll just cost you a retcon every time you find that your build isn't quite right. And about twenty minutes of your time to get to Buster and back.

    Regardless, I'm ready for hideouts to be completed any year now.
  • yinjeighyinjeigh Posts: 225 Arc User
    edited April 2013
    Regardless, I'm ready for hideouts to be completed any year now.

    Amen to that.
    @Jeighsun in-game. Feel free to add me!
  • ashensnowashensnow Posts: 2,048 Arc User
    edited April 2013
    /signed...

    'Caine, miss you bud. Fly high.
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