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PA/TK build

dataweaver42dataweaver42 Posts: 166 Arc User
edited March 2013 in Builds and Roles
One of my early character concepts was based on a character I had devised for a P&P RPG (namely, "Rifts"). For those familiar with said P&P game, the concept was a former NGR Intelligence Commando who had made his way to North America and joined the Cyber-Knights; for those not familiar with it, the idea is a guy who wears a light-weight, lightly-armed but highly mobile suit of "Terrain Hopper" power armor and has the ability to manifest a Psi-Sword. I ended up scrapping the CO incarnation of the character because it wasn't working out; but I'm now thinking that with the revision of Ego Blade powers that has their damage scaling with Ego rather than Strength, it might be worth giving it another shot. Basically, I'm envisioning a mixed ranged/melee fighter, who prefers to get up close and personal but who isn't powerless if he has to keep his distance.

Any advice on how I might go about doing this?
Post edited by dataweaver42 on

Comments

  • monsterdaddymonsterdaddy Posts: 795 Arc User
    edited March 2013
    Well Ego Form buffs physical damage so for a melee role you can combine ego swords with minigun tac missiles micro munitions. Prolly need Dex for Fott and int for msa for enrgy.
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