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Skill Object Maps

stearc100stearc100 Posts: 2 Arc User
edited May 2015 in Items and Crafting
Tired of being Lv 40 with a sub-100 Arms skill I started hunting skill objects. I was surprised that there were no skill object maps to be found (or that my google failed me) so I started mapping all the Arms objects I found along my travels. I started by just drawing dots on a map in photoshop but that got tedious trying to compare the two maps against each other so I figured out how to plot the points onto a map in excel

I've mostly explored Canada and the Desert, and these maps are in no way exhaustive, but they will get you to 200 skill.

DesertArmsMap.jpg:original
Green-Tier 1 Red-Tier 2

CanadaArmsMap.jpg:original
Red-Tier 1 Purple-Tier 2


If you would like to make your own map here's how:

I'm using Excel 2002, I assume the newer versions will produce the same results.
  1. Plot your points on an XY scatter chart
  2. Format Plot Area and use a CO map as the background. Maps can be found on the CO-wiki
  3. Set the X and Y axis scales to the extremes of the map

These are the points for Canada:
Note: The Canada map on the wiki chops off the east and west edges so you'll need to use this map
Z elevation numbers are included; note that they are in between the X and Y co-ordinates so be careful not to plot XZ.

Tier 1 Skill objects 1-100
X	Z	Y
Arms points		
-3102	9	1484
-2871	35	1285
-291	18	-1830
-460	19	-1766
-2844	100	-3741
-3443	151	-3231
-3147	141	-3108
-2669	105	-2972
-2917	141	-2847
-3466	153	-2652
-2679	30	-2337
-2667	118	-2104
-1606	13	-554
-758	55	-187
-768	145	303
-1025	135	385
-1861	-8	368
-2081	-16	289
-2061	24	76
-2235	7	148
-2374	3	419
-1631	157	1804

Tier 2 Skill Objects 101-200
X	Z	Y
1540	292	2865
2160	34	3949
2015	161	4032
2369	102	3945
2482	60	502
2228	53	191
975	45	285
1408	51	146
1531	318	892
822	-3	860
1299	54	1194
1886	109	1298
1714	51	1525
2180	109	1224
2017	91	2033
1888	109	1299
2334	50	1026
1753	81	-2305
1460	78	-2310
901	52	-2477
-115	48	-2638
391	201	-3283
144	184	-3595
-362	224	-3984
-869	258	-3995
-1757	100	-3649

Canada Extremes
Xmin -4366
Xmax 3150
Ymin -4735
Ymax 4532


These are the Desert points:

Tier 1 Skill Objects
X	Z	Y
-2534	197	-1449
1762	180	1023
2266	211	406
784	-60	-1295
426	18	-467
961	-1	-17
1067	-71	195
257	-72	658
-254	9	-316
-150	11	-870
-220	137	-1008
-401	-46	-492
-661	-51	-319
-835	-67	-490
-665	-24	-1139
-1396	-150	-12
-1766	-191	291
-1112	-18	1109
-1281	-28	879
-763	25	763
-2329	4	123
-2727	-20	385
-2198	-26	-516
-2398	4	-614
-2785	3	-785
-2459	3	-1061
-1914	-9	-929
-1421	15	-1350
-1271	48	-1687
-1549	139	-1650
-1746	95	-1113
-2196	-29	-392
-1681	20	-1847
-2069	232	-1493
-2557	15	278
-2921	20	284
-1678	-202	848
-2383	8	345
-2416	8	427
-2828	-21	305
-2189	3	100
2059	180	983
2313	399	929
2510	399	872
2663	356	1226
745	52	1569
-2420	8	-92

Tier 2 skill objects
X	Z	Y
3592	42	-1694
3599	12	-2441
3415	5	-2734
3222	1	-2678
3077	2	-2501
2665	2	-2342
1959	0	-2533
1781	11	-2298
2472	1	-2480
2277	1	-2283
3344	17	-1729
3156	1	-1618

Desert Extremes
X	Y
-3635	-3004
4210	2202



Millennium City points
Note: the wiki map is larger than the in game map, crop 10px off the top and 67px off the bottom to line up the extreme points correctly.

Tier 1
8485	246	2757
6679	247	1858

Tier 2 (objects to the far south and around Harmon labs can be opened with 100+ skill but give skill ups past 200)
7835	199	-2630
8836	199	-2638
9471	199	-2653
9903	239	-2310
9245	239	-2163
9314	240	-1791
10446	192	-1120
10336	201	-112
10669	199	-22
9711	199	427
9964	219	-119
9754	199	-1191
9459	199	-576
10183	189	-1690
8634	189	-1036
8376	189	-1088
8869	189	-764
8197	202	-306
8930	199	747
9239	199	-424
9243	199	-137
8353	248	1167
8068	244	1144


Extremes
X	Z	Y	
-2569	-44	-2846	SW corner
8971	573	2929	N edge
11160	820	-715	E edge might be a little bit more east try 11200


To add your own finds, once you find a skill object type /loc and you'll get three numbers separated by spaces, its important to note that CO's format is X Z Y. Then you just copy and paste into excel. You will have to use the Data > text to columns... wizard (or the equivalent in that little clipboard symbol that shows up after you paste) to tell excel that the data is space delimited. But once you do it a few times Excel catches on and will paste your data in the right cells.

If you do make your own map please share your data on this thread, it would be great if we could finally have maps for all the skill objects for every map.

My most recent data is here

Useful commands:
  • /Loc - Displays your current location in the chat window (XZY)
  • /ShowCamPos - Shows your camera position in real time in the upper right hand corner
  • /NavToPosition X Z Y - Moves your character to the co-ordinates barring any obstructions
Post edited by stearc100 on
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Comments

  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited March 2013
    Subscribed! :smile:
    ZedBlock-200.jpg
  • stearc100stearc100 Posts: 2 Arc User
    edited March 2013
    Here are the google docs for the few Science and Mysticism skill objects I've come across, anything with a * by it was found by a character without that skill so its level may be wrong:
    Mysticism
    Science
    Arms

    And some Millennium city maps (no where near exhaustive) - right click view image for a larger view:

    First, here is the cropped Millennium city map mentioned in the first post that matches the extremes. And since there are no skill objects in Westside anymore (or none that I've seen since on alert) here's a map that you can use if you make your west extreme 3431. Red triangles are tier 1, yellow squares are tier 2.


    McityArms.png:original
    McityScience.png:original
    McityMysticism.png:original

    And an updated Canada arms map that will get you to 300 skill:
    Tier 1 - Red diamonds
    Tier 2 - Squares
    Tier 3 - Triangles
    Canadaarms.png:original
  • guyhumualguyhumual Posts: 2,412 Arc User
    edited April 2013
    I'm so glad that I had a couple of characters with maxed out skills from before the On Alert patch made maxing out one of your skills a pipe dream. Still I really appreciate your efforts here. Keep up the good work.
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited May 2013
    Just curious if we will eventually be seeing a map of Monster Island in this thread? :smile:

    Also, does this thread need a sticky?
    ZedBlock-200.jpg
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited July 2013
    sorry. wrong thread.
    ZedBlock-200.jpg
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited May 2014
    somebody was looking for this so...

    :: nudge, nudge ::
    ZedBlock-200.jpg
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited May 2014
    thanks! :D the maps I've been making are PNG files that are composites of multiple screencaps.
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  • chaelkchaelk Posts: 7,746 Arc User
    edited May 2014
    just remember the science ones around area51, some are bugged.
    some arms or science ones in Hoarfrost hills are bugged.
    MI north end mystic/science ones

    they either ask you for a lower skill than you have or ask for a different skill than they are.
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  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited May 2014
    so if it asks for a different skill... such as Arms instead of Mystic... it's uninteractable if you're Arms? Heh... I suspect I'll mark the faulty locations on my map.
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  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited May 2014
    hmm... I'm not saying I think the data on these maps is generally wrong(though I found two points in Canada that are marked as mid-teir, but are low tier), but I did notice that the maps I'd made of MC have several nodes marked that these don't have. Hmm... I might end up making a new one. Enh, either way, the data is very useful.
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  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited May 2014
    New is good. :smile:
    ZedBlock-200.jpg
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited May 2014
    question: are the satellite things in Canada sci objects? At first I thought it was a mission object but I'm not sure since I see them seemingly everywhere.
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  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited May 2014
    question: are the satellite things in Canada sci objects? At first I thought it was a mission object but I'm not sure since I see them seemingly everywhere.

    Yes. They are sci objects.
    ZedBlock-200.jpg
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited May 2014
    Well that explains why the Sci map I tried to piece together today looked like a tattered rag... I literally had around 6 unconnected map pieces. also, I now realize why I logged so few sci objects in MC, I left out the backpacks.... doh...

    So what do you think of the map format I've been using? Basically every place on the map with a character location triangle is an object location.
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  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited August 2014
    Well that explains why the Sci map I tried to piece together today looked like a tattered rag... I literally had around 6 unconnected map pieces. also, I now realize why I logged so few sci objects in MC, I left out the backpacks.... doh...

    So what do you think of the map format I've been using? Basically every place on the map with a character location triangle is an object location.

    Zed B finally remembers to check back three months later... :rolleyes: Can't even begin to guess what distracted me from this. I had PC problems, but that was last month not three months ago.

    The concept of the triangle pointing toward the object is fine. You can always create a thread and post what you already have and ask for help with any of the objects you have not gathered. Kind of the way I asked for help when we were all looking for Foxbats during the FB Con, only, this would not be time sensitive.
    ZedBlock-200.jpg
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited September 2014
    O_O' I forgot to look here...

    Anyways, yes, it would be nice to get screenshots of any node points that haven't been charted yet. I've been using screenshots of the map zoomed in as far as it goes. Then pasting them together. Screenshots from other players would have to be taken at the same resolution to be useable in that manner, but even if they aren't, I could use them to find the point myself and chart it.

    I have been using the green triangles since it's not something I place on the map. I try to edit the map data as little as possible.

    How many maps are there to scour for nodes? so far I've focused primarily on Millennium City. Mainly because I started there. But I've also done some work charting nodes in Canada, the Desert, and Vibora Bay. I've not been to Monster Island but I've heard it has node points too.

    Oh and here's V4 of my Millenium City Arms map: http://marhawkman.deviantart.com/art/MCarmschart4-480427751
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  • dontaskdontask Posts: 95 Arc User
    edited September 2014
    Seriously- thank you for all your hard work!
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited September 2014
    dontask2 wrote: »
    Seriously- thank you for all your hard work!
    Thank you! :D

    Dun dun DUNNNHHH!!!

    I stuck the latest versions of the files on the new wiki.

    BTW, if you thought my previously released work looked ragged and incomplete.... hehe, check out the science chart. Nodes scattered all over the city... And if you compare it to the chart posted earlier by stearc, the two are almost totally different. For best results you should use both charts.
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  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited September 2014
    Thank you! :D

    Dun dun DUNNNHHH!!!

    I stuck the latest versions of the files on the new wiki.

    BTW, if you thought my previously released work looked ragged and incomplete.... hehe, check out the science chart. Nodes scattered all over the city... And if you compare it to the chart posted earlier by stearc, the two are almost totally different. For best results you should use both charts.

    Where did the Arms image go? Seems to be missing or miss linked.
    ZedBlock-200.jpg
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited September 2014
    just click on it and view the full size one... It's some weird issue with the thumbnail.
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  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited September 2014
    Okay. Finally figured it out.

    Here's one that may have been taken/absent any of the times you went on a Arms Hunt.
    -
    ArmsMillCity-001sm.jpg

    The cap is probably not the size you need, but at least you will know where to look. :smile:
    ZedBlock-200.jpg
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited September 2014
    Thanks. I have that one in the next version.

    I think what I need most is data on the non-arms points. Arms is Tsin'xing's current specialty so she can find those much easier than Mysticism or science.
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  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited September 2014
    Thanks. I have that one in the next version.

    I think what I need most is data on the non-arms points. Arms is Tsin'xing's current specialty so she can find those much easier than Mysticism or science.

    There are some behind low walls. This is actually a cap of you own map, hence the MS Paint arrows I added and the absences of the Arms boxes.

    ArmsMillCity-002sm.jpg

    Also, as a Flier, I sometimes spot Skill Objects on ledges or roof tops. I'll need to pay more attention and get grabs for you.

    As far as the Mysticism or Science, I know what you mean. I have one of each, but there are currently unavailable to me until the next time I Go Gold. Might be a while. :rolleyes:
    ZedBlock-200.jpg
  • jasinblazejasinblaze Posts: 1,366 Arc User
    edited September 2014
    these should go HERE on their respective pages
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited September 2014
    There are some behind low walls. This is actually a cap of you own map, hence the MS Paint arrows I added and the absences of the Arms boxes.

    ArmsMillCity-002sm.jpg

    Also, as a Flier, I sometimes spot Skill Objects on ledges or roof tops. I'll need to pay more attention and get grabs for you.

    As far as the Mysticism or Science, I know what you mean. I have one of each, but there are currently unavailable to me until the next time I Go Gold. Might be a while. :rolleyes:
    Are those mystic or science? Science stuff in that area is either a box of beakers or a box of robot parts. Mystic (which I did find on that block) is the skull on book things.

    One realization I've come to about this is that SOME skill objects are actually visible on the map if you zoom in close enough. The arms crates in MC are sometimes distinguishable. The green skeletons in the Desert as well. But they're the exception.
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  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited September 2014
    anyways, I got both of those(arms) added to my map now, they'll be in the next published update

    I actually managed to find a mysticism and a science point in what I call the "still zone" a deserted section of map in the north east that has no NPCs at all and no sound effects associated with it. One of the points found is literally only a few feet from the invisiwall at the edge of the map. They're probably tier 2. But I'm not sure.

    Actually I just realized Zed's map is a great example of what I said about how some skill objects are visible on the map. You can see grey specks on the side walk at the locations his arrows point to. The trick is distinguishing them from background clutter....

    QUESTION: while looking around the northern part of Downtown, I noticed several red crates with a cross on them. Are those quest objects or science nodes?

    Data from all maps with skill objects will be useful eventually. So feel free to give me bits of data from anywhere and everywhere.
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  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited September 2014
    The red crates are quest objects.

    Oh and if you want to collect tier 2 science nodes just go to the Lemurian invasion zone in MC.... I think I found a dozen in that area. Most are on ledges, but there's a LOT of them. It has several arms and Mystic nodes too.

    And I just realized that all the mapping I did today was in a different resolution than my previous work. *grumble mutter* I stretched the map window to try to catch more data with each screen shot, but.... it seems there's some sort of code that adjusts the resolution of the map to the size of the window. :/ I can probably work with it but it's annoying.
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  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited September 2014
    I found a solution of sorts. But the solution has 2 aspects.

    1: to use the maps I made with the size set wrong I have to shrink them to ~63.5% of their size. It makes it look off, especially since the mop icons get shrunk too, but I can paste it together with what I already had.

    2: for future mapping I need to set the map size more precisely than my current approach of zooming in as close as I can. I haven't tried it yet, but it should work. I have to get it just right, but it's workable.
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  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited September 2014
    I noticed that there is one missing from the Memorial Park in Center City. It's right in the center of the park, near the bridge with the plaque in it.
    -
    ArmsMillCity-003sm.jpg

    It's an odd duck, that one. I swear I only find it once every fifth time I pass through the park. It's one of the square box one, but it's the green one and not the silver ones.

    You know what... { rummages around in the old Wiki ]

    Arms Skills Objects
    http://web.archive.org/web/20131216112718/http://www.champions-online-wiki.com/wiki/Arms_Skill_Object

    The other two in the park are the objects seen in picture three at the page above, the one I just posted is from picture two.

    Science Skill Objects
    http://web.archive.org/web/20131216114919/http://www.champions-online-wiki.com/wiki/Science_Skill_Object

    Mysticism Skill Objects
    http://web.archive.org/web/20131216064620/http://www.champions-online-wiki.com/wiki/Mysticism_Skill_Object

    You might want some good pics of these object for your own area on the new wiki. I'll try and grab some as I go around the different maps. Either way this should aid you in your search for non-Arms objects. And Mystic objects needs some filling out. There can't be just two objects. I remember these rune covered, gray obelisks in Canada, for one, And a small pile with a skull and a book as part of one type mystic object scattered about the city. I wish I had access to my mystic and science heroes. :redface:

    Once the Anni is over, I try to remember to go to MI and get you caps of the upper level objects scatter on the eastern side of the island.

    btw - You're doing a great job. You found objects I either never knew about and some I just plain forgot about. :biggrin:
    ZedBlock-200.jpg
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited September 2014
    Thanks, that observation of yours is actually consistent with my own observations of things. The first version of my mysticism chart was created for my own use, and only had a dozen or so points. I quickly realized that each point would appear on average 50% of the time, with some more reliable than others.

    But I'm not sure why.

    Want to hear a secret? I know you do... I already archived those. :P Some day I should make a gallery for them.

    another example of a mysticism object is a warded crate. It looks like some of the arms crates, but with weird runes on it... actually... weird runes are the signature aspect of mystic objects. I can't think of a single one without them. The Skull on book points? look closely at the skull... RUNES! The irradiated skeletons? Looks closely at the skull... more runes! Obelisks? (both kinds) RUNES! The cow-skull object on that archived page? MOAR RUNES!

    Science... tends to look like bits of junk. Box of robot parts? lol wut? I didn't realize what they were the first time. <_< >_> Box of beakers? looks like garbage... Backpacks? barely noticeable.... It didn't occur to me that backpacks were a skill object until I saw one with a Viper logo. Even then I wasn't sure if it was a skill object or a mission object.

    Arms are relatively easy to spot. Weapon crates stick out on most maps.... most. Some indoor maps have random boxes that look like them.

    I'm actually thinking about switching classes. Tsin'xing studied mysticism at one time, and for her to advance further in arms she needs to get to level 35.... but she's 29. I've gotten a LOT of xp from the bonus weekend, but I'm going to hit 200 arms long before then. Soo... I'm possibly going to try science. I need to fill in gaps on the science map anyways, so why not? With this map I have I should be able to hit 200 in science relatively soon.
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  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited September 2014
    Whoo! Visited Lemuria! Found an arms object... that can only be used by L40 players(yes it's the one directly under the submarine)... Oh and I did a L34 mission at L32, had to beat up a Lemurian supervillain, no big deal. :P

    Ok I'm lying... I beat up the Lemurian supervillain for the fun of it, not because I needed to...
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  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited October 2014
    well I finally got level 34... yay... And while massacring... well, everything that moved, in Canada I came to the realization that my current approach to making a map of Canada is futile. Thus I'm going to have to start over again from scratch on that one. Not that it's a good place to grind for stuff anyways... the points are scattered widely and there seem to be giant stretches that are utterly barren. I might map the northern part. It has rank 3 stuff. That and I can probably gain a level while beating up Bigfoot.

    BTW... those gem things are mystic points right?
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  • nextnametakennextnametaken Posts: 2,216 Arc User
    edited October 2014
    All 90 Millennium City Help A Citizen missions have skill objects in them, I think the old wiki told you which ones.
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    well I finally got level 34... yay... And while massacring... well, everything that moved, in Canada I came to the realization that my current approach to making a map of Canada is futile. Thus I'm going to have to start over again from scratch on that one. Not that it's a good place to grind for stuff anyways... the points are scattered widely and there seem to be giant stretches that are utterly barren. I might map the northern part. It has rank 3 stuff. That and I can probably gain a level while beating up Bigfoot.

    BTW... those gem things are mystic points right?

    Not sure what you are talking about. Can you post a cap of the gem thing?
    ZedBlock-200.jpg
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited October 2014
    All 90 Millennium City Help A Citizen missions have skill objects in them, I think the old wiki told you which ones.
    Yes, but they have a nasty habit of requiring a level higher than your current level. :(

    @Zed: It looks like 3 sticks with a glowy white/purple gem on top. (sometimes blue)

    *rummages in screenshots* Oohhh these other possibly mystical things are worth asking about too!

    left is near that Qularr ship in Canada, center is the gem, right is a dream-catcher thing I've seen several places in the north and NE of Canada
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  • nextnametakennextnametaken Posts: 2,216 Arc User
    edited October 2014
    Yes, but they have a nasty habit of requiring a level higher than your current level. :(

    Yes its really ridiculous, level 11 missions have level 100 skill objects.
  • wingedkagoutiwingedkagouti Posts: 566 Arc User
    edited October 2014
    Yes its really ridiculous, level 11 missions have level 100 skill objects.
    It's a relic from the old crafting system, where Skill 1-100 was for level 1-10, 101-200 for level 11-20, 201-300 for 21-30 and 301-400 for 31-40. That was how it worked when the objects were placed and their skill requirements set, and those requirements weren't updated when the old crafting system got replaced with the current Slottable Gem/Rune system.
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    Yes, but they have a nasty habit of requiring a level higher than your current level. :(

    @Zed: It looks like 3 sticks with a glowy white/purple gem on top. (sometimes blue)

    *rummages in screenshots* Oohhh these other possibly mystical things are worth asking about too!

    left is near that Qularr ship in Canada, center is the gem, right is a dream-catcher thing I've seen several places in the north and NE of Canada

    I am almost certain 1 is also a yes, but it's been a while.

    2 and 3 are definitely yes and yes. Your description of - It looks like 3 sticks with a glowy white/purple gem on top. (sometimes blue) - threw me because i only remember seeing them as white. { shrug } Could be my PC.

    Have you been able to find the Arms crate that's is entirely hidden in the snow? It is very near the road south-east of the Stroessen Peak. If not, I'll have Zed go stand on it and post a cap showing the land marks near by.
    ZedBlock-200.jpg
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited October 2014
    I am almost certain 1 is also a yes, but it's been a while.

    2 and 3 are definitely yes and yes. Your description of - It looks like 3 sticks with a glowy white/purple gem on top. (sometimes blue) - threw me because i only remember seeing them as white. { shrug } Could be my PC.

    Have you been able to find the Arms crate that's is entirely hidden in the snow? It is very near the road south-east of the Stroessen Peak. If not, I'll have Zed go stand on it and post a cap showing the land marks near by.
    I remember a box where only the corner was sticking out... but I forget where I saw it.

    Oh and it's not a Qularr ship but Gadroon... >_>' I was tired...

    I think the gems ARE white, but get shaded by the environmental lighting. I usually see them as purple, but not always.
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  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    Four caps from the Desert to help out the building of the map. These are all very near to one another and in easy reach for flyers and vehicles. BTW - These are all First Tier Mods (Skill points 001 - 100)
    -
    Laying on the top of the smushed plane.
    DessertArms-009.jpg
    -
    Up on the cliff side.
    DessertArms-010.jpg
    -
    Also up on the cliff.
    DessertArms-011.jpg
    -
    And again. up on the cliff.
    DessertArms-012.jpg
    ZedBlock-200.jpg
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    More First Tier Mods.

    -
    DessertArms-032.jpg

    -
    DessertArms-013.jpg

    -
    DessertArms-014.jpg
    ZedBlock-200.jpg
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    More First Tier Mods all at ground level.

    -
    DessertArms-032.jpg

    -
    DessertArms-015.jpg

    -
    DessertArms-016.jpg
    ZedBlock-200.jpg
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    More First Tier Mods all at ground level.

    -
    DessertArms-017.jpg


    -
    DessertArms-018.jpg

    -
    DessertArms-019.jpg

    -
    DessertArms-020.jpg

    -
    ZedBlock-200.jpg
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    More First Tier Mods all at ground level.

    -
    DessertArms-021.jpg


    -
    DessertArms-022.jpg

    -
    DessertArms-023.jpg

    -
    DessertArms-024.jpg
    ZedBlock-200.jpg
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    More First Tier Mods all at ground level.

    -
    DessertArms-025.jpg

    -
    DessertArms-026.jpg

    -
    DessertArms-027.jpg


    -
    DessertArms-028.jpg
    -
    ZedBlock-200.jpg
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    More First Tier Mods all at ground level.

    -
    DessertArms-029.jpg


    -
    DessertArms-030.jpg


    -
    DessertArms-031.jpg
    ZedBlock-200.jpg
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    edited October 2014
    cool... Now I have the urge to revisit the desert. :D
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  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    Yup...

    and then I missed one.

    -
    DessertArms-008.jpg

    -
    D'oh!
    ZedBlock-200.jpg
  • zedbrightlander1zedbrightlander1 Posts: 3,811 Arc User
    edited October 2014
    Cannot remember what type of node this is.


    Whatkindofnodisthis-001.jpg


    I know that it is not an Arms node, so it's either a Science node or a Mystical node.

    Anyone? Anyone? { looks around the classroom }
    ZedBlock-200.jpg
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