Hasta la vista baby
http://www.youtube.com/watch?v=dnDeQp9movU
If anyone was curious about its full range of attacks, here it is. Looks like it has everything a normal Mega-D has, but only the Eye Beams are superbuffed.
Now that I've seen all its attacks, I am 100% sure duoing it is possible with an LR tank and any healer build. As long as the tank can stay at 100% dodge indefinitely, the healer should easily keep up with the damage of the eye beams.
Not sure about solo tanking though. It seems very hard to get 100% dodge, close to 90% avoid and still be able to put out enough healing to outheal Eye Beams while getting attacks in.
Comments
So what beyond?
You did kill it alone didn't you? Yes I figured only the eyebeam is the killer, the rest of its attack should be a piece of cake except the hold may disrupt or cause a lapse in dodge.
I keep forgetting to minimize chat when I record
And yes, no one else in there except me
I'll post the same thing I posted on THAT other thread.
I'll be in-game in about an hour or so, if anyone is up for it...
@Man.of.Light
Light Star Alliance (my toons with build guides & videos)
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Nature Powerset
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@Man.of.Light
http://youtu.be/G1bFhzMkExs (give it an hour or so to load, thanks)
Light Star Alliance (my toons with build guides & videos)
................................................
Nature Powerset
................................................
@Man.of.Light
I just tried taking it out solo and managed to last 11 minutes and took it down to less than 50% health (from Thundering Kicks damage, LOL!) Total chaos on my part, just clicking things like crazy -- not even paying attention to the screen at all sometimes. Finally got me when Dodge lapsed.
Tired now, I'll post the video tomorrow.
So Thundering Kicks/EM will work for the 100% Dodge (had 88.5% Avoidance) and I think Fear works but CC does not. I used CON PSS, INT/PRE SS, Sentinel Mastery. The Sentinel Mastery procs helped alot.
EDIT: Nevermind, here it is:
Soloing a MDT
Finally got home to watch the video.
So Kali and MoL were spamming iniquity on Selph right? While Selph was using LR plus EM plus thundering kick? for the maintained dodge.
Very, very, very nice. I think the AoE knock may have disrupted your EM from activating hence causing the lapse in your dodge.
Pretty much. Light was also applying damage debuffs like Ebon Sigils. Dropped normal beams from 16k to 13k and crit beams from 32k to 26k. Considering my LR tank was very unoptimized - Primary End (didn't have other mods on her), all R5s, a Dodge mod and Armadillo secs for only 84% Avoidance, that made a big difference.
Of course, it probably didn't help that I decided to place my faith in their healing and went with the Wardicator spec trees for DPS .