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shigashiga Posts: 0 Arc User
edited February 2013 in Power Discussion
So I'm trying to go with a build that matches my character's overall concept, and appearance... Basically he is a demonic cyborg-ish style character that uses his metal claws to rip through his opponents.

I wanted him to be a form of tank, one that can self replicate/summon shadow images of himself, so I picked up a summoning ability, even though it doesn't match this concept at all (Summon Shadows). Sadly, their are really no abilities that I could find that synergize with beastial. Summon Shadows did have the nice perk of some incoming heals that I thought was pretty cool, and might fit in with the overall concept.

I wanted his metal body to be the source of his enhanced healing, but power armor only has reconstruction circuits which imo is not worth it, and gadgets have nanites which are more supportish. This forced me to grab the only two heals I could think of being Conviction(for the buff and heal), and bountiful chi resurgence(which is pretty much standard in a crap ton of builds).

Because I chose summon shadows, I thought I might as well continue with the theme, so I grabbed Ebon Void and Void Shift, for synergy and the advantage of ebon void.

To get the mitigation I needed I grabbed Defiance, Inertial Dampening Field(to have it be like it were part of his cyborg parts), and Circle of Primal Dominion(I thought a demonic/beast/cyborg tank should have this, but I really would like to swap it with something else that fits if possible). I find all three of these synergize nicely with the different trees.

Statwise I grabbed Dex. I find that it actually gives better mitigation options than con, and the fact that you'll be using con for hp more or less just lead me to side with dex. My other stats were Con, and Pres simply for the hp and threat/heals, as I'll be doing plenty of it with the abilities I've had to take.

In terms of the trees I went with the Protect and Warden trees, ending with the Dex passive choice. I chose Warden over the others because of its amazing versatility, and seeing as how I will be focusing on defense, having a passive that returns some of the damage I'm taking is highly welcomed, and having another passive that converts the defense I gained in attack is even more welcome... more damage, more threat.


tl;dr: Because of all these glaring issues of not being able to achieve my character's concept without gimping him to the point of not being able to do what I want to do, and attempting to make a character that doesn't rely on active defenses I have officially done a great job of ripping off Snake's youtube video build almost 100%... For the sake of originality and concept, I need help in swapping out some powers to match my character concept x.x;

Would it be best to just think of a new concept overall? I have reconstruction circuits in as a place holder, as I didn't really know what to do LOL

Here is what I got.

PowerHouse (Link to this build)

Name: Beastial Tank

Archetype: Freeform

Super Stats:
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Presence (Secondary)

Talents:
Level 1: The Master
Level 6: Enduring
Level 9: Agile
Level 12: Intimidating
Level 15: Acrobat
Level 18: Shrug It Off
Level 21: Impresario

Powers:
Level 1: Bestial Fury
Level 1: Frenzy (Rank 2, Rank 3, Challenging Strikes)
Level 6: Supernatural Power
Level 8: Defiance (Rank 2)
Level 11: Ebon Void (Rank 2, Rank 3, Voracious Darkness)
Level 14: Devour Essence (Crippling Challenge)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Reconstruction Circuits
Level 23: Void Shift
Level 26: Howl
Level 29: Bountiful Chi Resurgence (Resurgent Reiki)
Level 32: Circle of Primal Dominion (Rank 2, Rank 3)
Level 35: Summon Shadows (Rank 2, Devouring Darkness)
Level 38: Inertial Dampening Field (Rank 2, Rank 3)

Travel Powers:
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Flight

Specializations:
Dexterity: Gear Utilization (3/3)
Dexterity: Brush It Off (2/2)
Dexterity: Expose Weakness (2/2)
Dexterity: Quick Reflexes (3/3)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Exhausting Strikes (2/2)
Protector: Resolute (3/3)
Warden: Fortified Gear (3/3)
Warden: Elusive (2/2)
Warden: Reactive Strikes (2/2)
Warden: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
Post edited by shiga on

Comments

  • iwontpostderpiwontpostderp Posts: 51 Arc User
    edited February 2013
    I don't recommend putting points on Travel Powers, if you can, try to get dark speed.
    Reactive Strike isn't really a spec that I would recommend too, you might have better results with Tenacious.
    I would swap elusive for ruthless, just to increase your damage, but either will be fine.
    And, swap quick reflexes for deadly aim.

    Anyway, I swapped some power ranks and spec here and here, and changed Reconstruction Circuits for massacre, let me know what you think.

    You could swap circle of primal dominion for a active offense like Shadow Shroud, but you don't have strenght as a superstat, so you really need all the knock resistance that you can get.


    PowerHouse (Link to this build)

    Name: Beastial Tank

    Archetype: Freeform

    Super Stats:
    Level 6: Dexterity (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Presence (Secondary)

    Talents:
    Level 1: The Master
    Level 6: Enduring
    Level 9: Agile
    Level 12: Intimidating
    Level 15: Acrobat
    Level 18: Shrug It Off
    Level 21: Impresario

    Powers:
    Level 1: Bestial Fury
    Level 1: Frenzy (Rank 2, Rank 3, Challenging Strikes)
    Level 6: Supernatural Power
    Level 8: Defiance
    Level 11: Ebon Void (Rank 2, Rank 3, Voracious Darkness)
    Level 14: Devour Essence (Crippling Challenge)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Massacre (Rank 2, Rank 3)
    Level 23: Void Shift
    Level 26: Howl (Make them Tremble)
    Level 29: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 32: Circle of Primal Dominion (Rank 2, Rank 3)
    Level 35: Summon Shadows (Devouring Darkness)
    Level 38: Inertial Dampening Field (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Acrobatics
    Level 35: Flight

    Specializations:
    Dexterity: Gear Utilization (3/3)
    Dexterity: Brush It Off (2/2)
    Dexterity: Expose Weakness (2/2)
    Dexterity: Deadly Aim (3/3)
    Protector: Fortified Gear (3/3)
    Protector: Bulwark (2/2)
    Protector: Exhausting Strikes (2/2)
    Protector: Resolute (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Tenacious (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Dexterity Mastery (1/1)
  • shigashiga Posts: 0 Arc User
    edited February 2013
    I like yours a bit better, the only thing I think I might swap out is rank 2 of bountiful chi resurgence, as I don't see the increase in heal as worth it, the numbers aren't that great. Aside from that I am happy with it. Thank you so much! :)
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