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canadascottcanadascott Posts: 1,257 Arc User
edited November 2013 in Champions Online Discussion
I've been mulling over this for awhile: TT's recent comments have accelerated this post somewhat. Minor editing for suggested additions.

In discussion with other players, one of the hypotheses that have been brought up is that for Champions to be more commercially successful, we need more things to buy, and more appealing choices In what we buy.

One of the recent developments that we're seeing is that we're getting features ported from other games in the hopes they'll catch on here. Unfortunately, I think that misses the point: people will pay for what makes their characters cool in THIS genre. Vehicles are the coolest thing ever in SF: in a superhero game, they're neat and cool, but not worth as much as they are in SF (or a mount in fantasy). Yet marketing departments are used to working with familiar paradigms, and they're reluctant to try new approaches beyond the old tried and true.

So the question is: in a superhero game, what is so cool that players are willing to pay a decent amount of money for them? I think this genre is very character centered: so the answer to that question is probably going to be whatever would make the hero feel more special.

So I'm going to suggest some things which might do that, and hopefully one or two of them sticks. In line with the recent pricing scheme of vehicles, my suggested prices are higher than I might otherwise suggest for these goods and services. And there are a few options that I know will not be popular or might inspire ragequit: this is put out there for discussion purposes only, not because I personally advocate them.

1. Alternate Builds

Edit:
Suggested Cost:
1200 Zen/build (no powers buiid)
2500 Zen (full powers build).

This is one we've wanted for a long time. There are two versions of this:

Version One: The new build allows you to switch (1) New passives; (2) New TPs; (3) New advantages, and (4) New Talents, Super Stats, and Specializations. All other powers remain constant.

This should allow you to make versions of your characters for tanking/DPS/PVP without affecting the core character concept (or reducing the need to play other characters).

Version Two: A full second version of your character with no limits on what they can choose. This option is much higher priced, as this is essentially a new character slot that also allows you to level two characters simultaneously and switch between them at a moment's notice. To me, this is far more handy than a normal slot, and is priced accordingly.

When a character retcons one build, all builds are affected.

2. Signature Enemy
Suggested Cost: 1200 Zen

This allows every hero you possess to designate a major Faction (VIPER, Argent, New Shadows, etc.) in the game as your enemy. This grants the following bonuses:

+10% damage against that faction and its bosses.
+10% experience bonuses from that faction.
Regain +2% of your max Health when you defeat them in combat.

Edit, add:
+20% resource reward from that faction and its bosses.

Moar edit, add:
As suggested by others, it'd nice to have the faction hunt you, as per Nemesis minions.

3. Signature Power
Suggested Cost: 1500 Zen
This gives you the option to design a special version of ONE offensive power. When this power is used: your character will flash brightly (preferably with different options for the signature aura, for both color and the SFX that plays when the power is triggered). Damage and healing have a slight (10%) bonus, and this special version may have up to 8 advantage points on it, which do not come from your regular pool.

The signature version of your power has a two minute cooldown, and must also be available for use on your regular character., so this is actually more like a device than a power. If you want something more like a power, I present (get ready to scream):

4. Additional Power
Suggested Cost: 2500 Zen, +500 per adventage point
Yes, pay to win is here! You can buy this and get an extra power! This is only usable once per hero. You have to retcon the whole character to retcon this power.

One new power will definitely have a significant impact, but probably won't be game breaking (except in the hands of those who know how to break the game already!) However, because of AT PVP, this may have to be restricted to Golds only. Or L40s only, to give players at maximum level a new goal to grind toward.

5. Additional Transport Power
Suggested Cost: 1000 Zen
You want an additional transport power? You can purchase extra slots for 1000 Zen apiece.

6. Turf
Suggested Cost: 2000 Zen
This gives you a home turf to patrol, that you may access through the Hideouts menu. There's a lot of selections of outdoor areas here (Millennium Street Block, Vibora Street Block, Little Italy, Chinatown, Canadian Mining Town, Old West Town, Tropical Beach, Sakura Park). They're about the size of an Alert map. Each turf would need to be purchased separately.

Much like the Battlestation, you can chose to populate the Turf with random NPCs, skull-level versions of nemesis mobs, and one villain (provided you have the perk that you've vanquished him or a Nemesis). XP is awarded normally. Mobs scale to team size, of course. You may invite a team to join you in your Turf, mobs will scale.

You may also get three daily missions for 500 Q whe you own a Turf: Patrol (where you need to clear a number of tough mobs), and Rescue Citizens (free NPCs from precarious situations), and No One Can Stop Me Now! (the villain gets augmented and you have to beat him/her, advisably with a team).

7. Billboard Rentals

HERO OF THE MONTH
VILLAIN OF THE MONTH
CHOOSE DELICIOUS NARCOLA
THREAT OR MENACE?
HERO GAMES SUPERSTAR
TERROR OF CRIME
HAPPY BIRTHDAY

Suggested Cost: 3000 Zen
This one is pure vanity (and overpriced accordingly). Around Millennium City, place several billboards with various messages (the ones listed above) on them. If a board is available, you may rent it. On the next update, the game then displays the message, with the hero's face (as determined by a head shot of Costume slot #1), and his name (subject to numerical restraints on the number of letters), and they gain that billboard for a full month. The billboard is subject to Cryptic override (It might not be a good idea for your "tribute character" or your guy with the ban-worthy name to rent a billboard.)

You might also have the option to purchase this for others, but that could be problematic.

8. Hero's Choice Scenarios
Suggested Cost: 1200 Zen/scenario.
These "premium" adventures are only available by direct purchase. (Yes, I hear you screaming NO! Im suggesting this anyway). These scenarios come with new villains, new costume pieces, and minor incremental changes to the system. The scenarios are not especially long (usually the length of something like Finkle's Foundry) but feature something new that's added to the system: a new villain, a new power, a new emote, and expansions on long ignored systems (nemesis, UNITY).

Furthermore, there should be one free mission for every Hero's Choice added to the game, released concurrently.

The first two suggested:

Nemesis Team-Up: (Requires a team of 2) Your nemesis and the nemesis of one of the members of your team team up in one of three selectable plans (Science Team-Up, Mystical Team-Up and Underworld Team-Up: this affects set dressing and gives a chance at one unique drop) to defeat you. This scenario also expands the Nemesis system by allowing you to design your Nemesis Enforcer, a specially enhanced lieutenant minion who will show up in every Nemesis mission from then on.

Nemesis Switch: Not inspired by ASM #700, honest! You have to play your Nemesis against you as he switches bodies with you and tries to besmirch your reputation! Convince the Champions that it's not you in that body, then reverse the process! Adds a playable Nemesis to the system.

9. Hero Role Packs
Suggested Cost: 2000 Zen
You're playing a role? How about a potpourri of things to enhance that role and make them even cooler!. Each role pack comes with:

Three new costume pieces
Three new emotes
Three character theme tags (a brief musical selection that you can play, like the tag theme from Heroic Flight, for those moments you want to make an entrance -- think of any time that Batman dramatically appears onscreen during BTAS).
An alternate animation for your energy builder.
One new (Tier 2) power added to a power set (still requires selection -- the player will still have the same number of powers).
One aura.
Three temporary boost items

Examples might include: The American Patriot set, the Vigilante set, the Unbound From Hell set, the Cosmic Fury set, the Brickhouse set, Rock N'Roll Hero, the Martial Champion set, the Sorcerer Superior set, etc..

10. Pet Pack/Minion Pack
Suggested Cost: 1200 Zen.
You want a special Pet type? Maybe some minions in place of pets? This is the pack for you! Also includes:

one pet/minion unlock
an emote
a sound tag
a Become into the Pet Type.

11. Nemesis Bank Access Card
Suggested Cost: 1000 Zen, 100 Zen per download.

This gives you access to an exchange where you can upload your nemesis, design and upload nemesis minions and for a small fee, download those Nemesii and minions so they can be available for your nemesis needs. Also includes minor villains and mobs from the main game.

12. Costume Bank Access Card
Suggested Cost: 1000 Zen, 100 Zen per download.

This gives you access to a bank of costumes where you can upload your designs -- or download for your character! Each download costs Zen, and comes with three options: Head and Body (head and yout body proportions remain the same, but everything else changes); Head (your head remains the same, but the rest changes) and full makeover.

13. Perk Up
Suggested Cost: 600 Zen
You want people to remember you? If they kill you in a duel, they get a special perk: "Pwned [Player "ame]". If they killed you twenty time, it's "Slaughtered [Player Name]". If a hundred, it's "Annihilated [PlayerName]".

Why would anyone want this? I don't know. Getting the perk could award small amounts of Acclaim, though the Acclaim store would need to be expanded for this to be worth it.

14. Hero Day!
Suggested Cost: 2000 Zen

Need a friend to feel special? Purchase them a Hero Day!

The next time, they log on, they're greeted by a shower of balloons, the cheer of well-wishers wishing them "Happy Hero Day!" They receive a +10% bonus to damage and experience for the next 24 hours, and can use a special instance of Club Caprice to hold a party (it appears on their hideout list for that day only) and go to WCOC for an exclusive interview with Rob Mahogany (a cut scene plays where Rob sycophantically gushes and sings our hero's praises.)

Just purchase the Day, input the player handle, and the system will do the rest.

15. Increased Resource Limit (for Silvers)
Suggested Cost: 700 Zen per extra +500 Globals

Long overdue. 'Nuff Said.

Edit: New

16. Role-Player's Pack
Suggested Cost: 2000 Zen

Adds twelve unique emotes (Eat burger, eat pizza, drink beer, drink wine, sleep, wall lean, crossarm talk, enthusiastic talk, read a newspaper, use a cellphone), sit_eat, and sit_drink.

Adds an optional stats block to your bio without affecting the character limit.

Adds a secret identity costume slot (and NPCs will not bother you when that's active) and four new civilian costume pieces.

Adds Fantasy and SF font style options for word balloon text display.

Adds a field where you can display your RP themes, with an option to join an RP SG database if you're not in a SG.

17. Dance Pack
Suggested Cost: 1200 Zen

Adds four new dance emotes.
Gives you a special permanent Party Ball item (with 20 minute cooldown).
Adds a new daily mission: "Foxbat's Dance Challenge" (beat through Foxminions in a special instance of Caprice, then match Foxbat in a contest of random dance steps to rescue a hostage that's being held by him); the first time you win it, you unlock a fifth dance emote.

18. Custom Sidekick
Suggested Cost: 1500 Zen, +100 Zen per hour.

You get to design a sidekick, similar to a Nemesis. If you have an active Nemesis, a Rescue your Sidekick mission appears as the mission following Prison Break, where you rescue your Sidekick from a deathtrap

19. Custom DNPC
Suggested Cost: 2000 Zen

You get to design an NPC. There are five options: Mentor, Romantic Interest, Faithful Butler, Professional Rival, Hapless Citizen, which cause some changes in dialogue options. If you have a Hideout, you can make a separate version of one Hideout for your NPC, which appears on your hideout list. You can also do a daily "Rescue my NPC" mission for a Q box drop, available from your Crime Computer, where your DNPC gets kidnapped by a random mob type led by a minor villain.
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Post edited by canadascott on
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Comments

  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    edited February 2013
    I like all of this. I would pay for this stuff.
    biffsig.jpg
  • gerberatetragerberatetra Posts: 821 Arc User
    edited February 2013
    These are great ideas!


    ^_^


    Here we are now going to the West Side
    Weapons in hand as we go for a ride
    Some may come and some may stay
    Watching out for a sunny day
    Where there's love and darkness and my sidearm


    In game as @forgemccain
  • sigmaseven0sigmaseven0 Posts: 714 Arc User
    edited February 2013
    Congratulations for yet another epic post.

    Lately, i have been feeling like the devs are just trying random stuff without understanding the player-base, the super hero MMO genre, and how creativity with a focus on your character is this games main strength. Maybe its because the Hero MMO is still such uncharted territory.

    The success of the Avengers movie and super hero movies in general in addition to the dedication of the COX community it proof that there is a vast untapped audience here.

    All of these ideas are good but these are the ones that appeal to me personaly:
    1. Alternate Builds

    6. Turf

    8. Hero's Choice Scenarios

    9. Hero Role Packs

    15. Increased Resource Limit (for Silvers)

    I also like:
    Here's a rough example of a bundle.

    Some newer face textures for the tailor, with new moods, stances, and emotes added. We could call it the "Personality Pack,"

    The entire bundle could be purchased for around 900 Zen, and chopped into smaller pieces to be purchasable in the Questionite Store.
    Im especially interested in buying "stances" and would be personally be willing to buy a hair pack, especially with anime hair.

    EDIT:
    I remember one time Cryptic made a poll to ask what travel power we wanted. Why cant Cryptic just ask what we want more often? They seem to need some help.

    EDIT2:
    I would also pay for certain legacy gear that's relevant to pvp (Eagle rifle, pre on-alert perception gear).

    PVP is starving without rewards

    1. Please give us Daily PVP missions that reward Questionite.
    2. Please give us an exchange rate between Acclaim and Recognition so that PVP has access to all "On Alert" PVE rewards.
  • cyronecyrone Posts: 1,028 Arc User
    edited February 2013
    <...awesome stuff...>

    *throws wallet at screen* I'll take it all!
    download_zpsfcg5gnud.jpg
    "There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
  • jennymachxjennymachx Posts: 3,000 Arc User
    edited February 2013
    3. Signature Power
    Suggested Cost: 1200 Zen
    This Gives You The Option To Design A Special Version Of One Offensive Power. When This Power Is Used: Your Character Will Flash Brightly (preferably With Different Options For The Signature Aura, For Both Color And The Sfx That Plays When The Power Is Triggered). Damage And Healing Have A Slight (10%) Bonus, And This Special Version May Have Up To 8 Advantage Points On It.

    I

    So

    Want

    This!

    Gimmmeeeeeeeeeee!
  • baroness1980baroness1980 Posts: 268 Arc User
    edited February 2013
    SHUT UP AND TAKE MY MONEY!!!!!!


    These are great ideas!!! yes yes yes yes and YES!
  • roughbearmattachroughbearmattach Posts: 4,784 Arc User
    edited February 2013
    Add this to your list:

    16. Custom Sidekick Device

    Suggested Cost: 500 Z

    Design a sidekick with the same options as when you make a nemesis.
    The device gives you one our of time with your sidekick.
    If you buy this device again, you may completely change your sidekick, including name and gender.

    16.A. Call Custom Sidekick

    Suggested Cost: 200 Zen

    This device gives you one hour of time with your custom sidekick
    ___________________________________________________________

    Whoever you are, be that person one hundred percent. Don't compromise on your identity.
  • themightyzeniththemightyzenith Posts: 4,599 Arc User
    edited February 2013
    Brilliant ideas mullet-head! I would pay for these:biggrin:
    zrdRBy8.png
    Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
  • honestresearcherhonestresearcher Posts: 657 Arc User
    edited February 2013
    4. Additional Power
    Suggested Cost: 2000 Zen, +500 per adventage point
    Yes, pay to win is here! You can buy this and get an extra power! This is only usable once per hero. You have to retcon the whole character to retcon this power.

    Nooo! Noooo! Noooo! Nooooo! NOOOOO! NOOOOO! NOOOOO!!!
    *breathes*
    Nooooooo! Noooooo! Nooooooooooo! Noooo! Noooooo!!!
    *breathes*
    NOOO! NOOO! NOOOO! NOOOOO! NOOOO!!!!
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited February 2013
    All suggestions are great, except this one with additional power.

    If it would be limited to Gold only, it will turns off silver players from purchases, and segregate even more already segregated playerbase.
    Not to mention it would question sense of buying Silver FF slot.
    More, it could be probably accused for trying to milk money from Golds already paying for subscriptions.

    If it would be available for Silvers, then it will break even more already broken balance between AT's.

    Basically no way of implementation would be good.
  • kenpojujitsu3kenpojujitsu3 Posts: 1,320 Arc User
    edited February 2013
    Yes, I would spend money (not stipend, money) on many of these across many of my characters.
    ________________________________________________
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    Serving since September, 2009 / 65 Characters, 63 Level 40's
  • matixzonmatixzon Posts: 120 Arc User
    edited February 2013
    2. Signature Enemy
    Suggested Cost: 1200 Zen

    This allows you to designate a major Faction (VIPER, Argent, New Shadows, etc.) in the game as your enemy. This grants the following bonuses:

    +10% damage against that faction and its bosses.
    +10% experience bonuses fromt that faction.
    Regain +2% Health when defeating them in combat.
    You know what this needs? Faction mobs randomly attacking you on the open world the same way the nemesis minions do. If your character is really a major enemy of (For Example) Viper, then maybe they will follow you to a place where they aren't found normally, like Vibora Bay.
    @mawexzon

    I like cats :cool:.

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  • rexcelestisrexcelestis Posts: 194 Arc User
    edited February 2013
    A thoughtful, well written post with some great ideas.

    WAIT! What is my wallet doing in my hand?!
  • spyralpegacyonspyralpegacyon Posts: 383 Arc User
    edited February 2013
    I'd pay for all of this. Especially Turf, that's just too perfect an idea for a super hero MMO.

    Can we use a kickstarter to move Scott from Canada to Mountain View?
    tumblr_moni7tHVoq1rzu2xzo1_500.gif
  • roughbearmattachroughbearmattach Posts: 4,784 Arc User
    edited February 2013
    The Turf idea is genius, I agree.
    Oh gods, would I love to be able to invite my playing group to my "turf" and go on patrol.
    ___________________________________________________________

    Whoever you are, be that person one hundred percent. Don't compromise on your identity.
  • jonsillsjonsills Posts: 6,318 Arc User
    edited February 2013
    I don't think I favor the Sidekick device as a temp thing.

    Maybe a reusable device, where you get, say, an hour with your sidekick, and a two- or three-hour cooldown, for, say, about 2500 Zen?
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

    - David Brin, "Those Eyes"
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  • towershield#4714 towershield Posts: 1,208 Arc User
    edited February 2013
    Item 4 is a joke, right?

    spockorielly_zps9754b50e.gif

    The rest is good stuff, just leave out that one.
    ___________________________________________________________________________________________
  • theravenforcetheravenforce Posts: 7,134 Arc User
    edited February 2013
    2. Signature Enemy
    Suggested Cost: 1200 Zen

    This allows you to designate a major Faction (VIPER, Argent, New Shadows, etc.) in the game as your enemy. This grants the following bonuses:

    +10% damage against that faction and its bosses.
    +10% experience bonuses fromt that faction.
    Regain +2% Health when defeating them in combat.

    Your suggestions have broken my screen with the sheer amazingness they offer..this was the first of many which stood out to me...I have been DYING to set PSI as my major enemy faction...god I'd have so much fun with it xD

    I defo want this...and everything you posted...:biggrin:
  • themightyzeniththemightyzenith Posts: 4,599 Arc User
    edited February 2013
    The home turf idea is absolute win...as long as we can invite people.
    zrdRBy8.png
    Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
  • canadascottcanadascott Posts: 1,257 Arc User
    edited February 2013
    matixzon wrote: »
    You know what this needs? Faction mobs randomly attacking you on the open world the same way the nemesis minions do. If your character is really a major enemy of (For Example) Viper, then maybe they will follow you to a place where they aren't found normally, like Vibora Bay.

    As someone who loves the PnP game, I considered this. If you could toggle the Hunted on and off, I could certainly go for it. But being attacked at random might be seen as a negative ("I'm being asked to pay for a new pain in the ****.") by some.
    Item 4 is a joke, right?

    spockorielly_zps9754b50e.gif

    The rest is good stuff, just leave out that one.

    It's a discussion point. In the initial stages of brainstorming, there are no bad ideas.
    /CanadaBanner4.jpg
  • somebobsomebob Posts: 980 Arc User
    edited February 2013
    Yeah, I'd totally pay money for a lot of these.
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  • kenpojujitsu3kenpojujitsu3 Posts: 1,320 Arc User
    edited February 2013
    Because I didn't say it well enough before...

    BisonYes.jpg
    ________________________________________________
    My Amazon author page
    How to build a freeform character...the Kenpo way
    Demon Keypo's Building Guide
    Freeform Builds Directory (Last updated: 04/23/2016)
    Serving since September, 2009 / 65 Characters, 63 Level 40's
  • jorifice1jorifice1 Posts: 588 Arc User
    edited February 2013
    Any one of those is better than our current system:
    1) Drop Lockboxes in a never ending river of Lockbox Spam.
    2) Hope a Billionaire Shut-in with crippling Obsessive Compulsive Disorder joins the Game.
    3) Profit.

    'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
  • lordgrimmwoodlordgrimmwood Posts: 38 Arc User
    edited February 2013
    Sidekicks would be awesome!
    http://www.youtube.com/watch?v=W3AXVhxR1O4

    Great job Thundrax!
    tumblr_os83d5SraI1spm248o1_540.jpg
  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    edited February 2013
    Add this to your list:

    16. Custom Sidekick Device

    Suggested Cost: 500 Z

    Design a sidekick with the same options as when you make a nemesis.
    The device gives you one our of time with your sidekick.
    If you buy this device again, you may completely change your sidekick, including name and gender.

    16.A. Call Custom Sidekick

    Suggested Cost: 200 Zen

    This device gives you one hour of time with your custom sidekick
    jonsills wrote: »
    I don't think I favor the Sidekick device as a temp thing.

    Maybe a reusable device, where you get, say, an hour with your sidekick, and a two- or three-hour cooldown, for, say, about 2500 Zen?

    I say make the sidekick a Form or a Passive, and you can have him out as long as the Form or Passive is active. The damage/heal/whatever boost your sidekick provides would be balanced against what power you're missing out on by having them out.
    biffsig.jpg
  • towershield#4714 towershield Posts: 1,208 Arc User
    edited February 2013
    I say make the sidekick a Form or a Passive, and you can have him out as long as the Form or Passive is active. The damage/heal/whatever boost your sidekick provides would be balanced against what power you're missing out on by having them out.

    For those to be effective and competitive with other forms and passives the sidekick would have to either be immortal, automatically re-summoned upon their defeat or completely untargetable so that the loss of the sidekick doesn't leave you at a massive power deficit.
    ___________________________________________________________________________________________
  • visionstorm01visionstorm01 Posts: 564 Arc User
    edited February 2013
    matixzon wrote: »
    You know what this needs? Faction mobs randomly attacking you on the open world the same way the nemesis minions do. If your character is really a major enemy of (For Example) Viper, then maybe they will follow you to a place where they aren't found normally, like Vibora Bay.

    This^

    Also, I insist that the Turf be viable for alternate leveling.

    But I will not gamble for ANY of this stuff (or anything at all). Just sayin'. I'm not paying for the chance to MAYBE get what I paid for. I'll only pay to actually get it.
    ____________________________
  • jonsillsjonsills Posts: 6,318 Arc User
    edited February 2013
    As someone who loves the PnP game, I considered this. If you could toggle the Hunted on and off, I could certainly go for it. But being attacked at random might be seen as a negative ("I'm being asked to pay for a new pain in the ****.") by some.
    OTOH, you pick up a Hunted when you get a Nemesis, and the biggest complaint I've heard about that is that the minions don't attack often enough. :smile:

    I'd say if it happened about as often as a Nem Minion attack, it's a PITA people might actually pay for. If I could pick that up for maybe around 500 Zen or so (with a limit of one or two factions at a time, to keep someone from basically griefing any teams they're on by buying Hunted from ALL the factions), I'd go for it - it would have made complete sense for Backfire to have been Hunted by VIPER, for instance, and Piqsirpoq could well draw the ire of the Hunter-Patriots...
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

    - David Brin, "Those Eyes"
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  • sigmaseven0sigmaseven0 Posts: 714 Arc User
    edited February 2013

    Also, I insist that the Turf be viable for alternate leveling.
    It sounds like you would just go hunt/kill "skull":wink: ranked mobs which would probably be about the same exp you get from killing mobs inside alerts, but the bulk of the exp form alerts and standard missions comes from a mission complete bonus.
    I guess your asking that Turf "missions" give at least the standard mission complete bonus?

    I also would hope turf missions could be a viable team activity, meaning that you could (again like in the battle station) set the team size and difficulty.

    This could also be a very useful testing tool. The more i think about it, the more I'm sold.
    The only problem i see, is people ninjaing your turf mobs/rewards.

    PVP is starving without rewards

    1. Please give us Daily PVP missions that reward Questionite.
    2. Please give us an exchange rate between Acclaim and Recognition so that PVP has access to all "On Alert" PVE rewards.
  • ashensnowashensnow Posts: 2,048 Arc User
    edited February 2013
    I like, but am nervous about, the additional power option.

    It seems as if it would widen the gap between optimized and non optimized builds even further. I do like the idea of being able to complete a concept build that requires one more power to be perfect though.

    I love the alternate build option.

    'Caine, miss you bud. Fly high.
  • jonsillsjonsills Posts: 6,318 Arc User
    edited February 2013
    Go hunt? Kill skulls?

    Well, it might help make our CoX friends feel more at home, anyway... :smile:
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

    - David Brin, "Those Eyes"
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  • thatcursedwolfthatcursedwolf Posts: 484 Arc User
    edited February 2013
    jonsills wrote: »
    Go hunt? Kill skulls?

    Well, it might help make our CoX friends feel more at home, anyway... :smile:

    Skuls, not Skulls, big difference.
    This is my Risian Corvette. There are many like it, but this one is mine.
  • agentnx5agentnx5 Posts: 1,999 Arc User
    edited February 2013
    I like all of this. I would pay for this stuff.

    *shakes head in sincere disappointment & despair*

    I would fight rather viciously to prevent some of the extemist pay-to-win stuff on this list from ruining this game.

    Thundrax, some of these are good ideas but you lost me right when I got to the bit about paying to have additional signature powers.

    Bad idea dude, terrible idea. I've seen F2P games get devestated when that gets out of balance. Got to keep the pay-to-win balanced between "not worth buying"/too little (problem: you run out of money) and "totally gamebreaking brokenly overpowered elitist BS"/too much (problem: the game empties out and those left see insane price increases to compensate. Oh wait...).

    There's a happy middle ground. I urge you to find it.

    You have many topics I like and even love Thundrax, but this one I hate. I'd like to "accicentally" shove it into lava and forget it ever happened. :wink:
  • itsbrou#5396 itsbrou Posts: 1,778 Arc User
    edited February 2013
    agentnx5 wrote: »
    *shakes head in sincere disappointment & despair*

    I would fight rather viciously to prevent some of the extemist pay-to-win stuff on this list from ruining this game.

    Thundrax, some of these are good ideas but you lost me right when I got to the bit about paying to have additional signature powers.

    Bad idea dude, terrible idea. I've seen F2P games get devestated when that gets out of balance. Got to keep the pay-to-win balanced between "not worth buying"/too little (problem: you run out of money) and "totally gamebreaking brokenly overpowered elitist BS"/too much (problem: the game empties out and those left see insane price increases to compensate. Oh wait...).

    There's a happy middle ground. I urge you to find it.

    You have many topics I like and even love Thundrax, but this one I hate. I'd like to "accicentally" shove it into lava and forget it ever happened. :wink:

    Meet questionite exchange, where if you don't want to spend money on something, you can trade in-game currency to take theirs.
    Brou in Cryptic games.
  • agentnx5agentnx5 Posts: 1,999 Arc User
    edited February 2013
    Meet questionite exchange, where if you don't want to spend money on something, you can trade in-game currency to take theirs.

    Your satirical response fails to amuse me in this case. (but I do appreciate the attempt at humor)

    You know how much 2000 Zen is in Questionite? Know how much time that takes to farm? Being forced to keep up with the power creep effect? World of Championscraft much?

    Look, what works for some mega-sized MMO's isn't necessarily ideal for smaller, niche-market MMO's.

    The smarter idea would be to bring in more new players and bring back CoH and old CO players. Then there's not as much pressure on squeezing the small population with higher prices and over-the-top pay-to-win.

    In short, where are the advertisements for this game? Hello Perfect World are you there?

    Brou, as I just tried explaining, It's a balance.

    That suggestion ("signature [pay-to-win] power") creates a divide like Legion Gear, only many times worse. There are other good ideas mentioned in this thread, but that one almost single-handedly ruins the rest of the list. I'm sorry, but the hell with that.

    (PS: this is why it's good on game forums to try to avoid long-list composite suggestions, and instead present one at a time)

    You did read what I said about balance, yes? It feels like you didn't Brou. At least I gave Thundrax the respect of reading every word of the thread prior to my post, even though some of the items made me cringe like having to listen to a person with nasal congestion blowing around snot out their nose in the chair behind me constantly. The signature power along with a sickeningly gleeful "pay-to-win is here!" is just... no. Hell no, in fact.
  • agentnx5agentnx5 Posts: 1,999 Arc User
    edited February 2013
    This is my reaction to this thread in a more humorous format:

    http://www.youtube.com/watch?v=FL9g3Qknf_Q

    "No! Nononononono"

    I don't want this game to become a potato clock!
  • sigmaseven0sigmaseven0 Posts: 714 Arc User
    edited February 2013
    agentnx5 wrote: »
    Your satirical response fails to amuse me in this case. (but I do appreciate the attempt at humor)

    You know how much 2000 Zen is in Questionite? Know how much time that takes to farm? Being forced to keep up with the power creep effect? World of Championscraft much?

    Look, what works for some mega-sized MMO's isn't necessarily ideal for smaller, niche-market MMO's.

    The smarter idea would be to bring in more new players and bring back CoH and old CO players. Then there's not as much pressure on squeezing the small population with higher prices and over-the-top pay-to-win.

    In short, where are the advertisements for this game? Hello Perfect World are you there?

    Brou, as I just tried explaining, It's a balance.

    That suggestion ("signature [pay-to-win] power") creates a divide like Legion Gear, only many times worse. There are other good ideas mentioned in this thread, but that one almost single-handedly ruins the rest of the list. I'm sorry, but the hell with that.

    (PS: this is why it's good on game forums to try to avoid long-list composite suggestions, and instead present one at a time)

    You did read what I said about balance, yes? It feels like you didn't Brou. At least I gave Thundrax the respect of reading every word of the thread prior to my post, even though some of the items made me cringe like having to listen to a person with nasal congestion blowing around snot out their nose in the chair behind me constantly. The signature power along with a sickeningly gleeful "pay-to-win is here!" is just... no. Hell no, in fact.

    What if the power was a "daily power" can only used once a day to be flashy?

    PVP is starving without rewards

    1. Please give us Daily PVP missions that reward Questionite.
    2. Please give us an exchange rate between Acclaim and Recognition so that PVP has access to all "On Alert" PVE rewards.
  • sparhawksparhawk Posts: 0 Arc User
    edited February 2013
    Interesting thread. I generally like the suggestions in the original post.
  • clcmercyclcmercy Posts: 308 Arc User
    edited February 2013
    agentnx5 wrote: »
    Your satirical response fails to amuse me in this case. (but I do appreciate the attempt at humor)

    You know how much 2000 Zen is in Questionite? Know how much time that takes to farm? Being forced to keep up with the power creep effect? World of Championscraft much?

    It took me all of half an hour to spend 1000 zen converting it to questionite and then purchasing a full armadillo set of gear.

    Pay.
    To.
    Win.

    It's here!!

    Edit: Not that armadillo gear is all that, but the concept of pay to win is right there.

    Occam's Razor makes the cutting clean.
  • itsbrou#5396 itsbrou Posts: 1,778 Arc User
    edited February 2013
    agentnx5 wrote: »
    Your satirical response fails to amuse me in this case. (but I do appreciate the attempt at humor)
    Not my intent.

    You know how much 2000 Zen is in Questionite? Know how much time that takes to farm? Being forced to keep up with the power creep effect? World of Championscraft much?
    ((RefinedQ/Zen)*ZenPrice)
    ((185/1)*2000)=370,000
    (370,000/8,000)=46 Normal days on one character
    (46.25/2)=23 on a veteran with refinement cap reward or 2 characters pooling Q into single balance.
    (46.25/x) where x is how many characters you are capping every day.
    Your stipend of 500 zen as a gold subscriber can possibly hit twice during the 46 days, reducing your time investment. Your willingness to complete surveys for Peanutlabs may also affect your time investment.

    Look, what works for some mega-sized MMO's isn't necessarily ideal for smaller, niche-market MMO's.
    Only Cryptic knows what "works" since they have their own financial research. They may not even consider themselves small or niche.

    The smarter idea would be to bring in more new players and bring back CoH and old CO players. Then there's not as much pressure on squeezing the small population with higher prices and over-the-top pay-to-win.

    In short, where are the advertisements for this game? Hello Perfect World are you there?

    Brou, as I just tried explaining, It's a balance.

    That suggestion ("signature [pay-to-win] power") creates a divide like Legion Gear, only many times worse. There are other good ideas mentioned in this thread, but that one almost single-handedly ruins the rest of the list. I'm sorry, but the hell with that.
    Legion Gear is tradeable, and is not the same situation.

    (PS: this is why it's good on game forums to try to avoid long-list composite suggestions, and instead present one at a time)

    You did read what I said about balance, yes? It feels like you didn't Brou. At least I gave Thundrax the respect of reading every word of the thread prior to my post, even though some of the items made me cringe like having to listen to a person with nasal congestion blowing around snot out their nose in the chair behind me constantly. The signature power along with a sickeningly gleeful "pay-to-win is here!" is just... no. Hell no, in fact.
    I do not have to always agree. Is that really disrespect to you?
    Responses in red.
    Brou in Cryptic games.
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited February 2013
    Ruin the game?
    Pay-to-win?
    Giggity.
    How much this game can be ruined anymore?
    All the broken a*s "Legacy" devices allready in game.
    Giggity.
    CHAMPIONS ONLINE:Join Date: Apr 2008
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  • clcmercyclcmercy Posts: 308 Arc User
    edited February 2013
    flyingfinn wrote: »
    Ruin the game?
    Pay-to-win?
    Giggity.
    How much this game can be ruined anymore?
    All the broken a*s "Legacy" devices allready in game.
    Giggity.

    I was generally being facetious, Finn.

    By the way, question.

    Where did you get your forum avatar? AND his magnificent moustache?

    Occam's Razor makes the cutting clean.
  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    edited February 2013
    clcmercy wrote: »
    I was generally being facetious, Finn.

    By the way, question.

    Where did you get your forum avatar? AND his magnificent moustache?

    Moustache is one of the drops from the Winter event.

    The rest of it I think is his own artwork, not fully sure though.
    biffsig.jpg
  • gandalesgandales Posts: 340 Arc User
    edited February 2013
    Not going to details, most very good ideas. However, I share the concern of some about the additional power or the signature power buff. The way I see it, the most important thing to consider is what is trying to accomplish. Just getting extra power from just buying in zstore(they most likely would put it inside a lockbox :tongue:), might be perceived as p2w since it alters the main structure, the same discussion about FF and ATs now with a class. What I seen they could actually do is to encase them in devices, that way, using those powers will come with a price.
  • keikomystkeikomyst Posts: 626 Arc User
    edited February 2013
    I'd probably buy all of these.

    And god YES to a playable Nemesis! I'd also suggest selling more Nemesis types:

    Rival Nemesis:
    Not a villain per se, but another hero or antihero who doesn't like you very much and is now challenging you time and time again! Good for Multifarian/Lefthand-Universe Nemesis concepts. Unlocks Fanboy minions and an updated Martial Arts powerset using the newer Martial Arts attacks. (for a bonus, if your Rival has a logo on their costume, the Fanboy minions will wear that logo on their shirts!)

    Cosmic Nemesis:
    Your Nemesis believes that he/she is (or really is) some sort of cosmic deity and that you have wronged them, and now they are bringing their wrath upon you! Unlocks Cultist (reskinned Druids?) minions and the HEAVY WEAPONS NEMESIS POWERSET!!!!

    Robot Nemesis:
    Some supervillain decided to build a super robot whose prime directive is to destroy you! Unlocks Killer Robot minions similar to Cyberlord's minions and unlocks 'Offensive Power Armor' that uses Targeting Computer and the new Power Armor attacks.

    I'd also appreciate something like the CoH gender-swappy-thingie, as well as an option to use both genders in the costume creator (for masculine-looking power armor for the Samus types, or for... stranger uses)
  • agentnx5agentnx5 Posts: 1,999 Arc User
    edited February 2013
    keikomyst wrote: »
    And god YES to a playable Nemesis!

    I already have two :wink: hehe

    (no really I'm serious, I made two freeforms of the main nemesises of my roster of heroes)

    In fact I'd love if I could randomly attack other level 40's with my nemesis characters. I'm level 40 Cosmic and at first it's easy for me to kill people, but then the shoutout on chat channels starts going and before I know there's a full server zone of 100 player's hunting me down repeatedly so they can farm me for my sweet drops when they manage to kill me. Hehehe!

    ^_^

    Like team PvP with 1 cosmic supervillian player v 100 regular superhero players. That'd be some craziness!
  • zahinderzahinder Posts: 2,382 Arc User
    edited February 2013
    One upside to a Foundry system in CO is that it could provide a boost to existing items and a possible avenue to new items.

    For example, there are lots of costumes I haven't bought, because I don't want them for my characters. Buuut... heeeey, Demon Armor would make for some great elements for a 'army of the dead' mission idea I have.

    Also, selling cool map packs, effects, all sorts of fancy bells and whistles to use.
    Campaign: The Fenwick Cycle NWS-DKR9GB7KH

    Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?

    Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?

    Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
  • canadascottcanadascott Posts: 1,257 Arc User
    edited February 2013
    gandales wrote: »
    Not going to details, most very good ideas. However, I share the concern of some about the additional power or the signature power buff. The way I see it, the most important thing to consider is what is trying to accomplish. Just getting extra power from just buying in zstore(they most likely would put it inside a lockbox :tongue:), might be perceived as p2w since it alters the main structure, the same discussion about FF and ATs now with a class. What I seen they could actually do is to encase them in devices, that way, using those powers will come with a price.

    I think the core idea of being able to take your favorite attack, customize it to make it even cooler with an animation boost and a small damage buff, is a good one. Whether or not my suggested way of doing so meets that goal in a way that people will pay for, yet doesn't wreck game balance, is a matter for discussion. But I think the goal is a worthy one.
    zahinder wrote: »
    One upside to a Foundry system in CO is that it could provide a boost to existing items and a possible avenue to new items.

    For example, there are lots of costumes I haven't bought, because I don't want them for my characters. Buuut... heeeey, Demon Armor would make for some great elements for a 'army of the dead' mission idea I have.

    Also, selling cool map packs, effects, all sorts of fancy bells and whistles to use.

    The producer on NWO has said that trying to monetize the Foundry is ultimately counterproductive: you want to put as few barriers between good content producers and the game as possible. I suspect that principle also would apply to a CO Foundry.
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  • darqauradarqaura Posts: 169 Arc User
    edited February 2013
    agentnx5 wrote: »
    *shakes head in sincere disappointment & despair*

    I would fight rather viciously to prevent some of the extemist pay-to-win stuff on this list from ruining this game.

    Thundrax, some of these are good ideas but you lost me right when I got to the bit about paying to have additional signature powers.

    Bad idea dude, terrible idea. I've seen F2P games get devestated when that gets out of balance. Got to keep the pay-to-win balanced between "not worth buying"/too little (problem: you run out of money) and "totally gamebreaking brokenly overpowered elitist BS"/too much (problem: the game empties out and those left see insane price increases to compensate. Oh wait...).

    There's a happy middle ground. I urge you to find it.

    You have many topics I like and even love Thundrax, but this one I hate. I'd like to "accicentally" shove it into lava and forget it ever happened. :wink:

    So what are some of your ideas?

    If there had never been a COH there would never have been a CO. :cool:
  • darqauradarqaura Posts: 169 Arc User
    edited February 2013
    agentnx5 wrote: »
    I already have two :wink: hehe

    (no really I'm serious, I made two freeforms of the main nemesises of my roster of heroes)

    In fact I'd love if I could randomly attack other level 40's with my nemesis characters. I'm level 40 Cosmic and at first it's easy for me to kill people, but then the shoutout on chat channels starts going and before I know there's a full server zone of 100 player's hunting me down repeatedly so they can farm me for my sweet drops when they manage to kill me. Hehehe!

    ^_^

    Like team PvP with 1 cosmic supervillian player v 100 regular superhero players. That'd be some craziness!

    As long as its OPTIONAL (both have to agree) sure.

    Other than that, it would be a terrible idea.

    If there had never been a COH there would never have been a CO. :cool:
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