A list of Cryptic devs. This list is quite old, so I combed through it and googled the names of all of these people to check if they still worked on CO.
Robobo/Rob Overmeyer- Steeped down as Exec producer, but still a dev, as of Jun 16th. Massively's Article including this.
Tumerboy- Gone to STO. Post demonstrating he's there and not here.
Stokeman/Brad Stokan- Our new Exec Producer, see first link.
Lexeme- Nothing could be found. Apologies
Ame-Lead designer. Last seen March 9th. Nothing further.
Akinos- Systems Designer. Last seen June 8th. His last post.
Gentleman Crush- Systems designer. Last seen Aug 10th. Last post was the Nighthawk AT.
GMTiyshen- CO Community Rep. Obviously not here anymore, being that we have Trailturtle. Post confirming this, post #3 Also check the post after this containing Tiyshen's name in STO devs.
H2orat- Video production manager. Moved to STO. He's in the list.
Dominus Carnifex- Nothing could be found.
Drannic- Moved to STO. Check the chart on h2orat.
Blue_Fire- Moved to STO. See above.
RavenAkurei- Last seen July 12th. While the post is archived, everyone refers to the dev as RA, and google agrees with them.
ANUBIS- Environment Artist. Unknown. Last thread not found. Apologies.
Splosions- He makes Splosions, apparently. The 4th post in this thread also stated that he is active.
NisDiddums- Last seen on This PTS update For those of you who can't see it, it's pretty regular. Posted on October 26th. I'd consider him still developing.
So yeah. 5 stolen from STO, 8 of those remaining I consider to be inactive or missing. This leaves Stokeman, NisDiddums and Splosions. That meet my communication cutoff date of 3 -5 months or so. This amounts to 3 devs, including our semi-Community mod that we share with someone else: Trailturtle. This Doesn't include people joining the CO dev team, because honestly, in my 3 years in CO, I've never heard of such a thing.
There's your answer. Took me about 2 hours of googling to find it, Brou.
So both, 'there's only two devs working on CO' and 'there's more than two devs working on CO' could be called lies if you really want to go that route.
To all the people posting in this thread... I have a teapot to sell you guys :B
Do you deliver, or do I have to go out to halfway to Mars' orbit and pick it up myself?
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
This Doesn't include people joining the CO dev team, because honestly, in my 3 years in CO, I've never heard of such a thing.
Some folks on your list joined partway through CO's run, including GCrush, Splosions, Tiyshen and TT. I'd like to say that at least half the people on your list weren't on the team at launch, but I have nothing to back this up but my memory, and that is none too good these days, so I'll leave ot at those two. Also, at least two devs who were on staff at launch were replaced some time ago -- the lead powers designer, Balseraph, and the rewards designer, Antiproton.
_________________________________________________
I been a long time leaving but I'm going to be a long time gone.
Willie Nelson
T.U.F.K.A.S. (the user formerly known as Scarlyng)
Wrong on the CO forums since November, 2008
Originally Posted by mijjestic: Ultimately, though, MMO players throwing stones at each other in this fashion is basically one nerd pointing and laughing at another nerd whose glasses are thicker.
So yeah. 5 stolen from STO, 8 of those remaining I consider to be inactive or missing. This leaves Stokeman, NisDiddums and Splosions. That meet my communication cutoff date of 3 -5 months or so. This amounts to 3 devs, including our semi-Community mod that we share with someone else: Trailturtle. This Doesn't include people joining the CO dev team, because honestly, in my 3 years in CO, I've never heard of such a thing.
There's your answer. Took me about 2 hours of googling to find it, Brou.
You just proved Kenpo's point brilliantly. Nice work.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
2 devs. 1 dev. 10 devs. 30 devs. Even a 100. The actual number isn't as important as the fact that there hasn't been any assurance given to us that there are significant development plans down the road for the game.
I think the more appropiate thing to say is that the game is being handled by a skeleton dev crew because it sure feels like it.
I have not recently seen anything that proves CO has even one dev working on it, let alone two.
That said, claiming as fact that a specific number of devs, two in this case, are all that remain is dishonest in my opinion. If you know that your information is made up, claiming that it is factual is dishonest.
And That said, I believe that those making claims about there being only two devs working on CO are more likely engaging in exaggeration, hyperbole, or just plain goofing around than actually trying to be taken as factual.
I do agree with those who comment that the specific and exact size of the dev team isn't really the concern, but rather the rate of development.
here's the drill. The 2 devs thing comes from people feeling that there isnt enough focus on the game.
It's sort of the inverse of a pirate radio jockey and is "two fans". He has no way of knowing how many are out there listening to him. Because there's exactly zero real communication.
That's what's going on here. There's NO communication to let players know what direction the game is going. So, due to the observable, continuing problems and lack of communication, the default message is "down the toilet".
NWN is supposed to be out "early 2013". Here's hoping that means "February or March" and not "June 1". And here's also hoping that some of the CO devs get released back to this game before the launch. Because telling people that they're going to have gone a year with no real improvements (or even bugfixes) to the game is going to go over like a lead balloon with a hydrogren bomb attached.
I think the only likely fact that really matters is the reason behind the whole "2 dev" discussion point: Anybody that plays this game wants more devs, however many there actually happen to be. Frankly I'd be overjoyed to just just have somebody (admittedly not a dev, but it would be nice for visibility) update the website news more frequently... just saying Happy New Year, giving a shot-out to an underused power framework, pointing to a video blog, some screenshots they think are cool, anything.
Fixing really visible game issues like invisible objects which would be offputting to a potential new player would be nice to.
Honestly? It'd be worse if we found out we DID still have a full team of 15-30 devs.
Because, then, the question becomes "WTF have they been doing all this time?".
Well, here's a bit of concrete evidence: The Dev Tracker is back, so here's a list of every forum username tracked, the date of their most recent post, and the number of posts since the Great Forum Server Conversion:
I leave the reason I highlighted one item on that list as an exercise to the reader.
Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
They are not playing Super Mario brothers for fun: they are taking inspirations for the new comic book series that promises to beat demonflame and aftershock.
In the first issue you will have to save a princess from a Grond sized gorilla that will throw king sized barrels to you and the only way to reach him will be to have someone in your team with telekinesis to keep things of any descriptions floatings in the air . You will have to jump on those things and use them like a stair of sort. It is advised that your travel will be acrobatics or superjump. If you win you will get a permanent sidekick :a little two legged dragon that you can ride.
And someone is protesting that we don't get new content. Beat that if you can. When he word will spread we will get here more new players than WoW:biggrin:
They are not playing Super Mario brothers for fun: they are taking inspirations for the new comic book series that promises to beat demonflame and aftershock.
In the first issue you will have to save a princess from a Grond sized gorilla that will throw king sized barrels to you and the only way to reach him will be to have someone in your team with telekinesis to keep things of any descriptions floatings in the air . You will have to jump on those things and use them like a stair of sort. It is advised that your travel will be acrbatics or superjump. If you win you will get a permanent sidekick :a little two legged dragon that you can ride.
And someone is protesting that we don't get new content. Beat that if you can. When he word will spread we will get here more new players than WoW:biggrin:
That would actually be really cool but, I'd rather have a homicidal mushroom as a sidekick.
You mean the CS about having to transport stolen plans of Dr. Destroyer's new secret weapon, a space station capable of destroying an entire planet, to a ragtag superhero group with only aging Hawkwing fighters to stop it, isn't going to happen??
Oh well. I guess no one would want to play that CS anyway. Probably be a flop. Better we get Mario Brothers helping Juryrig...
Oh I am just not going to worry about this game anymore. I will continue to RP here with my SG, as they make this game fun. I just wont waist time worring about what the Devs are doing.
Yep. Because asinine levity is EXACTLY what's needed here.
Kudos Biffo.
Yeah, because EVERYONE knows the Internets is srs bznss, and if we all just glower intently enough at our monitors and abandon any pretense at humor, this will all magically get fixed...
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Yeah, because EVERYONE knows the Internets is srs bznss, and if we all just glower intently enough at our monitors and abandon any pretense at humor, this will all magically get fixed...
No...
Everyone knows that the only way to solve anything is through violence.
Don't believe me? Pull out a gun the next time you're arguing with someone about what movie to go see.
Its a game with amazing potential, to be an amazing game it would need to actually have development. and NEW CONTENT that hasnt been added in a whole year
(For the pedantic arguers CONTENT in mmos means things to do i.e missions or zones)
Its a game with amazing potential, to be an amazing game it would need to actually have development. and NEW CONTENT that hasnt been added in a whole year
(For the pedantic arguers CONTENT in mmos means things to do i.e missions or zones)
Smack was talking about New Super Mario Bros
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Well, then, by the definition given above, it can't be an amazing game - New Super Mario Bros Wii hasn't had any new content added lately, has it?
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Comments
Then you are ascribing malice to a lot of people. What an extreme worldview you must have....
One correction for you on Gentleman Crush (post 26): http://co-forum.perfectworld.com/showthread.php?t=192271&page=3.
We're in a state of Schroedinger's Champs!
1 dev or 300 devs, the fact of the matter is that champions is not in good shape.
If there is a small dev team, it's cryptic just not caring about the IP.
If there is a large dev team it's mis management.
Pick which ever makes you feel better.
I'd open the box to see if a dev is in it, but I don't buy lockbox keys.
What's in the box?
=^ _ ^= Kitty Lives!
Do you deliver, or do I have to go out to halfway to Mars' orbit and pick it up myself?
- David Brin, "Those Eyes"
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I genuinely believe we could be doing as well as STO given a similar amount of attention and funding.
Brick_McDuggins in game.
Don't you mean Schroedinger's Devs?
Champions Online: Be the hero you wish you could be in a better game.
Some folks on your list joined partway through CO's run, including GCrush, Splosions, Tiyshen and TT. I'd like to say that at least half the people on your list weren't on the team at launch, but I have nothing to back this up but my memory, and that is none too good these days, so I'll leave ot at those two. Also, at least two devs who were on staff at launch were replaced some time ago -- the lead powers designer, Balseraph, and the rewards designer, Antiproton.
I been a long time leaving but I'm going to be a long time gone.
Willie Nelson
T.U.F.K.A.S. (the user formerly known as Scarlyng)
Wrong on the CO forums since November, 2008
Ooooo, does it have a tempest in it?
I've always wanted one of those...
M-O-O-N, that spells @Rhyatt
Originally Posted by mijjestic: Ultimately, though, MMO players throwing stones at each other in this fashion is basically one nerd pointing and laughing at another nerd whose glasses are thicker.
Laws yes!
You just proved Kenpo's point brilliantly. Nice work.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
No recent UNTIL report.
2 devs. 1 dev. 10 devs. 30 devs. Even a 100. The actual number isn't as important as the fact that there hasn't been any assurance given to us that there are significant development plans down the road for the game.
I think the more appropiate thing to say is that the game is being handled by a skeleton dev crew because it sure feels like it.
We had semi-weekly costume packs.
Whiteout #5 was still new.
The Christmas Event seemed to last forever.
Grab bags had been introduced.
And we were complaining about lack of communication.
Deja-Vu all over again.
Except...
Last year the CM and Devs told us to hold on and be patient, stuff was in the works.
....And we got OnAlert. Of which I have mixed feelings.
Now, just the chirping crickets.
Splosions popped up to but I didn't see anything from him about new content in the pipeline.
Soooo....
I dunno...
I'll just keep playing my Behemoth and see what comes. Hopefully all sorts of shiny to make me want to resub.
CellarRat33 :: formerly Bsquared
***
"The great thing about glory unending is that it's dirt cheap!" - Tateklys
From the Adventures of Thundrax (canadascott)
***
That said, claiming as fact that a specific number of devs, two in this case, are all that remain is dishonest in my opinion. If you know that your information is made up, claiming that it is factual is dishonest.
And That said, I believe that those making claims about there being only two devs working on CO are more likely engaging in exaggeration, hyperbole, or just plain goofing around than actually trying to be taken as factual.
I do agree with those who comment that the specific and exact size of the dev team isn't really the concern, but rather the rate of development.
'Caine, miss you bud. Fly high.
While your sarcasm is not lost on me, the veiled compliments make my nerdy soul feel better about wasting 2 hours on this.
Lovely, thank you for that, but as you stated, I mentioned those people that were unfortunate to be demoted to CO; albeit unknowingly so to me.
I'd rather get STO's level of lockbox suck if worthwhile updates come with it. -Buxom
It's sort of the inverse of a pirate radio jockey and is "two fans". He has no way of knowing how many are out there listening to him. Because there's exactly zero real communication.
That's what's going on here. There's NO communication to let players know what direction the game is going. So, due to the observable, continuing problems and lack of communication, the default message is "down the toilet".
NWN is supposed to be out "early 2013". Here's hoping that means "February or March" and not "June 1". And here's also hoping that some of the CO devs get released back to this game before the launch. Because telling people that they're going to have gone a year with no real improvements (or even bugfixes) to the game is going to go over like a lead balloon with a hydrogren bomb attached.
"Champions-Online and Star Trek Online contained hundreds of hours of mediocre content!"
and "nothing was polished".
--Jack Emmert
Honestly? It'd be worse if we found out we DID still have a full team of 15-30 devs.
Because, then, the question becomes "WTF have they been doing all this time?".
"Champions-Online and Star Trek Online contained hundreds of hours of mediocre content!"
and "nothing was polished".
--Jack Emmert
I leave the reason I highlighted one item on that list as an exercise to the reader.
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
Almost funny. Until you realize that one of the options, to steal from STO is "It's dead Jim".
"Champions-Online and Star Trek Online contained hundreds of hours of mediocre content!"
and "nothing was polished".
--Jack Emmert
Playing Super Mario Brothers?
Make that New Super Mario Bros. Wii and we have a perfectly good excuse.
They are not playing Super Mario brothers for fun: they are taking inspirations for the new comic book series that promises to beat demonflame and aftershock.
In the first issue you will have to save a princess from a Grond sized gorilla that will throw king sized barrels to you and the only way to reach him will be to have someone in your team with telekinesis to keep things of any descriptions floatings in the air . You will have to jump on those things and use them like a stair of sort. It is advised that your travel will be acrobatics or superjump. If you win you will get a permanent sidekick :a little two legged dragon that you can ride.
And someone is protesting that we don't get new content. Beat that if you can. When he word will spread we will get here more new players than WoW:biggrin:
That would actually be really cool but, I'd rather have a homicidal mushroom as a sidekick.
Oh well. I guess no one would want to play that CS anyway. Probably be a flop. Better we get Mario Brothers helping Juryrig...
Due some issues with our space rocket, deliveries are out of service for the moment, but here is a butterfly net for you to get it
Of course it does!
=^ _ ^= Kitty Lives!
The irony being that our executive producer of almost 7 months has made but 2 posts.
I'd rather get STO's level of lockbox suck if worthwhile updates come with it. -Buxom
Oh I am just not going to worry about this game anymore. I will continue to RP here with my SG, as they make this game fun. I just wont waist time worring about what the Devs are doing.
P's Champions
ya know? i'm still enjoying the game, but the difference in what I am experiencing now and other games is striking.
I don't know if you read much of this thread but, someone did prove it and Brou is right. We don't have two devs.
We have four.
Also, you're not the only one that's noticed the huge difference between this game and others.
Yep. Because asinine levity is EXACTLY what's needed here.
Kudos Biffo.
"Champions-Online and Star Trek Online contained hundreds of hours of mediocre content!"
and "nothing was polished".
--Jack Emmert
- David Brin, "Those Eyes"
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No...
Everyone knows that the only way to solve anything is through violence.
Don't believe me? Pull out a gun the next time you're arguing with someone about what movie to go see.
Asinine levity works for me. But not being an English speaker I have no ideas what "asinine levity" is. Oh the post modern irony IT HURTS! :O
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Just saying, it's an amazing game.
No.
Its a game with amazing potential, to be an amazing game it would need to actually have development. and NEW CONTENT that hasnt been added in a whole year
(For the pedantic arguers CONTENT in mmos means things to do i.e missions or zones)
Smack was talking about New Super Mario Bros
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
No.
He was talking about New Super Mario Bros. Wii.
:biggrin:
Away with you and your pedantic asinine levity \o/
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
You! Stop that! Shame on you. You know that's not how consoles work.
Indeed. Sequels are a console game's "new content."
Star Trek Online: Also known as Champions Online 2.
Neverwinter: Also known as Champions online 3.
Does this make me a retro gamer???
I'd rather get STO's level of lockbox suck if worthwhile updates come with it. -Buxom
Even if you somehow managed to play any of those on a console the answer would still be no. You'd be a wizard instead.
Wait... does this mean I can fly my superheroes around in these? No?
Then no.