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Hybrid Build Help - Pets

xaqchancexaqchance Posts: 52 Arc User
edited January 2013 in Builds and Roles
This is the first build I've posted to the forums, so I hope I'm doing it right. Also, it's the first build I've developed on my own. Also, I've been working on this toon for a long while and the powers I've posted are not in the order I aquired them, and I may have forgotten some advantages I've chosen.
I'm seeking help to round it out, since I'm sure some powers or points could be placed better elsewhere, as I've mentioned this is the first build I personally developed. I don't think I'm activating Overdrive, maybe I don't understand it's use, but I don't really have problems with energy anyway. I'm just not sure what last two powers to pick, I was thinking a couple of Sigils might help.
With this build I'm able to tank a little bit, its pretty survivable if I manage to gain aggro and an alert boss comes within range of Devour Essence.
I would like to stay in theme, which is a child born of a witch mother and werewolf father. Hence the animal summons.

PowerHouse (Link to this build)

Name: Salem Arcane

Archetype: Freeform

Super Stats:
Level 6: Intelligence (Primary)
Level 10: Endurance (Secondary)
Level 15: Recovery (Secondary)

Talents:
Level 1: The Impulse
Level 6: Daredevil
Level 9: Investigator
Level 12: Negotiator
Level 15: Academics
Level 18: Amazing Stamina
Level 21: Wordly

Powers:
Level 1: Infernal Bolts
Level 1: Infernal Blast (Rank 2)
Level 6: Condemn (Rank 2, Redemption Denied)
Level 8: Devour Essence
Level 11: Aspect of the Infernal
Level 14: Shadow Shroud (Rank 2, Rank 3)
Level 17: Command Animals (Rank 2, Rank 3)
Level 20: Ritual of Primal Summoning (Rank 2, Unbound Ritual)
Level 23: Arctic Beast (Rank 2, Rank 3)
Level 26: Summon Shadows (Devouring Darkness)
Level 29: Aura of Primal Majesty (Rank 2, Rank 3)
Level 32: Circle of Primal Dominion (Rank 2, Rank 3)
Level 35: Overdrive
Level 38:

Travel Powers:
Level 6: Scarab Flight
Level 35: Mach Speed

Specializations:
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Durable (2/3)
Commander: Savage (3/3)
Guardian: Make It Count (3/3)
Guardian: Ruthless (2/2)
Guardian: The Best Defense (3/3)

Thanks for any help the vets might be able to offer!
-
In game @Ruesteur
[SIGPIC][/SIGPIC]
Post edited by xaqchance on

Comments

  • falchoinfalchoin Posts: 383 Arc User
    edited December 2012
    Give this build a look over. You didn't list anything besides the pet summons as necessary so I trimmed a few things.

    http://powerhouse.nullware.com/powerhouse.html?v=5&n=Salem%20Arcane&d=1423SGHMTU4d053Q000Q705QB00M503QH00MC05PE03QI035E03KF05K401MB00J503AI000CIC3TLG2MGB

    Note you'll probably have to use Defile to maintain Concentration stacks occasionally since Condemn has a low chance of applying poison. If you don't need the fiery effect from Aspect of the Infernal it may be better to use the Concentration toggle instead.
    [SIGPIC][/SIGPIC]
  • xaqchancexaqchance Posts: 52 Arc User
    edited January 2013
    That looks really good! The changes are pretty subtle, but I knew my Super Stats could have been better chosen. The powers you picked stay in line well enough also. I appreciate your time, thanks for getting back to me so quickly! =0)
    Oh, and yeah, I wasn't sure which toggle would better suit the build, so if Concentration works better, I've got no problem using it.
    -
    In game @Ruesteur
    [SIGPIC][/SIGPIC]
  • falchoinfalchoin Posts: 383 Arc User
    edited January 2013
    Both toggles will work. Concentration will require to you at least half charge or maintain powers to get a stack of the Concentration buff whereas Infernal Aspect requires targets to be afflicted with poison. The debuff from Defile is considered a poison and would allow you to rapidly gain Concentration stacks. Pick whichever fits your playstyle best.
    [SIGPIC][/SIGPIC]
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