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Okay, this is probably a craptastic build but:

hyperstrikecohhyperstrikecoh Posts: 472 Arc User
edited December 2012 in Builds and Roles
Looking for just straight up survivability. If it takes a while to beat an enemy down solo, c'est la vie.



PowerHouse (Link to this build)

Name:

Archetype: Freeform

Super Stats:
Level 6: Constitution (Primary)
Level 10: Strength (Secondary)
Level 15: Dexterity (Secondary)

Talents:
Level 1: The Impulse
Level 6: Energetic
Level 9: Indomitable
Level 12: Brilliant
Level 15: Tireless
Level 18: Investigator
Level 21: Wordly

Powers:
Level 1: Clobber (Rank 2, Rank 3)
Level 1: Beatdown
Level 6: Unstoppable
Level 8: Vengeance (Rank 2, Rank 3)
Level 11: Demolish (Rank 2, Rank 3)
Level 14: Mighty Leap
Level 17: Havoc Stomp (Rank 2, Rank 3)
Level 20: Enrage
Level 23: Defensive Combo (Rank 2, Rank 3)
Level 26: Shockwave (Rank 2, Rank 3)
Level 29: Unleashed Rage (Rank 2, Rank 3)
Level 32: Retaliation
Level 35: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 38: Masterful Dodge (Rank 2, Rank 3)

Travel Powers:
Level 6: Flight
Level 35: Superspeed

Specializations:
Constitution: Unyielding (2/2)
Constitution: Fuel My Fire (2/3)
Constitution: Resilient (2/2)
Constitution: Quick Healing (2/3)
Constitution: Armored (2/2)
Warden: Fortified Gear (2/3)
Warden: Slaughter (2/3)
Warden: Ruthless (2/2)
Warden: Reactive Strikes (1/2)
Warden: The Best Defense (3/3)
Protector: Fortified Gear (3/3)
Protector: Beacon of Hope (1/3)
Protector: Unrelenting (1/2)
Protector: Bulwark (2/2)
Protector: Defensive Expertise (2/3)
Protector: Resolute (1/3)
Mastery: Constitution Mastery (1/1)



Have something similar to this on two separate characters. One is my port from CoH and he's kinda squishy because I went after ONLY his super-stats mostly. It's straight up melee and all Might at the moment.

The second is a bit more survivable (but lower level still so I'm not TOTALLY sure on that). It's a combo of Might and Celestial (pretty much the way this one is). Finding that, while not a flat out Mob-killer, Vengeance is REALLY nice for softening up mobs before or while I'm jumping into them. And it doesn't have the nasty KB of a fully charged Havoc Stomp.

Any and all critiques and rebuilds are most welcome.
Post edited by hyperstrikecoh on

Comments

  • ayonachanayonachan Posts: 557 Arc User
    edited December 2012
    Few things
    Clobber - I wouldn't rank this up to rank 3...I mean, yes you get more energy but you really shouldn't have any need to...Just let rank 1 do the work and invest your points into something else.
    Beatdown - I take it you obtained this for theme?
    Unstoppable - Rank 1...Mmmk...
    Demolish - No Below the Belt? Not exactly 'needed' but it would provide a nice boost to your other crushing damage attacks...
    Shockwave - It isn't boosted by Unstoppable's damage bonus
    Bountiful Chi Resurgence - Rank 3? even if you don't have 'great' dodge Resurgent Reiki would still be a better choice than rank 3...except if you really hate your rng.
    Masterful Dodge - Rank 3 looks nice and shiny but in reality you would be better off with rank 1 and investing your advantage points into something else...The dodge chance it provides at rank 1 and rank 3 are both the same and the avoidance it grants isn't as glamorous as it sounds...Hell having the base avoidance and using rank 3 masterful dodge would only make 60.1% and rank 1 makes 52.9%

    Edit: OH and there are a few iffy things about your spec tree choices but I'll let you play around with those for a bit.

    Here I tried my best to keep most of your original powers...but I took a few out and added some 'useful' ones...honestly I just put certain pvp-quality advantages on some of them. I don't know what you want to do with your character so my help ends here. Good luck and don't follow my advice! Just learn from it!

    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Strength (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Dexterity (Secondary)

    Talents:
    Level 1:
    Level 6:
    Level 9:
    Level 12:
    Level 15:
    Level 18:
    Level 21:

    Powers:
    Level 1: Clobber
    Level 1: Unstoppable (Rank 2, Rank 3)
    Level 6: Mighty Leap (Bull Rush, Nailed to the Ground)
    Level 8: Vengeance (Redemption Denied)
    Level 11: Defensive Combo (Surge of Strength, Crippling Challenge)
    Level 14: Enrage (Endorphin Rush)
    Level 17: Havoc Stomp (Rank 2)
    Level 20: Aggressor
    Level 23: Haymaker (Rank 2, Nullifying Punch)
    Level 26: Resurgence (Rank 2, Evanescent Emergence)
    Level 29: Unleashed Rage (Rank 2, Rank 3)
    Level 32: Retaliation
    Level 35: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 38: Masterful Dodge

    Travel Powers:
    Level 6: Flight
    Level 35: Superspeed

    Specializations:
    Strength: Swole (3/3)
    Strength: Physical Peak (2/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (3/3)
    Warden: Slaughter (2/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: Reactive Strikes (1/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Offensive Expertise (2/2)
    Mastery: Warden Mastery (1/1)
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