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What is the Arc Client?
Install Arc

2013 PC System Optimization

edited December 2012 in Suggestions Box
Unlike my previous attempt I am simply going to go based off game settings.

PrefEntry GfxSettings.Antialiasing
^-- We need more Antialasing options than just Multisample.
FXAA <-- Nvidia
SMAA(/MLAA) <-- GPU-neutral
SSAA <-- GPU neutral

PrefEntry GfxSettings.RenderThread
^-- This needs to be editable from 1 to 64. To get any improvements you need to get off Visual Studio 2005 and jump to Visual Studio 2012.

PrefEntry GfxSettings.SSAO
^-- SSAO is nice but there is a lot better versions of it like:
HDAO <-- ATi
HBAO <-- Nvidia

PrefEntry GfxSettings.VideoMemoryMaxHMBs
^-- I notice this fluctuates between 0 and 8 does anyone know what this does?

PrefEntry SystemSpecs.cpuCacheSize 0
^--What cache is this and how is it measured? Maybe diverge into splitting it up into:
L1 Instruction(L1i)
L1 Data(L1d)
L2 Instruction/Data(L2)
L3 Instruction/Data(L3)
^--really only important if the engine actually reads cache size.

PrefEntry SystemSpecs.hasSSE 1
PrefEntry SystemSpecs.hasSSE2 1
^--remove SSE and add SSE4_1, SSE is depreciated in AMD64 OSes. SSE4.1 is the new SSE2 and SSE2 is the new SSE.

PrefEntry SystemSpecs.material_hardware_supported_features "SM20| SM20_PLUS| SM30| SM30_PLUS"
PrefEntry SystemSpecs.material_supported_features "SM20| SM20_PLUS| SM30| SM30_PLUS| SM30_HYPER"
^--can we get some Shader Model 4.0/5.0 up in this supported feature list....


PrefEntry SystemSpecs.RAMSpeedGBs 2.5598
^--This should be higher than 10.
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