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Quarry PVP build: Help me pick a spike and maintain.

theallmightytacotheallmightytaco Posts: 7 Arc User
edited December 2012 in Builds and Roles
(Warning, Wall of text and AOPM bashing ahead.)

Hey all, I personally hate AOPM and think it shows a real...Uncreativeness when it comes to builds that use it, So i whipped this build up and was having fun with it for awhile

http://powerhouse.nullware.com/powerhouse.html?v=5&n=&d=1143OMAbBOP477070007G007B006403J503AI00EI05PB00K80O880038009J030000000011Cd0CAT438W

"Why are the last two power slots empty?" you may be asking, Well, The main reason is, It originally used ebon ruin, Though i can't help but feel a little overpowered/uncreative when i use it, So i was wondering if there was a suitable replacement for a spike damage attack. Chest beam? Defile? Shoulder Launcher? Not sure. Can't afford a respec to test right now, though.



The second free slot is right now, Two gun mojo, I use it mainly to kite melee's orto harass low defense builds, But i don't really like it's range, and the damage seems like it could be better, even with quarry + concentration.

Plasma beam is for the occasional PVE mass murder or knocking stealths out of stealth if i can't see them. Not keen on replacing it unless it can be used out of combat (RP purposes.)

I have about 300intel, 90 ego, 310 con, and 186 STR (Knock resist) as my stats.
Post edited by theallmightytaco on

Comments

  • sinistro1978sinistro1978 Posts: 280 Arc User
    edited December 2012
    I would stick with physical, since you're going with Quarry. Also, knock resistance is nice, but you're better off switching Str for Dex. You'll get knocked around more, but you'll be hitting harder more often. Even with high Str knock resistance is pretty unpredictable. I wouldn't waste points in Str just for it, especially in a ranged build.
    [SIGPIC][/SIGPIC]
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