Somebody remarked in another thread that many of us have solo'd Andrithal and I am one of those many.... Just.
This is the build I used but it needs a bit more tweaking
PowerHouse (Link to this build)Name: OliviadreArchetype: FreeformSuper Stats:Level 6: Dexterity (Primary)Level 10: Constitution (Secondary)Level 15: Presence (Secondary)Talents:Level 1: The BladeLevel 6: AcrobatLevel 9: FinesseLevel 12: AccurateLevel 15: Shrug It OffLevel 18: Boundless ReservesLevel 21: Quick RecoveryPowers:Level 1: Rain of SteelLevel 1: Lightning Reflexes (Rank 2, Rank 3)Level 6: Form of the Tempest (Rank 2)Level 8: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)Level 11: Masterful Dodge (Rank 2)Level 14: Sword Cyclone (Rank 2, Rank 3, Challenging Strikes)Level 17: Resurgence (Rank 2)Level 20: Dragon's Claws (Rank 2, Rank 3)Level 23: Lightning Arc (Rank 2, Crippling Challenge)Level 26: Thunderbolt Lunge (Crippling Challenge)Level 29: UnbreakableLevel 32: Force Shield (Rank 2, Force Sheathe)Level 35: OverdriveLevel 38:Travel Powers:Level 6: Swinging (Flippin')Level 35: LightspeedSpecializations:Dexterity: Gear Utilization (3/3)Dexterity: Power Swell (2/2)Dexterity: Deadly Aim (3/3)Dexterity: Expose Weakness (2/2)Warden: Fortified Gear (3/3)Warden: Ruthless (2/2)Warden: Upper Hand (2/3)Warden: The Best Defense (3/3)Vindicator: Aggressive Stance (2/2)Vindicator: Merciless (3/3)Vindicator: The Rush of Battle (3/3)Vindicator: Modified Gear (2/2)Mastery: Dexterity Mastery (1/1)
Notice the spare power and the rather inappropriate Overdrive as energy mechanic (it only applies to Lightning Arc).
One thing that is interesting about a solo Andrithal build is that it needs good damage out put as well as resilience and striking a good balance is maybe not such a cake walk.
This is intended as a tank but I have sacrificed some survivability for more damage in several ways.
1. Lightning Reflexes is not the passive of choice (I believe) but it does enable me to use a Breastplate of Defence (best defence) rather than going for the standard Breastplate of Agility and Gamblers Gem.
2. I have not bothered with protector tree, instead going for an optimised DPS with special attention to defence/offence
3. Dex as primary enabling better Focus bonus and negating the need for Gamblers gem in my Heroic Gloves of Precision, instead I stack a green gem for more offence.
All told I have been able to stack (with r5 mods) 488.6 offence = 43% damage bonus and 286.9 defence = 68% I like to think of the defence as a second line after the dodge/avoidance which btw is not that good at 58.5% (not including Flippin) dodge and 79.8% Avoidance (not including flippin I believe).
The upshot is that the build can melt the enemies down at a fair old rate as well as survive reasonably well which is essential it seems in Andrithal.
I have tried Andrithal with other Defensive builds, one had great survivability (Defiance/Rage Str/Con/Pre poss Int) but not good enough attacks to destroy the enemies before being worn down. The other (Invuln + Dodge Dex/Str/Int) had good attacks and reasonable survivability but poor self healing and so could not hack it.
So this one made it by virtue of good self healing and being able to kill the enemies before dying.
I would be very interested in other peoples solo Andrith builds and whether they run into the same balance issues. Survival vs DPS.
I should add that I died 3 times doing it and one of them was fighting Vikorin - when I get really tense my hands shake! Try hitting the right keys with that little thing sometime.
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The one who can't shut up formerly known as 4rksakes
About the
@handle - it's a long story.
Profound quote.. "I'm not a complete idiot - several parts are missing."
Comments
http://powerhouse.nullware.com/powerhouse.html?v=5&n=&d=1623HGJ6OYZ6370N000N503N600J503J403QC03NA03QB00KF03DL00FE03EM03JB00N3010DnH3bKL0aGG
It's important to keep the ebon sigils up and enemies stunned as much as possible. Having crazy high PRE (Kali is at 506) helps a lot too.
Name: Block-Run Solo Lair Build
Archetype: Freeform
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Strength (Secondary)
Level 15: Recovery (Secondary)
Talents:
Level 1: The Fist
Level 6: Agile
Level 9: Mighty
Level 12: Tireless
Level 15: Martial Focus
Level 18: Impresario
Level 21: Relentless
Powers:
Level 1: Infernal Bolts
Level 1: Supernatural Power
Level 6: Devour Essence (Rank 2, Rank 3, Accelerated Metabolism)
Level 8: Form of the Tempest
Level 11: Evasive Maneuvers (Sleight of Mind)
Level 14: Bountiful Chi Resurgence (Resurgent Reiki)
Level 17: Masterful Dodge
Level 20: Invulnerability (Rank 2, Rank 3)
Level 23: Ebon Void (Rank 2, Rank 3, Voracious Darkness)
Level 26: Fire Snake (Rank 2)
Level 29: Circle of Primal Dominion (Rank 2, Rank 3)
Level 32: Epidemic
Level 35: Smoke Grenade (Rank 2, Rank 3)
Level 38: Shadow Form (Rank 2, Rank 3)
Travel Powers:
Level 6: Teleportation
Level 35: Acrobatics (Rank 2, Rank 3, Versatility)
Specializations:
Dexterity: Gear Utilization (3/3)
Dexterity: Brush It Off (2/2)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Brawler: No Escape (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (2/3)
Brawler: Flanking (3/3)
Mastery: Dexterity Mastery (1/1)
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This was awesome while it lasted
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Here's --> Gem Star <-- Though cookie. video at the bottom of first post, and stats on the 3rd post.
@Man.of.Light
Light Star Alliance (my toons with build guides & videos)
................................................
Nature Powerset
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@Man.of.Light
So there see!
It's not a cake walk for sure but like Jim Hacker in Yes Minister/Yes Prime Minister I must climb the greasy pole...
Suprised to see Dex/Str/Rec from titotito I was starting to think Con was essential but can see the appeal of not getting KB'd quite so much.
And a Support build make me feel inadequate why don't you Falchoin?
Ah yes and Gem Star - got something vaguely like this but will need a little adjustment and then we shall see.
3 x options each different to my own - very interesting. Thanx for input.
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The one who can't shut up formerly known as 4rksakes
About the @handle - it's a long story.
Profound quote.. "I'm not a complete idiot - several parts are missing."
Regarding speed running Andrith, as long as you take some sort travel power with a good in-combat speed it's not difficult to run through while blocking and healing as needed. Though sometimes you may get unlucky with the roots.
Name: Paragon
Archetype: Freeform
Super Stats:
Level 6: Intelligence (Primary)
Level 10: Constitution (Secondary)
Level 15: Ego (Secondary)
Talents:
Level 1: The Invincible
Level 6: Brilliant
Level 9: Enduring
Level 12: Indomitable
Level 15: Academics
Level 18: Healthy Mind
Level 21: Ascetic
Powers:
Level 1: Radiance
Level 1: Conviction (Rank 2, Rank 3)
Level 6: Unleashed Rage (Rank 2, Rank 3)
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Molecular Self-Assembly
Level 14: Enrage
Level 17: Masterful Dodge (Unfettered Strikes)
Level 20: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 23: Ego Surge (Rank 2, Nimble Mind)
Level 26: Nanobot Swarm (Rank 2, Rank 3)
Level 29: Aggressor (Rank 2, Rank 3)
Level 32: Rebirth
Level 35: Ego Storm (Malevolent Manifestation)
Level 38: Sparkstorm (Electric Personality)
Travel Powers:
Level 6: Jet Pack (Rank 2, Rank 3)
Level 35: Teleportation
Specializations:
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Revitalize (3/3)
Intelligence: Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Mastery: Intelligence Mastery (1/1)
HAHA! I spent 12hours making a Manipulator/Revitaliize build for my main yesterday... I should had waited for your post because the bones of the build looks the same. Except for the manipulator Mezzer thing hehe. I just solo-ed Elite Andrith with it, here it is:
PowerHouse (Link to this build)
Name: Manipulator/DPS build
Archetype: Freeform
Super Stats:
Level 6: Intelligence (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Savage
Level 6: Brilliant
Level 9: Agile
Level 12: Enduring
Level 15: Coordinated
Level 18: Healthy Mind
Level 21: Acrobat
Powers:
Level 1: Radiance
Level 1: Conviction (Rank 2, Rank 3)
Level 6: Implosion Engine
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Molecular Self-Assembly
Level 14: Bountiful Chi Resurgence (Resurgent Reiki)
Level 17: Masterful Dodge
Level 20: Manipulator
Level 23: Thunderclap (Rank 2, Rank 3)
Level 26: Fire Snake (Rank 2, Rank 3)
Level 29: Strafing Run (Rank 2, Rank 3)
Level 32: Gas Pellets (Rank 2, Oversized Pellet Bag)
Level 35: Ego Surge (Rank 2, Nimble Mind)
Level 38: Circle of Primal Dominion (Rank 2, Rank 3)
Travel Powers:
Level 6: Teleportation
Level 35: Displacement Acrobatics (Rank 2, Rank 3)
Specializations:
Intelligence: Enlightened (2/3)
Intelligence: Battle of Wits (3/3)
Intelligence: Revitalize (3/3)
Intelligence: Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Intelligence Mastery (1/1)
You can just walk/run to bosses without getting hurt at all or stun mobs for 8 secs and leave them standing there hehe... its a super fun build.
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This was awesome while it lasted
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So I conclude on the first that Enrage is strictly to feed your Unleashed Rage, with low(er?) Str making no diff to the stacking damage to UR from Enrage. Revitalise is a big deal (I think) for both enabling rapid use of "Ultimate" attacks.
On the second Thunderclap and Implosion Engine seem like good ways to stack Manipulator but I don't know beans about Gas pellets or Strafing run (not up on the wiki yet!)
Thanks for yet more alternatives..
Now clear off you two my brain hurts!
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The one who can't shut up formerly known as 4rksakes
About the @handle - it's a long story.
Profound quote.. "I'm not a complete idiot - several parts are missing."
My build has the same concept as wesleytansg's, Revitalise will lower all cooldowns so you can attack more and survive better with almost perma Masterful Dodge. Implosion is a filler and utility, gather all the mobs then Thunder Clap for 8sec stun(can't be reduced by damage). All the other attacks are there for awesome DPS and because they're clickies so you can go back to Revitalize and keep lowering cooldowns. Fire Snake will debuff elemental damage so Gas Pellets and Strafing Run do more damage. I can stack 2-3 Fire Snakes/Gass Pellets for awesome Crit Dots. Most people say that manipulator is bad, they're wrong hehe. You just need the right synergies... stuns are awesome.
[SIGPIC][/SIGPIC]
This was awesome while it lasted
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Basically, I use pillar of poz to stack enrage. Subsequently, howl maintains the 8 stacks. However, with imbue nerf, unleashed rage willl hit for much probably about 6k.
Crit gear becomes important now. I am using 3 pieces of legion pri gears (crit, avoidance and cooldown) and also 2 vigilante sec gears (crit, defense) and hospitable eyepiece (best cooldown with intel for secondary).
To add to that I use 3 nueralelectric generators (devices) to supplement damage.
I only use click-activated attacks because they will not interfere with my constant Radiance on self to proc revitalise.
Ah of course of course (goes away to head desk).
Thnx for the details both of you.
[SIGPIC][/SIGPIC]
The one who can't shut up formerly known as 4rksakes
About the @handle - it's a long story.
Profound quote.. "I'm not a complete idiot - several parts are missing."
What's the point of having Strength Superstat on this build?
Probably for the extra knock resistance and a melee damage buff for Devour Essence. With stable energy management and enough health to survive the lair, I imagine the other superstat options were less attractive.
Happy birthday, thread. You're eight months old.
You aren't kidding. .O.
I just ran it with an un-optimised Assault rifle theme build with Quarry. A "good" Quarry build would really tear him up. To think I was hesitant to try this! x3
His second phase has been a pain for me until now. I think I've got it figured out. If I use the non stair part at the base, I'm much more successful. It amazed me how easy the third phase seemed after struggling with the second one.
I might be able to come up with a good "Lazy Newb" build for doing this.
You can avoid the golem knock-spam if you know where to stand. Fight him from the top of the steps, to prevent him from using his knock-to pull. After his disable attack, he uses a different type of knock in each "phase" - but you dodge them the same way.
Whenever you get disabled, immediately shuffle down the stairs. In phases 1 and 2, wait on the platform directly in front of the stairs.
In phase 3 (when the platform is totally destroyed), wait at the bottom of the stairs right above the lava. If you're taking lava damage, you've gone too far. If Vikorin knocks you, you haven't gone far enough. It takes a little practice to get the right distance.
I don't know if I've said this before, but it seems like Warlord is a development of Vikorin, where boss mechanics are concerned. Warlord also involves a lot of area denial, TP removal, and knocks.
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
I'm not fortunite enough to have a team and how the hell do you get 600+ Str? I can barely get anything over 300. x.-.x
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
This is the build I used to solo Vikorin:
http://powerhouse.nullware.com/powerhouse.html?v=5&n&d=1234gGHTMKP6393P000P103P800I900Q30KK704DK043E03IK039F00J503MB03000000003UbJ3bhs2LvS
For gear, I've got:
-Heroic Gloves of Precision w/ Gambler's Lucky Gem and Dex x2
-Heroic Breastplate of Agility w/ Gambler's Lucky Gem and Con x2
-Heroic Helmet of Efficiency w/ Gambler's Lucky Gem, Int and Rec
-Acrobatic Belt (Con/Dex)
-Brilliant Bracers (Con/Int)
-Friendly Eyepiece (Con/Max HP)
All equipment is level 40, all mods are Rank 5, except the GLG in the Helm; that's rank 4.
I run in Hybrid mode. The gain in survivability in Tank mode is NOT enough to offset the loss of damage.
Pretty basic gear, no devices. Everything is easy enough for anyone to obtain.
@flamingbunnyman in game. Formerly @Roderick in City of Heroes.
Name: Lyumix
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: Superhuman
Level 6: Enduring/color]
Level 9: Physical Conditioning
Level 12: Acrobat
Level 15: Ascetic
Level 18: Healthy Mind
Level 21: Quick Recovery
Powers:
Level 1: Force Bolts
Level 1: Unleashed Rage (Rank 2, Rank 3)
Level 6: Protection Field (Rank 2, Rank 3)
Level 8: Aura of Primal Majesty (Rank 2, Rank 3)
Level 11: Conviction (Rank 2, Rank 3)
Level 14: Ego Surge (Rank 2, Nimble Mind)
Level 17: Masterful Dodge
Level 20: Mindful Reinforcement (Rank 2, Rank 3)
Level 23: Force Cascade (Rank 2, Rank 3)
Level 26: Lightning Arc (Rank 2, Rank 3)
Level 29: Enrage (Endorphin Rush)
Level 32: Molecular Self-Assembly
Level 35: Resurgence
Level 38: Imbue (Rank 2)
Travel Powers:
Level 6: Teleportation
Level 35: Swinging
Specializations:
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (1/3)
Mastery: Strength Mastery (1/1)
Try this, it's pretty easy...secondaries for str and hospitable eyepiece. All con mods in primaries. Heroic gloves of precision with a Gambler's lucky gem in primary offense, heroic bp of agility + another gambler's in primary defense and a helmet of utility or of speed with an impact prism.
Run in support role, if you want to use hybrid, swap the bubbles for palliate and bionic shielding and imbue for ascension. When you get some globals from farming, get a few ice grenades and neuroelectric pulse generators. Then u will be able to solo gravi =-0
Other than that, heal + 1 damaging power = success. I've solo'd the whole place on elite with an offensive passive in a damage dealer role.
Champions Online: Be the hero you wish you could be in a better game.
But seriously do put up these offensive passive build(s).
For my own part
[IMG][/img]
Can't remember the exact build, I think it was something like..
Dex + Wardinator w Deadly Aim rather than dodge stuff.
BCR + RR is in there and apparently Ego Blade Breach rather than Ego Blade Annhialation
So something like this...
Download this Build here.
anon: Level 40 Champion
Superstats: Dex Con Ego
Powers:
Level 1: Ego Blade -- Incisive Wit, Leeching Strikes
Level 1: Ego Blade Frenzy -- Rank 3, Rank 2
Level 6: Ego Blade Dash
Level 6: Flight
Level 8: Invulnerability -- Rank 3, Rank 2
Level 11: Telekinetic Assault -- Rank 2, Explosive Potential
Level 14: Form of the Tempest -- Rank 2
Level 17: Bountiful Chi Resurgence -- Rank 2, Resurgent Reiki
Level 20: Ego Reverberation
Level 23: Palliate -- Rank 2
Level 26: Parry -- The Elusive Monk
Level 29: Masterful Dodge
Level 32: Ego Blade Breach -- Rank 2, Rank 3
Level 35: Telekinetic Eruption -- Rank 2
Level 35: Swinging -- Flippin'
Yeah smooch put up or shut up...... Actually just the latter is OK!
[SIGPIC][/SIGPIC]
The one who can't shut up formerly known as 4rksakes
About the @handle - it's a long story.
Profound quote.. "I'm not a complete idiot - several parts are missing."
Not sure about this elite mode on it, but I'd give a shot to try a worth.
Dex/Con/Int
+ some Rec from talents and secondary gear
Dex/Guardian/Vindicator - Focused on critical hits and Offense/Defense boosts
Steady Shot
Assault Rifle + Mow 'em Down
Submachinegun Burst
Frag Grenade - unranked
Killer Instinct
Quarry
Concentration
Energy Shield
Evasive Manuevers
Bountiful Chi Resurgence + Resurgent Reiki
Masterful Dodge
Resurgence
Rebirth
Resurrection Serum
Acrobatics + Versatility
Jet Pack
Mods are R4 and R5, With Gambler's Lucky Gems in the Core Slots.
It's not bad, but it's nothing special either. The stuff in grey wasn't relevant to this situation. Also, Rebirth isn't always a better choice than Recovering normally, if you happen to screw up.
For ATs, the Marksman might be good, with some Con instead of Ego. Some consumable heals and damage mitigation would probably be the minimum for devices.
Way of the Warrior
Conviction
BCR
Resurgence
Masterful Dodge
Str Dex/Con
add melee form and attacks as desired.
It's a lot more fun in a dps role, since you actually might have to pay attention instead of just face-rolling the whole thing.
Champions Online: Be the hero you wish you could be in a better game.