test content
What is the Arc Client?
Install Arc

FC.31.20121030.1 PTS Update

nisdiddumsnisdiddums Posts: 91 Arc User
edited November 2012 in PTS - The Archive
PTS update FC.31.20121030.1
This build is scheduled to hit PTS by 5:30pm PST on 10/31/12


Greetings!

We just made a quick update to PTS to address a few issues with vehicle models not displaying properly, and an improved vehicle mod UI.

Please format any bugs you find in the following format:
Bug
Where it happens
What happens


UI:
-New vehicle customization UI window. By Ctrl + Rght clicking on your vehicle icon, you will bring up a vehicle customization window that allows players to equip mods and weapon systems.


vehicles:
-Healing Drone summon power is now cheaper to cast/use
-Fixed bug where vehicle would disappear when used in conjunction with certain female costume pieces
-Addressed instances in which hit reacts and emotes would break bike riding pose

Vehicle tutorial:
-Max Plank is waiting for players in Ren Center to 'leanr'em' how to acquire vehicles, and how to work their weapons and mods.

Known Issues:
-Tutorial is still a work-in-progress
-In vehicle customization UI, double-clicking a mod will overwrite an existing/slotted mod even if all slots are filled.
Post edited by nisdiddums on

Comments

  • fudgemonstafudgemonsta Posts: 1,591 Arc User
    edited October 2012
    How to acquire vehicles?

    Hmm...Wonder what it will be. System similar to the Nemesis system? Or just 'Go to the Z store and buy it'.
    @HangingDeath

    Deliciously nutritious!
  • theravenforcetheravenforce Posts: 7,148 Arc User
    edited October 2012
    How to acquire vehicles?

    Hmm...Wonder what it will be. System similar to the Nemesis system? Or just 'Go to the Z store and buy it'.

    Could be a unique event/chain of missions involving *something/one* In which you gather desired mods and weapons for your vehicle.

    You'd have to make your way to Harmon Labs ofc :tongue:
  • mijjesticmijjestic Posts: 481 Arc User
    edited October 2012
    It's as easy as finding a special 'Vehicle Miracle Box' and unlocking it with a key purchased from the Z-Store!
  • xaogarrentxaogarrent Posts: 632 Arc User
    edited October 2012
    nisdiddums wrote: »
    -Addressed instances in which hit reacts and emotes would break bike riding pose

    Can we try and have this fix applied to Acro, Superspeed and all their variants? They have the same issue where hit reacts and I think power animations break the special travel power animation, and your character defaults to the regular running animation. Also happens to Flight very, very rarely.

    As much as a Benny Hill/Yakety Sax travel power would be amusing, that's not the one I chose. :|

    ...I just recently realized something really disturbing. We're all eating Sodapop3's "humble pie."
  • guardiannexusguardiannexus Posts: 142 Arc User
    edited October 2012
    F___ no.

    Let me get one by mission chain reward.

    NO Q store

    No token grind.

    Just nice and easy mission reward.

    Add it to the new unity sky mission rewards and let us choose which one we want.
  • somebobsomebob Posts: 980 Arc User
    edited October 2012
    BUG: The Grav Bike Widow's engine flames are wrong. It's using the same exhaust as the Grav Bike Hawk (which is an X shape) instead of the Widow (which is a cross shape).

    BUG: Due to the VERY long-standing bug of 'all cylinder attacks hit your target and any objects to the right in like a 90 degree angle', the Railgun power is all but worthless as it has no target cap. Yeah, you just did 10k damage, but it was divided into your target, his two buddies, and 15 chairs WAY to the right.

    BUG: The Hover Tank Avalanche has no texture when used on a female character. Did not test male characters.

    BUG: Players who have lots of costume slots aren't allowed access to them all while on PTS. For me it's anything past slot 22. Might be a PTS thing as there's (still) no Z-Store access.

    FYI: Currently you can buy the Hawkwing and two 'lower tier' (not all available slots) tanks for 70 Drifter Salvage (or $25 using the average salvage dropped of 2.8 based on 1000 samples over on the boards), or a 'full featured' (all available based on the versions the testing guy in front of the MC Powerhouse sells) one for 200 Salvage (or $72).

    (average worked from here - http://co-forum.perfectworld.com/showthread.php?t=189151 - it's apparently 2.78 salvage per lockbox)

    For the love of all that's holy, I hope you can buy these straight off (and the FULL ones, too) via the Z-Store.
    Owner and Lead Moderator for the Primus Database. Post your Hero today!
    Razira's Primus Database Page
    Get the Forums Enhancement Extension!
  • gaelyn1gaelyn1 Posts: 193 Arc User
    edited October 2012
    Max planks says :

    - Modules in pve missions (alerts as carrier defense) + calatysts as now to up them
    - Weapon mods (not upgradable) in Qstore and drifter salvage
    - Future vehicles in Zstore and ...tada... lockboxes ! yihaaaa !
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited November 2012
    muahahahahahhaa...

    :frown:
    CHAMPIONS ONLINE:Join Date: Apr 2008
    And playing by myself since Aug 2009
    Godtier: Lifetime Subscriber
    tumblr_n7qtltG3Dv1rv1ckao1_500.gif
    Get the Forums Enhancement Extension!
  • drreverenddrreverend Posts: 534 Arc User
    edited November 2012
    If you're going to charge for these things, don't make it $15 so one character can use them. Make it a global unlock, like the Hideouts. $15 so a single character can use a bike is excessive.
  • theravenforcetheravenforce Posts: 7,148 Arc User
    edited November 2012
    MAINTENANCE.

    WAT R U DOIN

    MAINTENANCE

    STAPH.


    ^ With regards to being locked out of PTS T_T
  • sakuratamakisakuratamaki Posts: 59 Arc User
    edited November 2012
    MAINTENANCE.

    WAT R U DOIN

    MAINTENANCE

    STAPH.


    ^ With regards to being locked out of PTS T_T
    I got locked out in maintenace after i was on the EU proxy, after not using any i got in PTS pretty easily.
  • manwholaughsmanwholaughs Posts: 116 Arc User
    edited November 2012
    Here is a question for you Nisdiddums, are we or are we not going to get the option to customize the color of the vehicles as we do costume pieces, if no then please state so so I know there is nothing for me personally to look forward to in Champions Online from here on end.
  • quasimojo1quasimojo1 Posts: 642 Arc User
    edited November 2012
    I checked out the new vehicles for a few minutes and it was pretty neat, better than I expected. I still would like to see more attention on content, but I can see how the vehicles will help generate some revenue and allow Cryptic to perhaps reuse functionality from STO.

    So, my takeaway is that I am looking forward to the vehicles a little more than I was before, but I still hope once they are out the door that the focus can return more to high-level content/end-game.
    LTS since 2009. Author of ACT parser module for CO. Founder of Rampagers. Resident curmudgeon.

    "Without data, you're just another person with an opinion." -- W. Edwards Deming
  • somebobsomebob Posts: 980 Arc User
    edited November 2012
    drreverend wrote: »
    If you're going to charge for these things, don't make it $15 so one character can use them. Make it a global unlock, like the Hideouts. $15 so a single character can use a bike is excessive.

    The vehicles that the Debugger sells are listed as Bind on Account, so you can pass them around via the hideout bank at least. But yes, I see what you're saying - you want them to be unlocks you can get one on each alt like say, the hoverboots.
    Owner and Lead Moderator for the Primus Database. Post your Hero today!
    Razira's Primus Database Page
    Get the Forums Enhancement Extension!
  • gaelyn1gaelyn1 Posts: 193 Arc User
    edited November 2012
    quasimojo1 wrote: »
    I checked out the new vehicles for a few minutes and it was pretty neat, better than I expected. I still would like to see more attention on content, but I can see how the vehicles will help generate some revenue and allow Cryptic to perhaps reuse functionality from STO.

    If the vehicules don't kill the game as we know it. With less players, more sold items in store won't be a progress.
    Wait to see a few months after they have released them. (my fear is to see "Vehicules op online")
  • theravenforcetheravenforce Posts: 7,148 Arc User
    edited November 2012
    I was too wrapped up waffling about telepathy and Widow Design for Grav Bike, that I forgot to ask Crush what was being added :o
  • crypticbuxomcrypticbuxom Posts: 4,629 Arc User
    edited November 2012
    xaogarrent wrote: »
    Can we try and have this fix applied to Acro, Superspeed and all their variants? They have the same issue where hit reacts and I think power animations break the special travel power animation, and your character defaults to the regular running animation. Also happens to Flight very, very rarely.

    As much as a Benny Hill/Yakety Sax travel power would be amusing, that's not the one I chose. :|

    These animations are broken in general, especially on the females. Walking with macro and then strafing making them slow-mo jog.

    Also holding any weapons with Athletics doesn't get overwriting animation like Acrobatics UNLESS strafing. Its opposite of the female animation problem.
Sign In or Register to comment.