hello, i like might builds, but every build i made was quite - not survivable :P it was not super bad in pvp but in PVE it realy was very weak
now i want to make a build that is very, very survivable at first and damage at second - is this good ? i think that will make me killing slower but it is worth because i will survive - am I right ?
this is my concept (not tested yet):
PowerHouse (Link to this build)Name:Archetype: FreeformSuper Stats:Level 6: Constitution (Primary)Level 10: Strength (Secondary)Level 15: Intelligence (Secondary)Talents:Level 1: SuperhumanLevel 6: MightyLevel 9: EnduringLevel 12: BrilliantLevel 15: Body and MindLevel 18: Healthy MindLevel 21: Physical ConditioningPowers:Level 1: ClobberLevel 1: Mighty Leap (Crippling Challenge, Nailed to the Ground)Level 6: Roomsweeper (Rank 2, Rank 3)Level 8: Ice ShieldLevel 11: Bionic Shielding (Rank 2)Level 14: Invulnerability (Rank 2, Rank 3)Level 17: Conviction (Rank 2)Level 20: Resurgence (Rank 2)Level 23: Devour Essence (Rank 2, Phlebotomist)Level 26: Haymaker (Rank 2, Nullifying Punch)Level 29: Compassion (Rank 2)Level 32: Masterful Dodge (Rank 2)Level 35: Mindful Reinforcement (Rank 2, Rank 3)Level 38: Molecular Self-AssemblyTravel Powers:Level 6: FlightLevel 35: AthleticsSpecializations:
I decided to try devour essence because it is melee damage (so i think it scales with STR) and it heals me mean time - as i Was playing another build this was the best survivable attack so i think this build has a lot of self healing, roomsweaper as AOE and haymaker for bosses or pvp. I am not sure if compassion will work with this healings this build have ? i decided to change revocery into INT
what do you think about this build ? thank you for all your answers!
Comments
with only 1 crippling challenge with a cooldown
and no challenging strikes.
why not use defensive combo with crip challenge (its one of the best tanking powers in the game, with devour essence and infernal blast.
but you need the crippling challenge advantage
a good tank holds agro and survives
not just survives
read this Guide to Threat Management and Aggro Control
if you really want to make a healing tank do
you will be able to heal everyone and hold agro
like this guy-
Karma Chameleon - build
please tell me - is it possible for tank to be not very good but good in pvp, duels etc ?
PowerHouse (Link to this build)
Name:
Archetype: Freeform
Super Stats:
Level 6: Constitution (Primary)
Level 10: Intelligence (Secondary)
Level 15: Recovery (Secondary)
Talents:
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:
Powers:
Level 1: Clobber
Level 1: Mighty Leap (Crippling Challenge, Nailed to the Ground)
Level 6: Roomsweeper (Rank 2, Challenging Strikes)
Level 8: Devour Essence (Rank 2, Crippling Challenge)
Level 11: Invulnerability (Rank 2, Rank 3)
Level 14: Molecular Self-Assembly
Level 17: Conviction (Rank 2)
Level 20: Parry (Rank 2, The Elusive Monk)
Level 23: Masterful Dodge
Level 26: Haymaker (Rank 2, Nullifying Punch)
Level 29: Mindful Reinforcement (Rank 2)
Level 32: Resurgence
Level 35: Unbreakable
Level 38:
i took into account the advices, is it better now ? focused on holding aggro and survivability,
i dont have any idea for the last power, maybe some offensive ?
while leveling you might want to replace the knock-backs with knock ups so people dont hate you in alerts where the boss knocks.
knock up do you suggest ?
thank you very much
1. con, str, int
2. con, int, pre
3. con, int, rec
?
1. more damage from attacks and lower cost price,
2. lower cost price, and better healing
3. lower cost price and higher equilibrium
Devour Essence is the only power that needs Crippling Challenge. Having it on both Mighty Leap and DE is wasteful...because it isn't going to stack and it costs a whopping 3 points.
Taking Dex, with the Adrenaline spec (Heal on Crit), with Devour Essence will make it where you rarely have to block anything. You still want to block some key powers from bosses, but this makes it much more managable.
Taking Dex also gives you access to Form of the Tempest for a nice damage boost as well as relieving you of any energy issues.
Rec lets you take advantage of either Supernatural Power or Overdrive as your energy unlock, since both work well with Devour Essence.
Now, as tanks suck at damage dealing in general, I think the Dex/DE tank is closest thing you can get to decent damage, healing, AND tanking anything the game can throw at you all on 1 toon.
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