So I'm trying to build a tank to play along with my friend's melee dps character. They're themed characters based off of the horsemen of the apocalypse, and this one is supposed to represent Pestilence (I would take the actual Pestilence power but I don't know how long two people running around with offensive passives would last.) I still haven't gotten a character past the teens yet, so I'm not really sure how build options work out at the high end, and have no experience tanking. Hope you guys can tell me if this will be able to survive and keep aggro at all. Hopefully it will be able to put out some actual damage as well.
PowerHouse (Link to this build)Name:Archetype: FreeformSuper Stats:Level 6: Dexterity (Primary)Level 10: Recovery (Secondary)Level 15: Constitution (Secondary)Talents:Level 1: The MasterLevel 6: ImpresarioLevel 9: AcrobatLevel 12: Quick RecoveryLevel 15: Shrug It OffLevel 18: FinesseLevel 21: Lasting ImpressionPowers:Level 1: Infernal BoltsLevel 1: Devour Essence (Rank 2, Crippling Challenge)Level 6: Supernatural PowerLevel 8: Regeneration (Rank 2, Rank 3)Level 11: Epidemic (Rank 2, Rank 3)Level 14: Form of the Tempest (Gifts of the Storm)Level 17: Resurgence (Evanescent Emergence)Level 20: Vicious Cyclone (Rank 2, Vortex Technique, Challenging Strikes)Level 23: Masterful DodgeLevel 26: Bountiful Chi Resurgence (Resurgent Reiki)Level 29: Void Shift (Nailed to the Ground)Level 32: Ebon Void (Voracious Darkness)Level 35: Rebirth (Grave Consequences)Level 38: Shadow Shroud (Terrifying Visage)Travel Powers:Level 6: Acrobatics (Rank 2, Rank 3, Versatility)Level 35:Specializations:Dexterity: Gear Utilization (3/3)Dexterity: Brush It Off (2/2)Dexterity: Evasion (2/2)Dexterity: Quick Reflexes (3/3)Protector: Fortified Gear (3/3)Protector: Beacon of Hope (2/3)Protector: Bulwark (2/2)Protector: Defensive Expertise (3/3)Sentry: Fortified Gear (3/3)Sentry: Sentry Aura (3/3)Sentry: Fortify (2/2)Sentry: Reinforce (2/2)
Comments
Charge in, Thunderclap (with challenging strikes), then start the DE maintain. On henchmen and some higher villains, this will interrupt alphas, put CS on the group, and even give you room for your Epidemic AoE if you don't need to jump right into DE.
I would drop the self-res for Conviction...and even that is probably overkill. I would also put the adv points from Gifts of the Storm into something else, I never found that adv to be worth the cost.
But for the record also, 2 players both running offensive toons will kill things so fast that your survivability issues become insignificant.
Remember: Half the people you know are below average...
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Handle @brayv
Pestilence, Ice and Fire Form are all nice for offensive Infernal.
It scales with the Damage that DE does, so with your Superstats and your Crit Rate.
Also you should pick maybe Defile for the debuff that also increases your DE Damage