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Nighthawk + Destroids aren't working together.

bobgreenwadebobgreenwade Posts: 186 Arc User
edited September 2012 in Suggestions Box
It's a little awkward to go around Millennium City and see "Nighthawk's" goons and Dr. Destroyer's Destroid invaders all standing at the exact same locations. Unless one event or the other is going away soon, you might consider moving the Destroid groups at least a couple dozen feet from where they are now.
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Post edited by bobgreenwade on

Comments

  • lotar295lotar295 Posts: 903 Arc User
    edited September 2012
    Yeah,it makes it really hard for lowbies also,I'd vote for the nighthawk stuff to be moved to a different location
  • crypticbuxomcrypticbuxom Posts: 4,630 Arc User
    edited September 2012
    You'd think the Nighthawk stuff would have been removed already, save for the inside instances and Franklin's Penthouse.
  • sockmunkeysockmunkey Posts: 864 Arc User
    edited September 2012
    I expect, its not a simple fix.

    They most likely have the spawn points set up as generic event nodes. When an event is switched on, mobs flagged as event simply spawn at those nodes.

    To separate them would require flagging one of the events as a different category. And then having to edit the map to add a whole new layer or spawn nodes for that new category.

    Something tells me, if this is true. Its much to much work just for a short duration event. With the exception of Nighthawk most of these events only last a week.
  • bobgreenwadebobgreenwade Posts: 186 Arc User
    edited September 2012
    sockmunkey wrote: »
    I expect, its not a simple fix.

    They most likely have the spawn points set up as generic event nodes. When an event is switched on, mobs flagged as event simply spawn at those nodes.

    To separate them would require flagging one of the events as a different category. And then having to edit the map to add a whole new layer or spawn nodes for that new category.

    Something tells me, if this is true. Its much to much work just for a short duration event. With the exception of Nighthawk most of these events only last a week.

    There were other locations used in the ARGENT and Red Banner events.

    But if the Destroid event is just one week long, I'll manage. (I can't speak for others, though.)
    =====
    Author of the Realm Hunter series of novels
    Join in the Doctor Who fan film, Doctor Who 2.0 Origins!
    My ideas: Arch-Nemesis
  • secksegaisecksegai Posts: 1,354 Arc User
    edited September 2012
    sockmunkey wrote: »
    I expect, its not a simple fix.

    They most likely have the spawn points set up as generic event nodes. When an event is switched on, mobs flagged as event simply spawn at those nodes.

    To separate them would require flagging one of the events as a different category. And then having to edit the map to add a whole new layer or spawn nodes for that new category.

    Something tells me, if this is true. Its much to much work just for a short duration event. With the exception of Nighthawk most of these events only last a week.

    Basically this - do people not notice that the same spawns are used so often?


    I think its funny to have to deal with both, but at this point I think Nighthawk's event has worn out its welcome and can be retired.
  • chalupaoffurychalupaoffury Posts: 2,559 Arc User
    edited September 2012
    Yeah, I bug reported this. It can't be intentional, and is *really* inconvenient for new AT players. I.E. Those new CoX players we're courting.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
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  • rokurocarisrokurocaris Posts: 1,079 Arc User
    edited September 2012
    secksegai wrote: »
    Basically this - do people not notice that the same spawns are used so often?

    I think its funny to have to deal with both, but at this point I think Nighthawk's event has worn out its welcome and can be retired.

    I noticed. And it's not funny having to deal with twice as many dangerous enemies. You can hardly go anywhere in the city without being assaulted by small armies that even scale with the level. And not only your level, at that! I'm not sure about the Nighthawk Event minions, but I noticed that the Destroids get stuck on the level of the player they first got into a fight with after spawning. So if a level 40 runs into them and doesn't defeat them, you'll have level 40 mobs there, until someone defeats them!

    Anyway, I really expected Cryptic to have learned NOT to run two events at once anymore, after the Hi-Pan + Bloodmoon cossover. :rolleyes:
  • jonsillsjonsills Posts: 6,334 Arc User
    edited September 2012
    For what it's worth, looks like the Nighthawk thing finally ends at midnight tonight, so at least I won't be fighting six enemies at once when I go for memory cores (and nobody will drop those stupid Circumstantial Evidences, either).
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

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  • chalupaoffurychalupaoffury Posts: 2,559 Arc User
    edited September 2012
    Oh, man. and 2 spawns tend to be close together. my 40 darkness tank/dps/supporter got MAULED earlier. Glad this is going away.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • bobgreenwadebobgreenwade Posts: 186 Arc User
    edited September 2012
    Anyway, I really expected Cryptic to have learned NOT to run two events at once anymore, after the Hi-Pan + Bloodmoon cossover. :rolleyes:

    That one wasn't so bad, actually. At least they were two different specific actions going on, rather than two similar things clumped together. I could play either Bloodmoon or Hi-Pan at any given moment without necessarily having the other one get in the way.
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    Author of the Realm Hunter series of novels
    Join in the Doctor Who fan film, Doctor Who 2.0 Origins!
    My ideas: Arch-Nemesis
  • bobgreenwadebobgreenwade Posts: 186 Arc User
    edited September 2012
    jonsills wrote: »
    For what it's worth, looks like the Nighthawk thing finally ends at midnight tonight, so at least I won't be fighting six enemies at once when I go for memory cores (and nobody will drop those stupid Circumstantial Evidences, either).

    As it turned out, it ended at noon.

    Too bad I reported to Chief Surhoff at 12:03.
    =====
    Author of the Realm Hunter series of novels
    Join in the Doctor Who fan film, Doctor Who 2.0 Origins!
    My ideas: Arch-Nemesis
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