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With Great Tools Come Great Responsibilities

thehendrakethehendrake Posts: 2 Arc User
edited September 2012 in Suggestions Box
I am a transplant from CoH, recently come to CO to make a new home. I have to say that I am quite impressed with things and certainly hope that the influx of new players (and cash) will help CO survive long into the future. I was from Virtue Server, and a part of a great RPSG (Silver Aegis) which has found a new home here.

A few things that we did as a group that really helped us out were our SG Base and our SG-based missions. I think that two of the thing that a lot of players are going to miss are the Bases and Architect. To a Degree here, there are hideouts but they're not the same. They aren't open all the time to any member of the SG to simply show up and meet other SG members for character development. They are, in a sense, the "Kitchen" of the RP community. An open, safe haven for people of a group to meet and bond together. The Architect missions allowed us to tailor our missions and content to tell our own stories. Together, these two tools provided us with the ability to really make the game our own and tell our own tales.

This is something that I wrote a few months back, but it bears repeating both as it applies to hideouts/bases and to what we hope to see in the Foundry. If the Foundry tool is as powerful as it sounds, and I hope that it is, then perhaps that will be a one-stop-shop for all of us who need to create, to build, and to tell stories:


"Architecture has recorded the great ideas of the human race... every human thought has its page in that vast book"

-Victor Hugo


The architecture of a culture tells us a story. This is the story of their history, their civilization, and their lives. Every person who walked through the pages of those books, written in stone, brick, wood, mortar, or adobe, left their own small mark in the larger tale passed down to future generations. The lives and times of those people who lived, worked, and built those monuments, large and small, are recorded then in that which they chose to build.

For our part, we have our supergroup bases. In these we tell the story of our Heroes. These characters who take on their own lives do so in a world of our own making. In our bases we record who they were, what they were like, and what they sought to accomplish. Wether it be a base of pure function for a non-roleplay group to simply store salvage and use for transportation, or a richly detailed base to help inspire the detailed plot lines of an RPSG, the choice of how that base is built tell you more, in a momentary glance, about the Heroes who walk those halls than an hour of conversation.

Our heroes will come and go. Players join and leave the game and with them their characters will enter our circles and pass from them. The membership will grow, shrink, and hopefully grow again. Our heroes will die, be mourned, and be memorialized. We will savor our victories and learn from our defeats. These are the stories written in the pages of our bases.

We are poets who write not with words, but with cabinets, shelves, stairs, and desks. Our stanzas are rooms. Our sonnets are homes. These are our mighty epic poems, written piece by piece, word by word, over hundreds of hours of labor as painstaking as that of any author. All of this a mighty story not of one hero, but all of them.

We have stories to tell and tales to write. We have a burning desire to create. We have a need to take an idea and make it take form. Sometimes form follows function, and sometimes function follows form. Some times we get to expand our horizons and form follows Fun and then we build for the sheer joy of creating something new, fun, and exciting. But always, it comes down creation and the need to make.

This is why we build.
Post edited by thehendrake on

Comments

  • braxzanabraxzana Posts: 215 Arc User
    edited September 2012
    Had to skim (at work :P) but having come from CoH myself originally, I know what you mean about the Mission Architect.

    I only played in Beta, but apparently Star Trek (made/run by the same people as Champions) has a similar thing called the Foundry. I know little/nothing about it, but apparently it's similar enough that people have been calling for it to be 'ported over to Champions.

    Unfortunately, last I heard there was no real ETA on it coming over here.
  • rokurocarisrokurocaris Posts: 1,074 Arc User
    edited September 2012
    braxzana wrote: »
    Unfortunately, last I heard there was no real ETA on it coming over here.

    Oh, there was, actually. CO will eventually get Foundry. But only after Neverwinter. :frown:
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