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Increased difficulty in Destroyer factory

forrksakesexcoforrksakesexco Posts: 435 Arc User
edited September 2012 in Gameplay Bugs
Well I got a team together 2 x 40s, 2 x 32s and a 28 and seeing as nobody was really into challenge we went in on normal.
The first go at Doc Destroyer/fake destroyer failed....
He grew multiple copies of his arms and his health kinda regenned. There were a lot of arms floating around so we exited and tried again.
The next go the same thing happened but I think somebody switched to AORP and that helped a lot. See I was getting reduced to 10% health on my level 40 Invuln toon with AORP backing it up in one shot from something or other. Like I said it was prolly the AORP that kept me and others alive and consequently we were able to beat down the arm forest and kill Destroyer despite his regen.
The mega Destroid was a cake walk compared to this.
Also we were able to keep Foxbat alive too but it is a bit buggy and a couple of level 40s will surely help anybody attempting this. Just watch out for the one shots.
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[SIGPIC][/SIGPIC]
The one who can't shut up formerly known as 4rksakes
About the @handle - it's a long story.
Profound quote.. "I'm not a complete idiot - several parts are missing."
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