Today a friend and I were doing the Whiteout Adventure and during the Alpaca mission where you go into individual buildings to explore them, we were unable to do so while teamed. We had to leave team, go into building seperately, then reteam after entering. This is really an odd thing. Any one else have this or is this a known issue?
Ran into this today, and unfortunately, it appears to not be limited to Alpaca. Pretty much *every* transitional door (as opposed to the "open a door and the barrier goes away" for inside doors) appeared to have this bug.
In at least one case, de-teaming wasn't even sufficient. One player had to do no less than:
Leave the team
Leave the map
Log out
Log back in
Get a team invite
Rejoin the map
Leave the team AGAIN
Use the door
Rejoin team
before it would actually work.
I know that CO has a long history of not being especially teaming-friendly (for values of "actively discouraging it in several ways, even after the improvements"), but with this they seem to have taken the perk motto "Above and Beyond" to heart.
I just got this while playing with my friend Bansidhe@phipia. My character was Cerebellum@cerebrum222 and due to the rampant bugs, we are beginning to think that this game isn't worth continuing in. Champions devs, please get your act together. This is the third mission that has been impossible to finish with my friend.
We have tried this twice. Leaving the team was able to get us in "Interview Researchers" but one of us could not get out to continue. Great story, frustrating we cant enjoy it as a team. Hope it gets fixed soon
We have tried this twice. Leaving the team was able to get us in "Interview Researchers" but one of us could not get out to continue. Great story, frustrating we cant enjoy it as a team. Hope it gets fixed soon
I was the one who got stuck in the building when playing with my friend, it's not even worth doing any AP's at this point.
Glad I'm not the only one who's had this problem. Bunker door #1 wont even open. It's extremely annoying. I like Whiteout and would like to actually have my character be able to open a openable door for once.
This issue has been submitted by QA to the developers, and this issue is currently being looked at to find what ended up breaking to not allow teams to interact properly with this door.
For the time being, Episode Two of Whiteout is best completed Solo and not as a team due to this issue.
This issue has been submitted by QA to the developers, and this issue is currently being looked at to find what ended up breaking to not allow teams to interact properly with this door.
For the time being, Episode Two of Whiteout is best completed Solo and not as a team due to this issue.
Comments
I wish we would have thought of leaving team though.
In at least one case, de-teaming wasn't even sufficient. One player had to do no less than:
before it would actually work.
I know that CO has a long history of not being especially teaming-friendly (for values of "actively discouraging it in several ways, even after the improvements"), but with this they seem to have taken the perk motto "Above and Beyond" to heart.
I was the one who got stuck in the building when playing with my friend, it's not even worth doing any AP's at this point.
...pity
For the time being, Episode Two of Whiteout is best completed Solo and not as a team due to this issue.
Cryptic Studios
Thanks for the update