I would like to see major character titles in the game add bonuses to the character when they are worn like + stat, + powers, +exp earned and so on.
Nah... because then people would choose titles based purely on the bonus they provided, instead of what they want to show.
On a somewhat related note, I would like to see a title which is simply "The" - it looks weird in some of the dialogue if you put "The" in your character name, so a title of "The" would be a good solution.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
Nah... because then people would choose titles based purely on the bonus they provided, instead of what they want to show.
On a somewhat related note, I would like to see a title which is simply "The" - it looks weird in some of the dialogue if you put "The" in your character name, so a title of "The" would be a good solution.
um the titles they want to show? My main character has almost every title and I only show one because the others are stupid.
making them USEFUL and matching the stats and bonuses to the title would make them that way.
Like say you get the title "perfect being" which adds +15 to all stats
yet another would be like "armor piercing" which adds +armor penetration
or even "smash!" the newer title which gives a bonus of +3% exp earned. Do you see? there are so many titles for so much you can do its not just farm for a single title and never chang because every title will have use.
even the one that like has where you destroy objects could give like a +chance to find orbs or the pet killing title can get you +resistance to pet damgae. I could go on for hours on the useful bonuses each title can grant.
um the titles they want to show? My main character has almost every title and I only show one because the others are stupid.
making them USEFUL and matching the stats and bonuses to the title would make them that way.
Like say you get the title "perfect being" which adds +15 to all stats
yet another would be like "armor piercing" which adds +armor penetration
or even "smash!" the newer title which gives a bonus of +3% exp earned. Do you see? there are so many titles for so much you can do its not just farm for a single title and never chang because every title will have use.
even the one that like has where you destroy objects could give like a +chance to find orbs or the pet killing title can get you +resistance to pet damgae. I could go on for hours on the useful bonuses each title can grant.
So the issue I brought up *would* happen then - people would pick titles based upon the bonus they provide, instead of titles that are fitting to their characters - no thanks.
This would also cause problems as if certain buffs were tied to hard to get titles, people would complain about that too. The buffs, even if they were added, would be miniscule - there's no way a title would give you +15 to all stats.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
So the issue I brought up *would* happen then - people would pick titles based upon the bonus they provide, instead of titles that are fitting to their characters - no thanks.
This would also cause problems as if certain buffs were tied to hard to get titles, people would complain about that too. The buffs, even if they were added, would be miniscule - there's no way a title would give you +15 to all stats.
the harder the title the better the buff... that's the idea.
people will complain about the game no matter what you do, how do you think Freeform became available to buy?
the +15 to all stats isnt that far fetched you already have purple holiday items that give that as your stats with the ability to add an effect to your attacks. I used perfect being as an example because you need to reach level 34 before you can even get that title since the quest to do the last part requires level 34 to obtain it.
some characters have NO titles that fit them and they don't wear any titles at all.. to be honest the titles don't even have the mach the character because they don't' even show up in chat or anything only when you see the player in person.
As I said making the titles useful and making them all do different things would encourage more game play, right now all players do is spam the alerts to level and gain money/questionite and never do anything else in the game. if they had to farm the titles they wanted they would be forced to do all the other things in the game.
the Lower the level a title can be earned the lower the bonus or effect it gives like the "well-to-do" title you gain at very low level can be used for +1% boost to resources earned. while the later title "money bags" can boost it by a higher % and so on.
the fact is we need to encourage more title farming and you may not believe it but players WILL farm more than just 1 title for multiple situations. players that are doing alerts a lot want the titles that will give them the greatest boost to the rewards they are after from those alerts. Players that pvp will want some titles to help with pvp wiether it be more Health, more defense, resistance to CC, resistance to knockback, armor penetration, bonus to your holds, bonuses to your knocks, or the boost to help see invisible players. I can go on and on about all the different useful bonuses for every type of player in the game and they wouldn't just be useful to end game they help players as the progress and even give them a reason to progress in the game normally.
its totally beneficial to the game and the length of time a player spends in the game, right now a player can grind smash alerts for 2 days directly out of the tutorial and hit level 40. there is no pace to slow them down or incentive to do anything in the game anymore.
After they just nerfed AoPM? Oh you is a funny guy.
Its a really silly idea...and to illustrate
Counter proposal. Lets turn all the veteran titles starting after 600 days. Into the best buffs in the game. You know, buff all stats, super xp gain, double questionite gain. The works. And it only gets better the closer you get to 1000 days.
Hey, I like that my Tempest AT, Lightning, has the title "Sparky"!
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
see your not putting any thought into it at all your just going all insane about what they do... titles that can't be earned in the game simply have visual effects instead of game effecting bonuses... the veteran titles when worn can give something like an aura, glowing eyes, or an after image when you move. Only titles that can be earned in the game will give game changing bonuses' and those scale with the level of the player//difficulty to obtain and will match what the title was earned for or go with the way you earned it.
titles you get from just waiting isn't earning it.
the perfect being title doesn't have to grant +15 to all stats that was just an example it could simply make you sparkle or give you some health regen like 2% of your health every 15 seconds or something I donno whatever you would think of as the perfect being having.
you wouldn't expect there to be a balance in the lower level and higher level because if the lower level stuff was really really good then no one would farm for the higher level titles just like Bio said.
I don't know why you don't see this as a good thing, titles are completely useless right now and have no reason to even be earned make them useful to players and players will go for them. the game is turning into a grinding game not adventure or story questing anymore and I'm just suggesting a way to breath some life back into it.
Hey, I like that my Tempest AT, Lightning, has the title "Sparky"!
yes and they can make "Sparky" title give your lightning attacks a chance to crit or stun/daze your target... thus your electrical damage earns you a bonus to your already used powers.
CB, players don't have to "go for" titles. Titles are awarded when you've done certain things which will probably happen as you play. (For instance, Captain Americlown got the title "Snake Eyes" just before he left Canada, because he'd taken out a certain number of VIPER agents. I don't even know how many, nor do I care. Another of my toons picked up the title "Ex-Parrot" after dying several times during the course of one Red Winter Alert - one that we won, at that.)
On the other hand, a lot of people have been fighting for alternate leveling paths, so when they make an alt they don't get bored with the scenery. The nod we've gotten at this point is that the Crisis in Canada has been raised to level 15, so you choose whether you want to spend your late teens in Canada or the Desert. Your plan would result in some people being forced to level up in one or the other in order to get the "special title" that would benefit their character. We, ah, don't especially like being "forced" to do things - if we did, we'd be playing the 800-Pound Gorilla, with its "classes" and "races" and such.
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
CB, players don't have to "go for" titles. Titles are awarded when you've done certain things which will probably happen as you play. (For instance, Captain Americlown got the title "Snake Eyes" just before he left Canada, because he'd taken out a certain number of VIPER agents. I don't even know how many, nor do I care. Another of my toons picked up the title "Ex-Parrot" after dying several times during the course of one Red Winter Alert - one that we won, at that.)
On the other hand, a lot of people have been fighting for alternate leveling paths, so when they make an alt they don't get bored with the scenery. The nod we've gotten at this point is that the Crisis in Canada has been raised to level 15, so you choose whether you want to spend your late teens in Canada or the Desert. Your plan would result in some people being forced to level up in one or the other in order to get the "special title" that would benefit their character. We, ah, don't especially like being "forced" to do things - if we did, we'd be playing the 800-Pound Gorilla, with its "classes" and "races" and such.
i'm not saying they have to go for titles... i said they are useless... as useless as the perk points. If we give them use it encourages game play for players that wouldn't normally do anything bug grind levels all day in alerts. If you take for example the 2 titles you mentioned... the viper snake eyes title can give you a the abliity to see the invisble targets like the infultrators viper has and goes with the "eyes" part of the title. the death titles when worn can reduce the amount of stars lost when you die, first title does 1 star, last title does all 5 and scales between them.
really what important game function do they provide? do you have to get them to progress in game? do they do for you at all? does anyone even know you have a title?
Anyone who sees my name over my character in-game sees my title as well.
What purpose do they serve? Well, what purpose do costumes serve? The more titles you gather, the wider the selection of titles you have to float over your head. Choose the one you like!
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Anyone who sees my name over my character in-game sees my title as well.
What purpose do they serve? Well, what purpose do costumes serve? The more titles you gather, the wider the selection of titles you have to float over your head. Choose the one you like!
in other words they serve no purpose and you have no idea thanks for verifying what I already said. Costumes are unique in the combination everyone can create thier own hero the way they want and no 2 are exactly alike... how exactly do you combine titles to make them unique? how many players use the exact same title? its not something to show your originality its just something that's outdated for perk points that needs to be updated the same as the nemesis vendor was updated.
other games have a purpose for their titles and it works just fine the only reason to oppose it is you want the game to turn into a funnel play where the only players that stay is the players that do nothing but alerts all day every day because your probably a player that buys up questionite in the exchange and your afraid if they take time to farm for titles they won't be gathering your precious questionite... sorry but I'm trying to save this game not turn it into a gold farmers paradise.
a name over your head you have to do hard work to earn for NOTHING? that's just what everyone wants... there are compulsive players that have to have everything they are hard core collectors and they won't rest til they have everything in the game but honestly that's less than 2% of the population of the game and the rest of the players are getting bored fast with alerts. Cryptic is working on Neverwinter right now and PWE doesn't program for this game just owns it, if you want to see this game die slowly then by all means keep shooting down good ideas but I want to keep this game going because its a good game and not many survive this long after being out for 3 years.
So over powered stat boosting titles that are strong enough to make character choices and some gear irrelevant. Is whats going to save the game? Right :rolleyes:
I like titles to show off the things that I have accomplished, or because I want to do some silly pun with the name and the title.
I play this game because my character can be rather unique. Why would I want to have the same title everybody else does, just because of some silly stat advantage??? That's not why I chose this game to play with
So over powered stat boosting titles that are strong enough to make character choices and some gear irrelevant. Is whats going to save the game? Right :rolleyes:
none of them would be over powered or replace gear its a boost and something like +5 to a single stat or adding a 1% chance to crit or something isn't really that much to consider a player over powered and the ones that help you find more orbs, resources, gain more exp is useful not game breaking.
again not every player will be wearing the exact same title there won't be one all powerful title that is better than the rest with bonuses, yes there would be ranks depending on the difficulty of the title but the title you get for those are usually better than the lower titles anyways. honestly i dont' see many players using the titles you gain in the tutorial now.
you still have the choice if you wore the titles for the actual name of the title I'm just saying bonuses for them would be nice and promote game play more, you don't realize how many titles are there do you? there is so much potential for bonuses to go with them all. Again the titles gained by special means which can not be gotten in game or by free players would be visual bonuses and not game effecting so it remains balanced for all players. not many would actually give stats directly most would say boost your primary or secondary stats bonus for damage by a % or something so your gear would still have to be really good to be considered over powered but then again the gear already does that if they are that strong in the first place because 1 to 5% more isn't really that much more damage its like maybe 100 to 300 more damage depending on the type of skill used at level 40.
it's a bonus and its to augement your character with the special title you pick not a extra power to farm or special ability. most likely more dps players will use the one they get for doing the 1 mil damage of their type of damage or something so the title will match like hot stuff for the infernals or sparky for the impulse.
really what important game function do they provide? do you have to get them to progress in game? do they do for you at all? does anyone even know you have a title?
What does Invincible title do to Iron Man? Amazing to Spider Man? Incredible to Hulk? Does it make them more invincible? Amazing? Incredible? They are titles. It gives something special to go with your name.
Do you have to do them to progress in game? Yes. As you get them when you progress ingame. Do you have to get them all? No.
Have you checked other players? Apparently not.
Want game functionality? Action Figures need more of it. Than a Title.
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yeah and you know what those heroes with those titles evolved as thier books did. spiderman was just amazing spiderman with normal costume and powers then he went ulitimate and gained new abilities, then he was 2099 and got tech, every title brought a new power or boosted his already obtained powers.
your arguement is invalid and non relivant because your talking book titles you see... no one ever calls Superman "hey Man of Steel Superman" its either the man of steel OR Superman and using his title he is bullet proof he wouldn't have it if he wasn't.
if your saying that its titles to fit your name then they have MANY missing titles like Captain, The Great One, Amazing, Mighty, and many others that heroes use. You want us to use titles to build our characters make custom titles we can edit ourselves to call whatever we want. It's meaningless to share the same title with billions of other heroes in the game.
Instead of titles giving small bonuses, why not just get action figures to give small bonuses, FlyingFinn did say action figures need more functions, so why not give it to those little chibis, atleast they would have a purpose besides trying to catch up to you when u fly off, or jsut for show. Besides, AFs with small stat boost would be awesome, except they wouldn't be used in pvp or pve, just to kinda balance it out.
On a somewhat related note, I would like to see a title which is simply "The" - it looks weird in some of the dialogue if you put "The" in your character name, so a title of "The" would be a good solution.
/signed Like all the Doctor Who & Hulk clones could be addressed as Doctor, or Hulk, but you see their names as The Doctor or The Hulk. I believe this option was available in CoX. Also being able to use Dr, Mr, Ms, etc without necessarily having it as part of your name. Maybe suffixes too (Jr, Sr, III, IX, etc).
Also, I'd kinda like to see the option of being able to choose one of your Talents or Innate as a title. If you retcon and lose the talent you've chosen as your title, your title would revert to blank.
And, it would also be cool to have the option of WHERE your title appears. (Instead of only being above your name, it could be in front of your name, after your name...) So you could be The Valiant Johnny Dogooder. lol Or Johnny Dogooder, Vanguard. Etc.
And, finally, it would be nice to have the option of assigning an alternate character name & title to your builds. Your character would still be Johnny Dogooder, but perhaps under one build you're The Valiant Johnny Dogooder, under another build you're Johnny Dogooder, Vanguard, and yet another (which is designed to be your alter ego's appearance) John Goode.
The obstacle to the alternate name idea: it would reduce sales of name change tokens. The devs wouldn't go for it. But... perhaps... if only the last build earned gives the alternate name option (call it the alter ego build if you like) but all of them gave alternate title, suffixes and prefixes?
I should probably have written my own suggestion post on this one......
Ultimate Spider-Man is an alternate-universe version of Peter Parker (or, now, Miles Moralez), not an "upgrade" of Amazing Spider-Man.
When Peter David was permitted to write Friendly Neighborhood Spider-Man, the character was exactly the same as in ASM, and Sensational Spider-Man, and any other book he appeared in.
Spider-Man 2099 was Miguel O'Hara, accidentally granted vaguely spiderlike powers in the year 2099. Again, not an "upgrade" of the original, but rather a completely different character, who named himself after the original.
And you call yourself a comics fan...
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Instead of titles giving small bonuses, why not just get action figures to give small bonuses, FlyingFinn did say action figures need more functions, so why not give it to those little chibis, atleast they would have a purpose besides trying to catch up to you when u fly off, or jsut for show. Besides, AFs with small stat boost would be awesome, except they wouldn't be used in pvp or pve, just to kinda balance it out.
because only 10% of the action figures can be earned in game and some of them are special promotions and no longer able to be gotten.
With titles 90% of them can be earned in game there are no special one of a kind event titles that will never happen again and the only titles that can't be gotten by free players are the paid subscription titles.
I want to prevent that inevitable complaint about "that's not fair I can't get that figure and it gives an overpowered boost. NERF IT!" If everyone can earn it then they have no complaint about it because all they have to do is put the time in and get it.
See again with titles you guys think that there will be one or two that will be the only ones used in the whole game and everyone loses the whole "match my character" part of the title but that's what I'm trying to get through to you about EVERY title will have something useful with it the only ones that will have better than another will be the ones in the same chain like the ones you earn from dying each would prevent a bonus star from being lost for each rank of the title the more you die the better it works. It won't stop you from using like the 3rd rank one if you wanted it to match your character it would prevent you from losing 3 of your stars still you just have the option to change it if you know your about to die then change it back when your done. Honestly how hard is it to change your titles? its not like they are builds that have a cooldown when you change them.
You wear one for looks and when you need it you change for function.
I want to promote everyone doing EVERYTHING the game has to offer to try and earn titles not just the 2% of the "gotta have it all" collectors in the game. bring new life to old game content and promote group play again.
See again with titles you guys think that there will be one or two that will be the only ones used in the whole game and everyone loses the whole "match my character" part of the title but that's what I'm trying to get through to you about EVERY title will have something useful with it the only ones that will have better than another
Ok, one last try.
There are tons of powers in the game, are they all equal? Are some not better, more popular then others?
If They cant balance all the powers and make them all equal. The very core of the game, mind you.
What makes you think all these titles would be so well balanced and equal that no one could possibly find one or two that become the popular picks that everyone would use?
There are tons of powers in the game, are they all equal? Are some not better, more popular then others?
If They cant balance all the powers and make them all equal. The very core of the game, mind you.
What makes you think all these titles would be so well balanced and equal that no one could possibly find one or two that become the popular picks that everyone would use?
there are certain powers in the game that everyone with a freeform gets that everyone wants. Things like Healing drones... which doesn't make them overpowered and most times doesn't even fit their hero theme they get them because they are useful in the game to keep them and their party alive especially when they have no healer. In the name of balance and fitting your theme like you demand that titles do you would have to make the healing drones scale off nothing but presence and you'd have to have it as your primary stat and be ing support build before they heal the way they do now instead of scaling off any of your super stats and working even in avenger stance just as well.
every power set has something that makes it hit hard, aoe, and stuff like that BUT there are some that are better than others for instance try comparing the impulse electrical powers VS the wind powers. the gigablast does almost double the damage of the wind's charge attack and the aoe is way stronger. Does everyone choose Impulse because its the best ranged powers in the game? Are there no infernals, soldiers, archers, wind, or force users? People play all the types even the ones that still need to be boosted like wind and grimore.
tell me if you had a choice between your +8 of your primary superstat, a chance to heal you on crits equal to the amount of your crit sevarity, +5% boost to your drop of items, the prevention of losing any of your stars when you die, -50% to your threat generation, +5% to your exp earned, a whole butt load of auras or effects which can't be gotten by costumes including making your huge or small like the magnifier and shrinkers do, +5% to all your stats, 2% chance to stun with single target attacks, +50% resistance to holds and knocks, reduce all incoming damage by a flat 100 points, +15% dodge and avoidance, +15% boost to all your heals, generate 1% of your health every 15 seconds, 10% cost reduction in energy for all your powers, +5% boost to your travel speed, reflect 5% of all incoming damage, +20 to all your non super stats, boost the melee damage of all your party members by 5%, boost the ranged damage of all your party members by 3%, boost the amount of health your party has by 5%, reduce your powers charging time by half, reduce your powers recharging time by half, increase your ranged attacks distance by 10 yards, your single target melee attacks now have a 5% chance to knock down your target, no longer take falling damage from high places, double the reward from alerts, charge attacks cost 50% less energy, or 20% boost to your resources.
now you tell me out of all that which one of those would be singled out to be used by everyone ignoring the rest of them? who wouldn't go for most of those finding them useful in different situations? What person would find one and just stick with one of those never changing?
I know I would use most every one of those and my healing classes would have a ton of those depending on what I was healing for, tank would defiantly love the damage reducers/removers, my dps would love damage boosters and threat reducers. I would just boost my stats all the time or something and I would love to have the alert reward doubled. The only thing I wouldn't recommend which a lot would use is boosting your questionite earned that one would be abused to get more C store points and just raise the cost in the exchange. I know a ton of players would love to be able to grow, shrink, glow with a body/eye aura, be transparent, and a ton of other visual effects too that has no purpose inside combat but just looks cool and can go with many costume builds.
So once again tell me how everyone in the game would go for just 1 title and use it all the time.
You should pick a title that fits your character - they are fluff or for bragging rights - you should *not* choose a title because it provides some buff that you want - and yes, for people that play dodge builds, a title that gave a dodge bonus would be what they picked. For crit builds, they'd pick the one that gives extra crit chance, etc.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
You should pick a title that fits your character - they are fluff or for bragging rights - you should *not* choose a title because it provides some buff that you want - and yes, for people that play dodge builds, a title that gave a dodge bonus would be what they picked. For crit builds, they'd pick the one that gives extra crit chance, etc.
What if there are NO TITLE YOU WANT the title like Captain doesn't exist how fair is it that we have to conform to a title that doesn't fit us? before you can say use titles as character theme'd items better make sure every title you can possibly want on a hero is in the game otherwise its NOT fair to players that want to use a title for a theme or bragging rights (which by the way doesn't exist because there is no task difficult enough to brag about in the game except being a paid customer for the life of the game which is just basically giving everyone a middle finger saying "i'm better than you").
tell me if its so important that we all fit to a theme and not use things outside our themes why do we have cavemen heroes with healing bot drones or even allowed to be freeform to choose from other power sets? BECAUSE WE PICK FOR USEFULNESS NOT THEMES.
The argument for using just 1 title all the time was that everyone and i mean everyone in the game would just farm ONE specific title and never use anything but it because it was overpowering... your telling me that everyone is a dodge class and thats the only title that would be farmed and worn... i know my dodge class would like some of the other titles not just the dodge boost... like say the health generation every 15 seconds or the chance to return health when you crit because dodge may reduce your damage but it doesn't stop you from getting hurt and a way to refill your health when you start to get low is pretty good. or even the ability to reduce all your recharge timers by 50% imagine your masterful dodge ready every 30 seconds instead of 1 full minute. Think outside the box and see that not everyone will go for the exact same thing as you would.
I still dont see why titles should have buffs, its a very pointless thing since you would be focused on trying to put the title with the BEST buffs on your guy. We already have hundreds of things that buff certain things, thats the purpose of abilitys. mods with armors, gear, AND specilazations. I like having titles as a misc. thing and to fit my guy, plus it adds character to your toons. Regardless of any arguement to put buffs on titles, I still say its pointless since titles are meant to go with your guys concept, to show off becuase you have rare one, or even just for laughs like "Im on a Boat".
I would like to see major character titles in the game add bonuses to the character when they are worn like + stat, + powers, +exp earned and so on.
Have you been playing other MMO games like, A I O N (eeep! I see stars!!), etc?
Those fantasy games gives you titles with stats but this is Champions Online which is based on comic book SuperHeroes. Titles are the ones you get when you finish certain missions. I understand that you want the titles with the stats as bonuses but if one kind of title had the stats with it, wouldn't that be overpowered? Titles with stats... I don't know. My sense is telling me that some players will be using that to disadvantage low level players. Sorry but, I completely agree with other players here in this thread.
I still like the title called, "Hack'N'Slash" because my character runs around in circle while hack and slashing the enemies.
Why do people want every thing you get in the game to give you a bonus. I love my titles to be just that titles that I can change just to suit my mood and have no effect on my toon. I don't want to see every one with a certain power or skill set having to have just one title because it boosts the stats they want. It's about customisation not making everyone the same leave that to fantasy mmo's.
um the titles they want to show? My main character has almost every title and I only show one because the others are stupid.
making them USEFUL and matching the stats and bonuses to the title would make them that way.
Like say you get the title "perfect being" which adds +15 to all stats
yet another would be like "armor piercing" which adds +armor penetration
or even "smash!" the newer title which gives a bonus of +3% exp earned. Do you see? there are so many titles for so much you can do its not just farm for a single title and never chang because every title will have use.
even the one that like has where you destroy objects could give like a +chance to find orbs or the pet killing title can get you +resistance to pet damgae. I could go on for hours on the useful bonuses each title can grant.
Comments
Nah... because then people would choose titles based purely on the bonus they provided, instead of what they want to show.
On a somewhat related note, I would like to see a title which is simply "The" - it looks weird in some of the dialogue if you put "The" in your character name, so a title of "The" would be a good solution.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
um the titles they want to show? My main character has almost every title and I only show one because the others are stupid.
making them USEFUL and matching the stats and bonuses to the title would make them that way.
Like say you get the title "perfect being" which adds +15 to all stats
yet another would be like "armor piercing" which adds +armor penetration
or even "smash!" the newer title which gives a bonus of +3% exp earned. Do you see? there are so many titles for so much you can do its not just farm for a single title and never chang because every title will have use.
even the one that like has where you destroy objects could give like a +chance to find orbs or the pet killing title can get you +resistance to pet damgae. I could go on for hours on the useful bonuses each title can grant.
So the issue I brought up *would* happen then - people would pick titles based upon the bonus they provide, instead of titles that are fitting to their characters - no thanks.
This would also cause problems as if certain buffs were tied to hard to get titles, people would complain about that too. The buffs, even if they were added, would be miniscule - there's no way a title would give you +15 to all stats.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
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the harder the title the better the buff... that's the idea.
people will complain about the game no matter what you do, how do you think Freeform became available to buy?
the +15 to all stats isnt that far fetched you already have purple holiday items that give that as your stats with the ability to add an effect to your attacks. I used perfect being as an example because you need to reach level 34 before you can even get that title since the quest to do the last part requires level 34 to obtain it.
some characters have NO titles that fit them and they don't wear any titles at all.. to be honest the titles don't even have the mach the character because they don't' even show up in chat or anything only when you see the player in person.
As I said making the titles useful and making them all do different things would encourage more game play, right now all players do is spam the alerts to level and gain money/questionite and never do anything else in the game. if they had to farm the titles they wanted they would be forced to do all the other things in the game.
the Lower the level a title can be earned the lower the bonus or effect it gives like the "well-to-do" title you gain at very low level can be used for +1% boost to resources earned. while the later title "money bags" can boost it by a higher % and so on.
the fact is we need to encourage more title farming and you may not believe it but players WILL farm more than just 1 title for multiple situations. players that are doing alerts a lot want the titles that will give them the greatest boost to the rewards they are after from those alerts. Players that pvp will want some titles to help with pvp wiether it be more Health, more defense, resistance to CC, resistance to knockback, armor penetration, bonus to your holds, bonuses to your knocks, or the boost to help see invisible players. I can go on and on about all the different useful bonuses for every type of player in the game and they wouldn't just be useful to end game they help players as the progress and even give them a reason to progress in the game normally.
its totally beneficial to the game and the length of time a player spends in the game, right now a player can grind smash alerts for 2 days directly out of the tutorial and hit level 40. there is no pace to slow them down or incentive to do anything in the game anymore.
After they just nerfed AoPM? Oh you is a funny guy.
Its a really silly idea...and to illustrate
Counter proposal. Lets turn all the veteran titles starting after 600 days. Into the best buffs in the game. You know, buff all stats, super xp gain, double questionite gain. The works. And it only gets better the closer you get to 1000 days.
Think you'd still be behind the idea?
- David Brin, "Those Eyes"
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titles you get from just waiting isn't earning it.
the perfect being title doesn't have to grant +15 to all stats that was just an example it could simply make you sparkle or give you some health regen like 2% of your health every 15 seconds or something I donno whatever you would think of as the perfect being having.
you wouldn't expect there to be a balance in the lower level and higher level because if the lower level stuff was really really good then no one would farm for the higher level titles just like Bio said.
I don't know why you don't see this as a good thing, titles are completely useless right now and have no reason to even be earned make them useful to players and players will go for them. the game is turning into a grinding game not adventure or story questing anymore and I'm just suggesting a way to breath some life back into it.
yes and they can make "Sparky" title give your lightning attacks a chance to crit or stun/daze your target... thus your electrical damage earns you a bonus to your already used powers.
On the other hand, a lot of people have been fighting for alternate leveling paths, so when they make an alt they don't get bored with the scenery. The nod we've gotten at this point is that the Crisis in Canada has been raised to level 15, so you choose whether you want to spend your late teens in Canada or the Desert. Your plan would result in some people being forced to level up in one or the other in order to get the "special title" that would benefit their character. We, ah, don't especially like being "forced" to do things - if we did, we'd be playing the 800-Pound Gorilla, with its "classes" and "races" and such.
- David Brin, "Those Eyes"
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i'm not saying they have to go for titles... i said they are useless... as useless as the perk points. If we give them use it encourages game play for players that wouldn't normally do anything bug grind levels all day in alerts. If you take for example the 2 titles you mentioned... the viper snake eyes title can give you a the abliity to see the invisble targets like the infultrators viper has and goes with the "eyes" part of the title. the death titles when worn can reduce the amount of stars lost when you die, first title does 1 star, last title does all 5 and scales between them.
And playing by myself since Aug 2009
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really what important game function do they provide? do you have to get them to progress in game? do they do for you at all? does anyone even know you have a title?
What purpose do they serve? Well, what purpose do costumes serve? The more titles you gather, the wider the selection of titles you have to float over your head. Choose the one you like!
- David Brin, "Those Eyes"
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in other words they serve no purpose and you have no idea thanks for verifying what I already said. Costumes are unique in the combination everyone can create thier own hero the way they want and no 2 are exactly alike... how exactly do you combine titles to make them unique? how many players use the exact same title? its not something to show your originality its just something that's outdated for perk points that needs to be updated the same as the nemesis vendor was updated.
other games have a purpose for their titles and it works just fine the only reason to oppose it is you want the game to turn into a funnel play where the only players that stay is the players that do nothing but alerts all day every day because your probably a player that buys up questionite in the exchange and your afraid if they take time to farm for titles they won't be gathering your precious questionite... sorry but I'm trying to save this game not turn it into a gold farmers paradise.
a name over your head you have to do hard work to earn for NOTHING? that's just what everyone wants... there are compulsive players that have to have everything they are hard core collectors and they won't rest til they have everything in the game but honestly that's less than 2% of the population of the game and the rest of the players are getting bored fast with alerts. Cryptic is working on Neverwinter right now and PWE doesn't program for this game just owns it, if you want to see this game die slowly then by all means keep shooting down good ideas but I want to keep this game going because its a good game and not many survive this long after being out for 3 years.
I play this game because my character can be rather unique. Why would I want to have the same title everybody else does, just because of some silly stat advantage??? That's not why I chose this game to play with
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none of them would be over powered or replace gear its a boost and something like +5 to a single stat or adding a 1% chance to crit or something isn't really that much to consider a player over powered and the ones that help you find more orbs, resources, gain more exp is useful not game breaking.
again not every player will be wearing the exact same title there won't be one all powerful title that is better than the rest with bonuses, yes there would be ranks depending on the difficulty of the title but the title you get for those are usually better than the lower titles anyways. honestly i dont' see many players using the titles you gain in the tutorial now.
you still have the choice if you wore the titles for the actual name of the title I'm just saying bonuses for them would be nice and promote game play more, you don't realize how many titles are there do you? there is so much potential for bonuses to go with them all. Again the titles gained by special means which can not be gotten in game or by free players would be visual bonuses and not game effecting so it remains balanced for all players. not many would actually give stats directly most would say boost your primary or secondary stats bonus for damage by a % or something so your gear would still have to be really good to be considered over powered but then again the gear already does that if they are that strong in the first place because 1 to 5% more isn't really that much more damage its like maybe 100 to 300 more damage depending on the type of skill used at level 40.
it's a bonus and its to augement your character with the special title you pick not a extra power to farm or special ability. most likely more dps players will use the one they get for doing the 1 mil damage of their type of damage or something so the title will match like hot stuff for the infernals or sparky for the impulse.
What does Invincible title do to Iron Man? Amazing to Spider Man? Incredible to Hulk? Does it make them more invincible? Amazing? Incredible? They are titles. It gives something special to go with your name.
Do you have to do them to progress in game? Yes. As you get them when you progress ingame. Do you have to get them all? No.
Have you checked other players? Apparently not.
Want game functionality? Action Figures need more of it. Than a Title.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
your arguement is invalid and non relivant because your talking book titles you see... no one ever calls Superman "hey Man of Steel Superman" its either the man of steel OR Superman and using his title he is bullet proof he wouldn't have it if he wasn't.
if your saying that its titles to fit your name then they have MANY missing titles like Captain, The Great One, Amazing, Mighty, and many others that heroes use. You want us to use titles to build our characters make custom titles we can edit ourselves to call whatever we want. It's meaningless to share the same title with billions of other heroes in the game.
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Dominus Drake Primus Database ,Also @Pyromasher ingame
/signed Like all the Doctor Who & Hulk clones could be addressed as Doctor, or Hulk, but you see their names as The Doctor or The Hulk. I believe this option was available in CoX. Also being able to use Dr, Mr, Ms, etc without necessarily having it as part of your name. Maybe suffixes too (Jr, Sr, III, IX, etc).
Also, I'd kinda like to see the option of being able to choose one of your Talents or Innate as a title. If you retcon and lose the talent you've chosen as your title, your title would revert to blank.
And, it would also be cool to have the option of WHERE your title appears. (Instead of only being above your name, it could be in front of your name, after your name...) So you could be The Valiant Johnny Dogooder. lol Or Johnny Dogooder, Vanguard. Etc.
And, finally, it would be nice to have the option of assigning an alternate character name & title to your builds. Your character would still be Johnny Dogooder, but perhaps under one build you're The Valiant Johnny Dogooder, under another build you're Johnny Dogooder, Vanguard, and yet another (which is designed to be your alter ego's appearance) John Goode.
The obstacle to the alternate name idea: it would reduce sales of name change tokens. The devs wouldn't go for it. But... perhaps... if only the last build earned gives the alternate name option (call it the alter ego build if you like) but all of them gave alternate title, suffixes and prefixes?
I should probably have written my own suggestion post on this one......
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When Peter David was permitted to write Friendly Neighborhood Spider-Man, the character was exactly the same as in ASM, and Sensational Spider-Man, and any other book he appeared in.
Spider-Man 2099 was Miguel O'Hara, accidentally granted vaguely spiderlike powers in the year 2099. Again, not an "upgrade" of the original, but rather a completely different character, who named himself after the original.
And you call yourself a comics fan...
- David Brin, "Those Eyes"
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because only 10% of the action figures can be earned in game and some of them are special promotions and no longer able to be gotten.
With titles 90% of them can be earned in game there are no special one of a kind event titles that will never happen again and the only titles that can't be gotten by free players are the paid subscription titles.
I want to prevent that inevitable complaint about "that's not fair I can't get that figure and it gives an overpowered boost. NERF IT!" If everyone can earn it then they have no complaint about it because all they have to do is put the time in and get it.
See again with titles you guys think that there will be one or two that will be the only ones used in the whole game and everyone loses the whole "match my character" part of the title but that's what I'm trying to get through to you about EVERY title will have something useful with it the only ones that will have better than another will be the ones in the same chain like the ones you earn from dying each would prevent a bonus star from being lost for each rank of the title the more you die the better it works. It won't stop you from using like the 3rd rank one if you wanted it to match your character it would prevent you from losing 3 of your stars still you just have the option to change it if you know your about to die then change it back when your done. Honestly how hard is it to change your titles? its not like they are builds that have a cooldown when you change them.
You wear one for looks and when you need it you change for function.
I want to promote everyone doing EVERYTHING the game has to offer to try and earn titles not just the 2% of the "gotta have it all" collectors in the game. bring new life to old game content and promote group play again.
Ok, one last try.
There are tons of powers in the game, are they all equal? Are some not better, more popular then others?
If They cant balance all the powers and make them all equal. The very core of the game, mind you.
What makes you think all these titles would be so well balanced and equal that no one could possibly find one or two that become the popular picks that everyone would use?
there are certain powers in the game that everyone with a freeform gets that everyone wants. Things like Healing drones... which doesn't make them overpowered and most times doesn't even fit their hero theme they get them because they are useful in the game to keep them and their party alive especially when they have no healer. In the name of balance and fitting your theme like you demand that titles do you would have to make the healing drones scale off nothing but presence and you'd have to have it as your primary stat and be ing support build before they heal the way they do now instead of scaling off any of your super stats and working even in avenger stance just as well.
every power set has something that makes it hit hard, aoe, and stuff like that BUT there are some that are better than others for instance try comparing the impulse electrical powers VS the wind powers. the gigablast does almost double the damage of the wind's charge attack and the aoe is way stronger. Does everyone choose Impulse because its the best ranged powers in the game? Are there no infernals, soldiers, archers, wind, or force users? People play all the types even the ones that still need to be boosted like wind and grimore.
tell me if you had a choice between your +8 of your primary superstat, a chance to heal you on crits equal to the amount of your crit sevarity, +5% boost to your drop of items, the prevention of losing any of your stars when you die, -50% to your threat generation, +5% to your exp earned, a whole butt load of auras or effects which can't be gotten by costumes including making your huge or small like the magnifier and shrinkers do, +5% to all your stats, 2% chance to stun with single target attacks, +50% resistance to holds and knocks, reduce all incoming damage by a flat 100 points, +15% dodge and avoidance, +15% boost to all your heals, generate 1% of your health every 15 seconds, 10% cost reduction in energy for all your powers, +5% boost to your travel speed, reflect 5% of all incoming damage, +20 to all your non super stats, boost the melee damage of all your party members by 5%, boost the ranged damage of all your party members by 3%, boost the amount of health your party has by 5%, reduce your powers charging time by half, reduce your powers recharging time by half, increase your ranged attacks distance by 10 yards, your single target melee attacks now have a 5% chance to knock down your target, no longer take falling damage from high places, double the reward from alerts, charge attacks cost 50% less energy, or 20% boost to your resources.
now you tell me out of all that which one of those would be singled out to be used by everyone ignoring the rest of them? who wouldn't go for most of those finding them useful in different situations? What person would find one and just stick with one of those never changing?
I know I would use most every one of those and my healing classes would have a ton of those depending on what I was healing for, tank would defiantly love the damage reducers/removers, my dps would love damage boosters and threat reducers. I would just boost my stats all the time or something and I would love to have the alert reward doubled. The only thing I wouldn't recommend which a lot would use is boosting your questionite earned that one would be abused to get more C store points and just raise the cost in the exchange. I know a ton of players would love to be able to grow, shrink, glow with a body/eye aura, be transparent, and a ton of other visual effects too that has no purpose inside combat but just looks cool and can go with many costume builds.
So once again tell me how everyone in the game would go for just 1 title and use it all the time.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
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What if there are NO TITLE YOU WANT the title like Captain doesn't exist how fair is it that we have to conform to a title that doesn't fit us? before you can say use titles as character theme'd items better make sure every title you can possibly want on a hero is in the game otherwise its NOT fair to players that want to use a title for a theme or bragging rights (which by the way doesn't exist because there is no task difficult enough to brag about in the game except being a paid customer for the life of the game which is just basically giving everyone a middle finger saying "i'm better than you").
tell me if its so important that we all fit to a theme and not use things outside our themes why do we have cavemen heroes with healing bot drones or even allowed to be freeform to choose from other power sets? BECAUSE WE PICK FOR USEFULNESS NOT THEMES.
The argument for using just 1 title all the time was that everyone and i mean everyone in the game would just farm ONE specific title and never use anything but it because it was overpowering... your telling me that everyone is a dodge class and thats the only title that would be farmed and worn... i know my dodge class would like some of the other titles not just the dodge boost... like say the health generation every 15 seconds or the chance to return health when you crit because dodge may reduce your damage but it doesn't stop you from getting hurt and a way to refill your health when you start to get low is pretty good. or even the ability to reduce all your recharge timers by 50% imagine your masterful dodge ready every 30 seconds instead of 1 full minute. Think outside the box and see that not everyone will go for the exact same thing as you would.
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Dominus Drake Primus Database ,Also @Pyromasher ingame
Makes your tights glow and gives you the flight of the millennium. Try beating that.
....
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Have you been playing other MMO games like, A I O N (eeep! I see stars!!), etc?
Those fantasy games gives you titles with stats but this is Champions Online which is based on comic book SuperHeroes. Titles are the ones you get when you finish certain missions. I understand that you want the titles with the stats as bonuses but if one kind of title had the stats with it, wouldn't that be overpowered? Titles with stats... I don't know. My sense is telling me that some players will be using that to disadvantage low level players. Sorry but, I completely agree with other players here in this thread.
I still like the title called, "Hack'N'Slash" because my character runs around in circle while hack and slashing the enemies.
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