Because I load slow, often I get locked out of the Gravitar fight because some people
either purposefully or ignorantly start the fight before I load into the instance.
The question I want to pose is why the same safeguard that have been put in place on the
other alerts (ie Cant' start for 1 minute and until all parties load in) has not been added to Gravitar?
Because I load slow, often I get locked out of the Gravitar fight because some people
either purposefully or ignorantly start the fight before I load into the instance.
The question I want to pose is why the same safeguard that have been put in place on the
other alerts (ie Cant' start for 1 minute and until all parties load in) has not been added to Gravitar?
/signed cant see any reason why they dont do this.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
The question I want to pose is why the same safeguard that have been put in place on the other alerts (ie Cant' start for 1 minute and until all parties load in) has not been added to Gravitar?
There you go using the logic card. Shame on you. :P
In all honesty though - yes, that's how it should be programmed. Odd that it didn't end up this way.
Either that or make it work like Warlord - the shield doesn't pop up for a short while after you engage him (thus locking you out).
Oh, so that's what happened to me once, I thought it was a bug and didn't realize it was because I had loaded the instance too slow.
I hope they fix it, it seems pretty unfair with people with slower pc's
Oh, so that's what happened to me once, I thought it was a bug and didn't realize it was because I had loaded the instance too slow.
I hope they fix it, it seems pretty unfair with people with slower pc's
And unfair for the whole team, if they end up failing from having a seven or eight man team rather than the full ten.
I'm willing to accept lock-outs that easily provide a level of 'difficulty' into the game, but teammates (especially my healer!) getting locked out because they don't have the same access to a quicker connection as a more trigger-happy PUGmate doesn't give the lock-out a good rep.
@Kurbee - Join date: Nov 09. Interested in costume contests? Join the 'Contests' channel to see advertisements for CC's occurring every day.
After all we have more of these rampages coming down the track, we need to ensure they are well balanced and enjoyable and also reliable.
___________________________________
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
This post reminded me of a thread on MMORPG.com where a poster commented about a game where a game company banned players for their connection speed because of the impact on other players (this was a multiplayer FPS as I recall).
Have they fixed Trainstopping yet so that ranged toons with 100' attacks can't kill mobs through the shield before time begins and therefore fail the mission because there aren't enough mobs left after killing the boss?
Have they fixed Trainstopping yet so that ranged toons with 100' attacks can't kill mobs through the shield before time begins and therefore fail the mission because there aren't enough mobs left after killing the boss?
You don't have to be a "slow loader" for this to occur. I've had this happen twice, and I was waiting on Q to find an instance for me, timer running down after hitting ready and all that jazz.
I get they wanted to prevent relogs from bypassing the lockout, I just wish they didn't have to break it to fix it.
Have they fixed Trainstopping yet so that ranged toons with 100' attacks can't kill mobs through the shield before time begins and therefore fail the mission because there aren't enough mobs left after killing the boss?
That one's really annoying, too.
Yeah i zapped one by accident that way recently.
___________________________________
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
I wonder how hard would be for them to add a shield to prevent them to enter the area, until everybody is logged on. Just as the start of a common alert
Originally you loaded inside the battle bubble. But the relog exploit let you get back into the fight after you hit recover. They changed it so that you load in the time out bubble first so if you try to relog you would reload in time out instead. As a result we get this wonky last minute fix.
Better to hastily bring out a "fix" riddled with bugs that nerfs the players than take the time to do it right and let players abuse it for a tiny while.
Comments
/signed cant see any reason why they dont do this.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
There you go using the logic card. Shame on you. :P
In all honesty though - yes, that's how it should be programmed. Odd that it didn't end up this way.
Either that or make it work like Warlord - the shield doesn't pop up for a short while after you engage him (thus locking you out).
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I hope they fix it, it seems pretty unfair with people with slower pc's
[SIGPIC][/SIGPIC]
I'm willing to accept lock-outs that easily provide a level of 'difficulty' into the game, but teammates (especially my healer!) getting locked out because they don't have the same access to a quicker connection as a more trigger-happy PUGmate doesn't give the lock-out a good rep.
@Kurbee - Join date: Nov 09. Interested in costume contests? Join the 'Contests' channel to see advertisements for CC's occurring every day.
This deinately needs fixing.
After all we have more of these rampages coming down the track, we need to ensure they are well balanced and enjoyable and also reliable.
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
My question for the OP is, how slow do you load ?
'Caine, miss you bud. Fly high.
That one's really annoying, too.
Nope. Still there.
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I get they wanted to prevent relogs from bypassing the lockout, I just wish they didn't have to break it to fix it.
Yeah i zapped one by accident that way recently.
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
=^ _ ^= Kitty Lives!
Better to hastily bring out a "fix" riddled with bugs that nerfs the players than take the time to do it right and let players abuse it for a tiny while.
Okay here's my idea for how to fix this issue: blah blah blah, blah blah, cryptic isn't reading this.
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