I have not personally used this command but how exactly would this improve graphics? And what is the range/default values for it? (if you know of course).
Oh and since we are taling a bout graphics and such does anyone know the /command to increase the world draw distance beyond the max displayed in the video options menu?
Try Renderscale 2, much higher will roast your computer It will run much slower, but is good for screenshots. Here are a few old threads about it:
Regarding renderscale, just tried it out a while ago and it does look good.
Combining it with Nvidia's driver-based forced FXAA, the game has never
looked better :biggrin:
Btw, is there a way to set the game to load with a different renderscale
value so as to avoid typing it each time?
1)THIS: is comic book style, i really like to see that.
2)THIS: is a low quality yet good generated comic book style.
3)THIS: is a horrible shaded style that doesn't remotely looks like a comic book...
"1" is sourced from something drawn from a source i'm unfamiliar with (so can't comment on it)
"2" as you said is low quality, but done in a faith full style to comics.
"3"... Well, i'm biased. CO is still the best character designer out there, so i put up with some things i dont' like (which you already addressed on this catagory)...
Really agree with "3", despite the fact that CO has its flaws, it has one of the best character designers
Just to point out though, yougan's first example is actually from a game: Ultimate Spiderman :biggrin: It really features one of the best "comic book" visual style
...Just to point out though, yougan's first example is actually from a game:
Ultimate Spiderman :biggrin:
It really features one of the best "comic book" visual style
My bad, was unaware :redface:
Edited my post to reflect this error
Well originally this game was to be more cel shaded and comic looking but it ended up being as it is now because the shadig never really worked right. Personally I've never been a big fan of the character models in co and would have loved a more realistic look like Sto has. I know it would be a huge undertaking but over all it would be well worth it to get some better art over all.
Comments
Try Renderscale 2, much higher will roast your computer It will run much slower, but is good for screenshots. Here are a few old threads about it:
Renderscale
Example shots
And here is a list of all console commands available
I see....Do you know of a way to increase the draw distance (the max distance textures are loaded) above the 300% that is shown under options->video?
I been a long time leaving but I'm going to be a long time gone.
Willie Nelson
T.U.F.K.A.S. (the user formerly known as Scarlyng)
Wrong on the CO forums since November, 2008
Combining it with Nvidia's driver-based forced FXAA, the game has never
looked better :biggrin:
Btw, is there a way to set the game to load with a different renderscale
value so as to avoid typing it each time?
[SIGPIC]http://i807.photobucket.com/albums/yy360/xvii13/VoidZeroBanner.png[/SIGPIC]
View Code Zero's "Title Sequence" made possible by the Demo Record Guide
http://application.denofgeek.com/pics/games/comicstogames/03.jpg
is comic book style, i really like to see that.
this:
http://i54.photobucket.com/albums/g103/bluebrad1974/mua.jpg
is a low quality yet good generated comic book style.
this:
http://media.industrygamers.com/editorial/2009/06/champions%20online%20screenshot.jpg
is a horrible shaded style that doesn't remotely looks like a comic book.
....oh i am sorry, did i struck a nerve?
"2" as you said is low quality, but done in a faith full style to comics.
"3"... Well, i'm biased. CO is still the best character designer out there, so i put up with some things i dont' like (which you already addressed on this catagory)...
...Different stroke for different folks
| ME | A "Guide" Book" | | I, have a "DREAM! | ( Member since Feb 2008 ) ... ?
[SIGPIC]http://i18.photobucket.com/albums/b132/AngelOfCaine/STILLS/Misc/CO-Sig_01e.png[/SIGPIC]
Just to point out though, yougan's first example is actually from a game: Ultimate Spiderman :biggrin: It really features one of the best "comic book" visual style
[SIGPIC]http://i807.photobucket.com/albums/yy360/xvii13/VoidZeroBanner.png[/SIGPIC]
View Code Zero's "Title Sequence" made possible by the Demo Record Guide
Edited my post to reflect this error
| ME | A "Guide" Book" | | I, have a "DREAM! | ( Member since Feb 2008 ) ... ?
[SIGPIC]http://i18.photobucket.com/albums/b132/AngelOfCaine/STILLS/Misc/CO-Sig_01e.png[/SIGPIC]
Varied Animation and new voice talent? Yes.
How many times am I going to hear the Supreme Serpent in a different voice.
Hell, atleast get Sam Mowry back. His voice is so smooth and sinister at times.
The voices need a review but the graphics still stand up well against newer games. I still rate Champions better looking than DC , TOR , and even TSW.
You just need to run it on a good rig. A no slowdown fully rendered Mega D is still the best looking MMO NPC foe anywhere .
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!