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Alerts! Playtest: Feb. 16, 2012 @ 3:30 PM PST

Archived PostArchived Post Posts: 1,156,071 Arc User
edited February 2012 in PTS - The Archive
Greetings Champions!

Tomorrow (Feb. 16, 2012) the Champions QA team will have one or two testers logging into the Public Test Shard to run some Alerts! around 3:30PM PST, and will probably end around 6:00pm PST.

During this time, we will be watching for any bugs and issues that occur, while having a larger group of players queuing and completing these alert missions. We will also be happy to take down any feedback relating to Alerts! or any new features that are currently implemented on the PTS.

I look forward to see all who are able to make it!
Post edited by Archived Post on

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    fun fun fun! I actually look forward to this if the alerts queue window stays open more than 3 seconds lol.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    Need. To. Check. Timezones.
    PST -> GMT -> GMT+1...
    15:30 -> 23:30 -> 0:30, mmmm, will try to.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    That is very late for me :(.
    I may be able to some few early rounds, but it will be at the expense of my work performance on Friday. :p
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    I'll try to pop in and help however I can. :)
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    Bah, I really want to do this but I'm UK native and I'll be out at that time. Might have a drunken testing session afterwards if I'm up to it though.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    MC appears to be crashing. I dunno how, but if there's a new instance crashing bug players can easily and accidentally stumble upon, this will not bode well for the play testing.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    Aww man. I've been gearing up for Alerts for some time now. Can't wait to get home and give this a try.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    Are we going to try for an all-AT run here because Crosschan brought up a very valid concern.. will non-Cursed archtypes find this too difficult?
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    segma wrote:
    Are we going to try for an all-AT run here because Crosschan brought up a very valid concern.. will non-Cursed archtypes find this too difficult?
    Depends on which AT's are present I think. The ability to queue as a group should alleviate those concerns somewhat.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    Thank you, to all who were able to make it to today's playtest. I have a long list of issues that were found, and I will be writing these up, and getting them into the Dev's hands for fixin.

    If you were not able to make it this time, dont worry! I will be looking into holding more of these types of playtests in the near future, if time allows.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    This was a lot of fun. :D
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    pff great I'm missing all kinds of things with my desktop being broken :/
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    really wish we could queue as a team for Alerts.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited February 2012
    Hope we get more of these when the next Alert type is ready. They're fun, but we need more people on PTS t to bring down the queue times.
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