I am ocntinually running missions. Sometimes in a group; sometime solo; sometimes with one character, sometimes with another, and I am forever getting messed around with going into missions at the wrong difficulty level.
And when that happens you must exit, change your difficulty setting and *wait* for the instance to reset.
Totally tedious ... and totally unnecessary.
By default, every time that you first enter an instance the system should *ask* what difficulty level you want to run it at. Now it is up front rather than hidden, and you can easily accommodate to the situation.
By all means, add an option so that people can automatically run at the level they've set their character to, but the ability to override that level upon enteriing a mission is essential.
If it's built-in in the same way as the "Always ask me" for instance swapping, I will totally sign this.
Else, no thanks for the additional hassle. ^_^
Yeah .. there must be an option to disable that, else it would be more of a hassle then waiting the 5 minutes
whenever that happens. And i know it happens often to me when i decide to go after my Nemesis on one
of my SL farm-chars, since i still prefer the Nemesis missions on Normal
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Else, no thanks for the additional hassle. ^_^
Yeah .. there must be an option to disable that, else it would be more of a hassle then waiting the 5 minutes
whenever that happens. And i know it happens often to me when i decide to go after my Nemesis on one
of my SL farm-chars, since i still prefer the Nemesis missions on Normal
Agreed. I'd go nuts if i had to confirm the difficulty level every time I entered a mission.