When you are in the build menu (protector, avenger, etc..) and you try to update build with costume/role/equipment, the notches in the compartments are buggued. You can't click on one.
This is a very annoying bug. Thanks to debug it before put the patch live.
Ran through the missions up until I couldn't finish the mission that required the crates (Delivery of the Dead).
Basic missions. Nothing special that I have seen so far. Sort of boring.
Also, interestingly, according to the VB proper lore, the minefield is supposed to be owned and run by a man named Dante Bancroft. So how come Valerian is running it?
Also, interestingly, according to the VB proper lore, the minefield is supposed to be owned and run by a man named Dante Bancroft. So how come Valerian is running it?
Bancroft doesn't actually own Minefield. It is just a cover and Valerian Scarlet actually runs it. Read page 115 of the Vibora Bay book.
I keep wondering what people expect. You spin around tossing out shurikens. Or do people really want ridiculous anime?
Not asking for anime, but I am asking for martial arts. The only thing remotely martial art-y about Shuriken Storm is the projectiles which are thrown. Eastern Martial arts have a fluidity and grace to them which Shuriken Storm, Elbow Slam and Rising Knee are severely lacking.
The 2nd vid posted by Nike (http://www.youtube.com/watch?v=VFbqJF475Qs) is right on where I think Shuriken Storm should be. Particularly the blue jump attacks at 2:30 ish and 4:10 ish. The attack at 4:20 ish is perfect too.
Maybe if the character were to just float in the air, with their legs like the flight pose, as they spun it'd work. Its the cumbersome feet which really ruin the power for me.
Edit: Oh, now that I can have R3 Hundred hands without the ghostly hands, I'm well happy with it. Thank you
BUG:
You can get stuck on the crates next to the stairs in Black masks Hideout by jumping on top of them with Swinging.
For clarification: The second set of boxes, that are a bit higher than the first set. You just have to jump up on top of the first set, then jump on top of the second set from the first.
Everytime we hit Mister Gemini, a new clone appear (like Madrox the Multiple Man) with a duplication animation (no smoke or summoning animation), would be great.
epidemic either needs a damage boost or needs to tic every .5 instead of every 1 sec:} please and thankyou
I totally agree. Currently the power really blows. It does very little damage per tick especially since it's only ticking every second.
Also, why aren't Toxic Nanites and Gas Arrow counting towards stacks of poison? Those would make a great synergy and it makes no sense for them not to work. It takes far too long to build up your stacks just by using infernal blast.
No it doesn't. It takes 0.5s for the first tic, 1s for every additional tic, which means you can tap-spam it to double its dps (like celestial conduit) at somewhat higher energy cost.
No it doesn't. It takes 0.5s for the first tic, 1s for every additional tic, which means you can tap-spam it to double its dps (like celestial conduit) at somewhat higher energy cost.
Huh. I thought something was strange. That explains things...
You know what the VB missions need as we keep going back to Black Mask every single time?
Yep, the "call contact" from the Crime Computer that was dropped and not brought back after so many months.
Edit: Oh, now that I can have R3 Hundred hands without the ghostly hands, I'm well happy with it. Thank you
Thanks for pointing that out.
I had to respec out of 100 hands and then get it and rank it up again to see this change. Nice touch.
One hundred hands is just about flawless as a pve power now with the latest change. If the dimensional damage on this power was actually useful in pvp, then i would give this power an all around A+
Even with the crappy dimensional damage, i would still say that 100 hands is probably one of the if not THE best thing we got out of this pass.
No, pretty clearly not working as intended. Due to the way diminishing returns on damage buffs works, though, it's of questionable utility.
Try it with Fury of the Dragon. Similar to Unleashed Rage which does bonus damage for each Enrage buff, Fury of the Dragon hits harder for each Focus buff. Over 2k crits twice every half second... it's downright scary.
Try it with Fury of the Dragon. Similar to Unleashed Rage which does bonus damage for each Enrage buff, Fury of the Dragon hits harder for each Focus buff. Over 2k crits twice every half second... it's downright scary.
Rofl wow.
Clearly working as intended. Melee needed a buff since range has been outperforming them.
Try it with Fury of the Dragon. Similar to Unleashed Rage which does bonus damage for each Enrage buff, Fury of the Dragon hits harder for each Focus buff. Over 2k crits twice every half second... it's downright scary.
I do that on with my chainsaw. unless you mean 2k crit each, one for fire and the other for slashing.
Try it with Fury of the Dragon. Similar to Unleashed Rage which does bonus damage for each Enrage buff, Fury of the Dragon hits harder for each Focus buff. Over 2k crits twice every half second... it's downright scary.
Hah. Didn't think of that. Reminds me of the good old days of bugged enrage stacking from zoning. Not sure if the record for most ridiculous damage with one hit is from UR with 70+ rage stacks or reaper's embrace back when you could rupture anyone's bleeds and zombies in ZA were generating bleed stacks. Pretty sure both allowed for six digit hits.
The new Unarmed powers are all pretty decent, however Shuriken Storm's animation is hilarious but not in a good way :P. It kind of puts me in mind of someone handing out sweeties, or candy depending on your region, but maybe that's just Halloween getting to me.
I think there could be a lot more attention paid to the already existing Unarmed powers, I haven't seen much change on those at all. For example, Thundering Kicks is a really redundant power. It could use a lot more damage, or maybe the ability to hit more than one enemy or something. That's just one example.
What I would really like to express though, and haven't seen much comment on, is what a fantastic job the team has done on the new "Minefield" nightclub in Vibora Bay! I was really impressed. The RP community needed a new hangout spot, and this fills that hole perfectly. Looking forward to it being on Live.
The new Unarmed powers are all pretty decent, however Shuriken Storm's animation is hilarious but not in a good way :P. It kind of puts me in mind of someone handing out sweeties, or candy depending on your region, but maybe that's just Halloween getting to me.
Actually, when I first saw the animation it reminded me of Jennifer Lopez at 3:15 in this video. It's almost like a dance!
That said, I do think a new animation might be needed here. Perhaps something that's a bit closer to Bullet Beatdown, where the character throws shuriken around in random directions, and not in a uniform circle.
Comments
So in short, you want ridiculous anime. That's not really a shuriken storm as it as flechette toss.
This is a very annoying bug. Thanks to debug it before put the patch live.
Edit: The superjump is ok now, thanks.
But I luv your wet nose silverspar!
Sadly it isn't just my opinion the animations are rather low quality, compare them to your beloved beastial stuff and they pale.
Basic missions. Nothing special that I have seen so far. Sort of boring.
Also, interestingly, according to the VB proper lore, the minefield is supposed to be owned and run by a man named Dante Bancroft. So how come Valerian is running it?
Bancroft doesn't actually own Minefield. It is just a cover and Valerian Scarlet actually runs it. Read page 115 of the Vibora Bay book.
K, ill check it out tomorrow.
Overall, I'm loving it. Loving the pre-wolf Dogz and human Bokors. x3
Not asking for anime, but I am asking for martial arts. The only thing remotely martial art-y about Shuriken Storm is the projectiles which are thrown. Eastern Martial arts have a fluidity and grace to them which Shuriken Storm, Elbow Slam and Rising Knee are severely lacking.
The 2nd vid posted by Nike (http://www.youtube.com/watch?v=VFbqJF475Qs) is right on where I think Shuriken Storm should be. Particularly the blue jump attacks at 2:30 ish and 4:10 ish. The attack at 4:20 ish is perfect too.
Maybe if the character were to just float in the air, with their legs like the flight pose, as they spun it'd work. Its the cumbersome feet which really ruin the power for me.
Edit: Oh, now that I can have R3 Hundred hands without the ghostly hands, I'm well happy with it. Thank you
You can get stuck on the crates next to the stairs in Black masks Hideout by jumping on top of them with Swinging.
For clarification: The second set of boxes, that are a bit higher than the first set. You just have to jump up on top of the first set, then jump on top of the second set from the first.
Everytime we hit Mister Gemini, a new clone appear (like Madrox the Multiple Man) with a duplication animation (no smoke or summoning animation), would be great.
I totally agree. Currently the power really blows. It does very little damage per tick especially since it's only ticking every second.
Also, why aren't Toxic Nanites and Gas Arrow counting towards stacks of poison? Those would make a great synergy and it makes no sense for them not to work. It takes far too long to build up your stacks just by using infernal blast.
Huh. I thought something was strange. That explains things...
I'm guessing you are refering the the 16 stacks of focus?
Yep, the "call contact" from the Crime Computer that was dropped and not brought back after so many months.
Thanks for pointing that out.
I had to respec out of 100 hands and then get it and rank it up again to see this change. Nice touch.
One hundred hands is just about flawless as a pve power now with the latest change.
If the dimensional damage on this power was actually useful in pvp, then i would give this power an all around A+
Even with the crappy dimensional damage, i would still say that 100 hands is probably one of the if not THE best thing we got out of this pass.
EDIT: Did the ATs really not get this power??? Facepalm.
Heehee yep. If the patch rolls out as is, there are going to be sooooo many melee crit builds one shotting people (not that there isnt already heh).
Stacking is a valid strategy in this game and will not be regulated.
EDIT:
/sarcasm
Now if we can just find a hack that will let us get 8 stacks of enrage on top of those 16 stacks of Focus...
I assume this is deadpan humor.
'Cause trust me, 16 stacks of Focus is hi-lair-ee-us :eek:.
Rofl wow.
Clearly working as intended. Melee needed a buff since range has been outperforming them.
I do that on with my chainsaw. unless you mean 2k crit each, one for fire and the other for slashing.
Nah its 2k per fire and slashing lmao.
Devs, don't push it live w\o fixing this one, cos i know u want to already.
The new Unarmed powers are all pretty decent, however Shuriken Storm's animation is hilarious but not in a good way :P. It kind of puts me in mind of someone handing out sweeties, or candy depending on your region, but maybe that's just Halloween getting to me.
I think there could be a lot more attention paid to the already existing Unarmed powers, I haven't seen much change on those at all. For example, Thundering Kicks is a really redundant power. It could use a lot more damage, or maybe the ability to hit more than one enemy or something. That's just one example.
What I would really like to express though, and haven't seen much comment on, is what a fantastic job the team has done on the new "Minefield" nightclub in Vibora Bay! I was really impressed. The RP community needed a new hangout spot, and this fills that hole perfectly. Looking forward to it being on Live.
Actually, when I first saw the animation it reminded me of Jennifer Lopez at 3:15 in this video. It's almost like a dance!
That said, I do think a new animation might be needed here. Perhaps something that's a bit closer to Bullet Beatdown, where the character throws shuriken around in random directions, and not in a uniform circle.