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Archived PostArchived Post Posts: 1,156,071 Arc User
edited September 2010 in Introductions
Just wanted to say hi, as I'm patching up the demo version.
I think I'm going to like the game, however, I have one question: how's the group play in this game, with group play I mean instances and quests which require multiple players?
Post edited by Archived Post on

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2010
    ello

    You can team up for anything but there are only a few missions that absolutely require you to do so. Missions tend to scale up in difficulty for teams. Some areas have a 'Cosmic' level monster which needs teamwork to take down.

    It is possible to reach the level cap soloing but doing that results in missing out on some of the better five-man missions. It's nice to have the choice :)
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2010
    Welcome to the game iIntensive. I hope you find it as fun as I have my first day.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2010
    I think that is one of the great selling points of CO, you can really solo or group according to your tastes. If you prefer to group, you can also group for most things, it can be really fun and good XP to group for outdoor quests, just post in Zone and share missions. I ended up level 19 before heading to MC on one toon because I was re-running some stuff with friends.

    Sorry for my slow reply was working out-of-state all last week.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2010
    I think that is one of the great selling points of CO, you can really solo or group according to your tastes. If you prefer to group, you can also group for most things, it can be really fun and good XP to group for outdoor quests, just post in Zone and share missions. I ended up level 19 before heading to MC on one toon because I was re-running some stuff with friends.

    Sorry for my slow reply was working out-of-state all last week.

    This. (Also, I was away for a feww days too).

    Just wanted to add: They are going to impliment autoscaling for all missions like that of SL. With the addition of the difficulty slider the combination of both these should really pease everyone.
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