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Why are a vast number of people so rude in this game?

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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    I wholly reject your premise that this game attracts a worse class of game than any other game.
    "The stupid, like German tourists, are everywhere."
    :D
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Hust1e wrote:
    Let me paint a picture...

    You're fighting your way to an NPC for a quest and on the last pull Superspeed Mctankerson (made up name) zooms in at mach 5 and activates the NPC for the quest knowing that you have been fighting your way towards him and he's been watching you waiting for the just the right moment to waste your time. Several things could have happened here...

    1) Mr. Mctankerson could have invited you to team so you could have knocked it out together
    2) Mr. Mctankerson could have waited for you to finish because you just fought through 50 mobs to get there

    It seems like this scenario plays itself out several times an hour.

    And what you don't notice (or don't remember)...

    You're fighting your way to an NPC for aquest and on the last pull Teleporting McNiceguy (madeup name) suddenly appears behind you because they haven't been watching you but they see you now and quietly step back and watch, or maybe even throw a heal on you or pop off one or two of the mobs. Several things could have happened here...

    1) You could have invited Mr. McNiceguy, but you didn't even notice him.
    2) You could have invited Mr. McNiceguy, but you paniced and thought he was there to ruin your game so without even giving him a chance you grabbed the NPC/item and GTFO of Dodge.
    3) You saw them but didn't care and have since forgotten Mr. McNiceguy even existed.

    Really, all exaggerations aside I see more people sit and wait or stay out of the way then those who come in and steal things. I try to invite people I see doing the same thing I'm doing, sometimes they join up, sometimes they don't. My friends list if full of random players I've met this way and they turned out to be great and I have subsequently teamed up with them on many occasions.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Hust1e wrote:
    Let me paint a picture...

    You're fighting your way to an NPC for a quest and on the last pull Superspeed Mctankerson (made up name) zooms in at mach 5 and activates the NPC for the quest knowing that you have been fighting your way towards him and he's been watching you waiting for the just the right moment to waste your time. Several things could have happened here...

    1) Mr. Mctankerson could have invited you to team so you could have knocked it out together
    2) Mr. Mctankerson could have waited for you to finish because you just fought through 50 mobs to get there

    It seems like this scenario plays itself out several times an hour.

    Not just that, but in the chat window too. They are doing things to improve teaming, but it isn't just that. Many people in the community are just rude. They wouldnt act like this in real life, so why act like it ingame? It is the biggest downside of CO.

    Edit: I do realise there are nice people out there! But you seem to be few :(
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    If the thief is using AOE's or you are very sneaky, you could always pull a bunch of mobs with your energy builder into his path. If he doesn't have a heal power, he may attack the mobs on sight to keep aggro away from the target. If he's good enough to steal your escort, he should be good enough to take on 50 or so extra mobs. :D Just make sure you beat him back to the respawn.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    I've run into a few rude people, but i would by no means call their numbers vast. The great majority of people I meet in game are either very cool, or just very busy. It is a fast paced game, and sometimes what you are doing is not as clear to others as you may think. What seems blatant to you may not of even occurred to the other person due to their circumstances. It's not all about you.

    Remember: communication is key.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Well...To be honest. I saw a ton of people just tripping over people to get glowies. I mean piling on each other to get things. The worst is the rubble quests. It's worse still for melee players.

    I have seen people trying to pull people out of the rubble. A melee fighter is taking on the mobs, and some jerk hovering overhead, just blasts the rubble and gets the "Thank you"

    Thats just plain bad manners.

    This game offers me much. I love it, but there are people who don't read quests, there are people who want to blow through content in a week, and they don't mind stepping on everyone along the way to get there.

    Don't worry though, we wont likely see them again though.

    Overall, I think people just don't care about others in this game much. I have found people friendly, but this game does have more than it's fair share of poo heads, and frankly, the game by large feels...anti-social.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Hust1e wrote:
    Let me paint a picture...

    You're fighting your way to an NPC for a quest and on the last pull Superspeed Mctankerson (made up name) zooms in at mach 5 and activates the NPC for the quest knowing that you have been fighting your way towards him and he's been watching you waiting for the just the right moment to waste your time. Several things could have happened here...

    1) Mr. Mctankerson could have invited you to team so you could have knocked it out together
    2) Mr. Mctankerson could have waited for you to finish because you just fought through 50 mobs to get there

    It seems like this scenario plays itself out several times an hour.


    I have had this happen a couple times, but i always just target the boss theat they steal and do a bit of dmg and still get credit. it seem slike as long as you target him before he gets to 50%you get credit...
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Hust1e wrote:
    Let me paint a picture...

    You're fighting your way to an NPC for a quest and on the last pull Superspeed Mctankerson (made up name) zooms in at mach 5 and activates the NPC for the quest knowing that you have been fighting your way towards him and he's been watching you waiting for the just the right moment to waste your time. Several things could have happened here...

    1) Mr. Mctankerson could have invited you to team so you could have knocked it out together
    2) Mr. Mctankerson could have waited for you to finish because you just fought through 50 mobs to get there

    It seems like this scenario plays itself out several times an hour.

    Dude, totally agree, and there should be no reason for you to change instances either. Now, if you have a door mish, say, for arguments sake, the worm temple, there would be just you and no one to steal your victory away. I love this game, but it feels like a solo game with arses waiting in the wings to jump in at the last moment as you do hunt after hunt mish. I think a lot of these types of issues will be resolved if/when they introduce door mish content that the size and level of the mobs change depending on your/leader's difficulty level and size of team.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Here's another story. I had just fought my way through about 20 robot cowboys and viper infiltrators to get to the mobs for More Than You Bargained For when a team of three comes in and starts killing everything left en masse. Then they tell me that I was being rude for trying to get some credit for their kills.

    "I was here first, man." I said.
    Team Leader replies, "You were takin your sweet @*$ time though and were not going to wait forever."
    I shoot back, "Then switch instances, nunkhead. Kill stealing isn't considered okay just because you're in a hurry, you impatient dip."
    Other team member says, "#$%@ you!"
    Team Leader says, "Sucker."

    And they leave.

    That was three people, teamed, and they all apparently thought that they were in the right simply because they were impatient little prats.

    I agree, this whole entitled attitude that some people have is just infuriating.


    :cool:
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Mozcol wrote:
    35 years of MMO xp? 76 of internet gaming?? I assume your combing several mmo's withing the same years to augment yourself, 35 years and 76 years is not possible......mmo's have not been out that long and certainly not the internet. Anyway, your wrong, the good players you explain are the exception, that simple, period. Its the type of players this type of MMO attracts, PR fact.

    Have to agree, the good players here are few and far between, sadly enough...I can count invites to help with quest bosses on one hand, lost count of Killstealing dinks. Unfortunately, we got an overabundance of folks like our 35 year veteran who in their fangirl mode apparently speak for the entire 'community' (ON the other hand; people who come here to insult the people i play with, people i enjoy spending free time with and generally being rude to the community, THOSE people are a problem.) and like to sweep problems under the rug or declare those pointing out issues to be the problem. If CO even has a community, which I seriously doubt from these forums, it sure isn't something to be proud of being a part of...

    Edit -- Community...I find it rather sad anyone thinks of this as a community.... You're a pleyer in a game - nothing more or nothing less - in a game filled with individuals. Community is just a bit of fancy PR companies came up with for player-retention and a banner to gather their rabid fanboys/girls under.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Aesirgard wrote:
    Lack of consequences. Seriously.

    http://pegasus.cc.ucf.edu/~ncoverst/Kohlberg's%20Stages%20of%20Moral%20Development.htm

    Basically, no one is going to smack them for acting that way, and it gets them what they want, so it's okay to do. Usual justification: "It's just a game".
    Fascinating read. Granted, such sweeping categorization is bound to be false through the nature of being one. Nonetheless, a very interesting framing in that you can easily observe these trends.

    It's interesting to consider that we're playing a super hero game. Just who is most likely to be attracted to the idea of beating sense into villains? We're all the way back at stage 1. However, not all superheroes are thugs.

    When it comes to people snagging eachother's quest goals while they're fighting for it, I think most of the time they're simply oblivious as to what the situation really is. They don't really understand the game well enough to be able to conceptualize there's another player there trying to get that item. It's so hard for them to play the game that their mind doesn't have room to fit much else in.

    The remainder of the time, it's a simple moral struggle: do you take that blinky now or wait the agonizing 5-15 minutes it will take for it to appear again, risking the possibility somebody else will snag it from you? To an extent, the lack of fairness is a game design problem: somebody's going to get stiffed, not all quest goals share right, ect.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Sabre_Cat wrote:
    Have to agree, the good players here are few and far between, sadly enough...I can count invites to help with quest bosses on one hand, lost count of Killstealing dinks. Unfortunately, we got an overabundance of folks like our 35 year veteran who in their fangirl mode apparently speak for the entire 'community' (ON the other hand; people who come here to insult the people i play with, people i enjoy spending free time with and generally being rude to the community, THOSE people are a problem.) and like to sweep problems under the rug or declare those pointing out issues to be the problem. If CO even has a community, which I seriously doubt from these forums, it sure isn't something to be proud of being a part of...

    Edit -- Community...I find it rather sad anyone thinks of this as a community.... You're a pleyer in a game - nothing more or nothing less - in a game filled with individuals. Community is just a bit of fancy PR companies came up with for player-retention and a banner to gather their rabid fanboys/girls under.
    So insulting us is supposed to help?
    I don't think you're actually looking for nice people. I think you're looking for supports for your POV.
    Self-fulfilling prophecy.
    *shrug*
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    WildWest wrote:
    I'm pretty afraid of doing something like this, messing up other players' content. I've played MMOs for a while and I treat my reputation like my most valuable possession, unfortunately I just started playing on Sunday and half the time I have no idea what's going on. I'm just figuring out what the green circles on the map are and how to interact with flashy things on the ground.

    Some people are selfish I'm sure, but some of us are nice - and totally clueless. >doh<

    Happens to all of us. Hit me up IG if you need a hand with anything!
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Sabre_Cat wrote:
    Have to agree, the good players here are few and far between, sadly enough...I can count invites to help with quest bosses on one hand, lost count of Killstealing dinks. Unfortunately, we got an overabundance of folks like our 35 year veteran who in their fangirl mode apparently speak for the entire 'community' (ON the other hand; people who come here to insult the people i play with, people i enjoy spending free time with and generally being rude to the community, THOSE people are a problem.) and like to sweep problems under the rug or declare those pointing out issues to be the problem. If CO even has a community, which I seriously doubt from these forums, it sure isn't something to be proud of being a part of...

    Edit -- Community...I find it rather sad anyone thinks of this as a community.... You're a pleyer in a game - nothing more or nothing less - in a game filled with individuals. Community is just a bit of fancy PR companies came up with for player-retention and a banner to gather their rabid fanboys/girls under.

    Wow, you're a bit drama filled. I think you're just the kind person that would make them self miserable in any situation where the entire world isn't focused on you.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Sabre_Cat wrote:
    I can count invites to help with quest bosses on one hand, lost count of Killstealing dinks.

    I have seen both of these complaints many times and I completely agree with the second point. Kill stealing/glowy stealing is just plain wrong.

    As for invites to help with quest bosses. I typically don't invite people to help with quest bosses. I enjoy challenges, not just ticking off quests and inviting someone else makes many things far too easy. On the other hand if the same person would simply send me a tell asking for an invite, I'd tell them that while I'd like to complete the quest boss without help for the fun, I'd be happy to stick around and help them with it after I've finished.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Blackavaar wrote:
    Here's another story. I had just fought my way through about 20 robot cowboys and viper infiltrators to get to the mobs for More Than You Bargained For when a team of three comes in and starts killing everything left en masse. Then they tell me that I was being rude for trying to get some credit for their kills.

    "I was here first, man." I said.
    Team Leader replies, "You were takin your sweet @*$ time though and were not going to wait forever."
    I shoot back, "Then switch instances, nunkhead. Kill stealing isn't considered okay just because you're in a hurry, you impatient dip."
    Other team member says, "#$%@ you!"
    Team Leader says, "Sucker."

    And they leave.

    That was three people, teamed, and they all apparently thought that they were in the right simply because they were impatient little prats.

    I agree, this whole entitled attitude that some people have is just infuriating.


    :cool:


    This is the quest with the viper ambush at the end, right?
    Had the same thing happen on the same quest! Only I made it to the "hikers" first while they were killing the last few bad guys. This of course triggers the viper ambush. These same players had earlier stolen the the first group of hikers from me....in a way. I can't say they stole them I guess, but they came in and aggroed the robots that I hadn't attacked yet and then just watched when they all swarmed me. Once I face planted they mopped it up. They didn't figure that I got credit even as I respawned so I didn't need to go back and do it over. I moved to the second group. This time I left them to the viper squad. I took one or two shots at 'em to make sure I got credit, and then left. One of the faceplanted, I still got mission credit.

    I usually don't do things like that. But the fact that they pulled a mob on me and then didn't bother to help irked me. Even if they could claim "oops, didn't see ya!" (which I don't believe) they could have jumped in and gave me a hand since before they arrived I had it under control. Maybe that makes a jerk too, but if I accidentally pulled a mob on another player I'd stay to help them out even if I died while doing so. These cheese-eating dinks literally backed off and watched me fight about 6 attackers while I was at 1/2 strength.


    Grrrr. People like that are why I had to tell my former neighbors once "No, its not OK if your kids play in MY yard. The world isn't just about YOU.". 'Cuz then the kids grow up thinking they can pretty much do whatever they want. Heh...not unless you're Menton, kid.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Ceecee wrote:
    I have seen both of these complaints many times and I completely agree with the second point. Kill stealing/glowy stealing is just plain wrong.

    As for invites to help with quest bosses. I typically don't invite people to help with quest bosses. I enjoy challenges, not just ticking off quests and inviting someone else makes many things far too easy. On the other hand if the same person would simply send me a tell asking for an invite, I'd tell them that while I'd like to complete the quest boss without help for the fun, I'd be happy to stick around and help them with it after I've finished.

    I can understand your point. Me, I get enough challenges at work. I'm in the game to relax have fun and not to challenge myself, so if someone wants to take some of the drudgery out of things when it comes to the boss encounters, I'm always happy for a quick assist that helps us both!

    Unfortunately in CO, most folks don't reply when asked to group if you are fighting..they either killsteal or wait til you win or die. And if they are fighting and you ask them, you are most likely to get told to f***-off, so I just wait my turn and hope no one steals the kill yet again. Your mileage may vary, but in my experience CO is just not a friendly game compared to others I have played.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Sabre_Cat wrote:
    I can understand your point. Me, I get enough challenges at work. I'm in the game to relax have fun and not to challenge myself, so if someone wants to take some of the drudgery out of things when it comes to the boss encounters, I'm always happy for a quick assist that helps us both!

    Unfortunately in CO, most folks don't reply when asked to group if you are fighting..they either killsteal or wait til you win or die. And if they are fighting and you ask them, you are most likely to get told to f***-off, so I just wait my turn and hope no one steals the kill yet again. Your mileage may vary, but in my experience CO is just not a friendly game compared to others I have played.

    If we ever met in such a situation, feel free to ask ;)
    But maybe you have to ask more often, because I'm not that good in fighting and reading + typing simultaniously. Still figuring out the best (for me) settings.

    Sahtep.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Bakemono wrote:
    Unfortunately that's one of the big drawbacks to open world quests. You get it in every game, it's just that this game is relatively small in terms of size at the moment so it's more noticeable. I personally make sure that I don't do things like this to other people, but it does happen sometimes when I'm not even aware of it.

    Same here. I'm new to MMO's so at first I didn't know that was a no-no. Once I found out that you weren't supposed to do that, I try to make sure I don't, but sometimes accidents happen or you're going after the same thing and you come in at or near the same time. Situations such as this call for teaming, but I haven't totally figured out how to invite to team as yet--I'm used to CoX's system for inviting.

    As far as click-able items are concerned I think they need to add a mechanic that will make them work on an individual basis so someone can't come through and take them while you are taking out the surrounding mobs. As far as boss objectives go I really don't see any way of fixing it. It is a pain, but some people don't care how their gameplay effects others. We just have to try and take the high road and rise above the frustration.

    While that would be a nice idea, I think it might be difficult to do though--but then, I'm no computer whiz, so maybe it could work? Perhaps tie it into who fired on the mob first? That might take care of the "last second swooper." Because I am new, I'd like to ask that if I am committing an unintentional faux pas that someone please fire me off a tell and let me know so that I can watch out that I don't do it again.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Nexus wrote:
    You could change instances.

    Wow, read his whole post, did you?

    Or just the first word?
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Sanati wrote:
    The less social a game is the more rude people act. If there's no reason to ever talk to or group with people, then the ***hats are free to act as rudely as they please. If instead people are connected by global chat, and grouping is required to get some things done, that keeps the ***hats in check, forcing them to act a little more well behaved out of fear of being ostracized and missing out on content later. Or at least that is what I have observed over the many years I've played online games.

    I disagree. Aion is about as social as a game gets and the community there is awful on all three servers I tried. Even worse than WOW (if that's even humanly possible).

    Since this game caters less to PVP you'd think we'd have a more mature audience. And that's what I've come to expect from it. Games like Aion and Wow barely even have anyone playing during the hours when grades 5-8 are in school if that tells you anything.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Dextra wrote:
    Hmm? Im a soloer and barely socialize in game and I'm not rude. I will wait for someone to finish what they are doing.. or I will change instances happily to find the area I'm in vacant.

    Awesome, keep being you.

    I'm only irritable when someone does something rude. But then I'm like a dog with a frisbee.. You may eventually get the frisbee away, but it's going to have my spit on it and holes and stuff. Yeah, that'll teach you, lol.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    wolfstyle wrote:
    "Why are a vast number of people so rude in this game"

    easy,its because they have all come over from WOW:D

    I actually haven't seen that with the exception of the camping of Mr. Zombie...

    Most everyone has been nice. Which makes the anomolies, when they happen, seem even more out of place.

    You really know the jerks though.. if they do something rude and you whisper them that you were waiting on that spawn or whatever. If they reply like a complete Ahole.. then it's pretty obvious they did it on purpose.

    The only problem with this game, is putting them on ignore means nothing really. It's not a social market game (selling things to other players basically never happens unless you're a complete lazybones and won't craft your own) so what's the real payoff? Not seeing them asking for a group?
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Aesirgard wrote:
    "The stupid, like German tourists, are everywhere."
    :D

    Don't forget the clueless cynics.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Rhiss wrote:
    This game offers me much. I love it, but there are people who don't read quests, there are people who want to blow through content in a week, and they don't mind stepping on everyone along the way to get there.

    We call those people "Poor". $15 a month is apparently too much for them to spend on a game so they try to get through it quickly.. that or they have confused this with a game with PVP end-game content.

    And did I mention sometimes they're not too bright?
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Welcome to Human Nature 101

    Nonetheless - I'd love for a GM version of Grond to suddenly spawn and swoop him up to the skies and off the map - nerfing him back one level. That would make this game epic.

    imagine if anybody insulted a gm and he turned into Grond that would be hilarous
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Sahtep wrote:
    If we ever met in such a situation, feel free to ask ;)
    But maybe you have to ask more often, because I'm not that good in fighting and reading + typing simultaniously. Still figuring out the best (for me) settings.

    Sahtep.

    I'm pretty much in the same boat, it can be difficult multitasking like that sometimes and as they say, the older you get, the slower you get and that's definitely true with me.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Scallawag wrote:
    Don't forget the clueless cynics.
    Believe me, I wish I could. Being a (at least somewhat) informed cynic, I expect people to be rude and selfish, but I don't ignore people being reasonable. Heck, I'm willing to accept "I didn't see you there" as a reason for jerk behavior - I tend to play a lot of rogue types, so I've gotten used to that. I've also found that treating people like jerks before they demonstrate being one is more likely to cause them to be one - that whole Gen Y+ sense of entitlement thing again, manifesting as "He thinks I'm a jerk, so I get to be one". Combine that with the above habit of ignoring reasonable people, and you're pretty much guaranteed an unending parade of jerkitude. Hence the use of the phrase "self-fulfilling prophecy", no?

    That said, yeah, there's jerks. Lots of them. Anonymity lets people fulfill the jerk fantasies they're too cowardly in real life to act upon, because there's no way they can get smacked for it. "Report Jerk" functionality only works so well, especially once the jerks get a hold of the idea they can use it to report people they don't like, and GMs in any game rarely have enough information to easily judge validity of such reports. There's one way it could be done, but that's a rather long post in itself, and I already get too much of the TL;DR idiocy with regards to people actually reading what I write.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Sabre_Cat wrote:
    Have to agree, the good players here are few and far between, sadly enough...I can count invites to help with quest bosses on one hand, lost count of Killstealing dinks. Unfortunately, we got an overabundance of folks like our 35 year veteran who in their fangirl mode apparently speak for the entire 'community' (ON the other hand; people who come here to insult the people i play with, people i enjoy spending free time with and generally being rude to the community, THOSE people are a problem.) and like to sweep problems under the rug or declare those pointing out issues to be the problem. If CO even has a community, which I seriously doubt from these forums, it sure isn't something to be proud of being a part of...

    Edit -- Community...I find it rather sad anyone thinks of this as a community.... You're a pleyer in a game - nothing more or nothing less - in a game filled with individuals. Community is just a bit of fancy PR companies came up with for player-retention and a banner to gather their rabid fanboys/girls under.

    First off; i don't speak for the community, i spoke personally. I dislike people bashing on the community. Simple as that.

    Second, i don't sweep problems under the rug, or am some kind of a superfan. I gave an opinion without insults, something you failed to do. If there is a valid argument, i discuss it, i don't see the community as being rude and find it mroe helpful then a lot of other MMO people i've seen.

    You don't think there's a community, you need to insult me with your post and you think there's no community. Can you guess where this is going? Yes, look in the mirror and ask why people don't want to group with you.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Raiendel wrote:
    1.) Lack of grouping. We need more long indoor missions like CoH had and a better LFG feature that is easier to use, both for seeking a group and for finding members.

    2.) Past MMO's.

    I second that. Teaming seems.......awkward
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Just wanted to throw in here that yesterday there were three people camping Mr. Zombie (grinding for the growth drop, presumably) - when I arrived they promptly invited me to their team, killed Mr. Zombie with me so I got the quest completion and kicked me from the group with a "Have fun!" message.

    To these guys, thank you, and I wish more players were like you.

    Contrast that with the other day when this guy was camping Mr. Zombie - he one- or two-shotted him, so no chance for me to get my quest done, even if I had managed to get a hit in. He didn't answer tells or chat, and ignored team invites. He just killed Mr. Zombie each and every time he spawned without acknowledging my existance at all. After the sixth or seventh kill and quite some frustration on my part trying to communicate with this guy he says "I AM DONE HERE" (yes, in all caps), to which I answer "Thank goodness" and finally I can get my quest done.

    To this guy, would it have killed you just to invite me and let me get my quest completion? You were just grinding for a drop, it wouldn't have hurt your chances none.

    Anyway, I find that people in general in this game are quite nice and not rude at all, but there's always the odd exception.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    this is considered a form of griefing in nearly all MMOs.

    report to a GM.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    stjobe wrote:
    Just wanted to throw in here that yesterday there were three people camping Mr. Zombie (grinding for the growth drop, presumably) - when I arrived they promptly invited me to their team, killed Mr. Zombie with me so I got the quest completion and kicked me from the group with a "Have fun!" message.

    To these guys, thank you, and I wish more players were like you.

    Contrast that with the other day when this guy was camping Mr. Zombie - he one- or two-shotted him, so no chance for me to get my quest done, even if I had managed to get a hit in. He didn't answer tells or chat, and ignored team invites. He just killed Mr. Zombie each and every time he spawned without acknowledging my existance at all. After the sixth or seventh kill and quite some frustration on my part trying to communicate with this guy he says "I AM DONE HERE" (yes, in all caps), to which I answer "Thank goodness" and finally I can get my quest done.

    To this guy, would it have killed you just to invite me and let me get my quest completion? You were just grinding for a drop, it wouldn't have hurt your chances none.

    Anyway, I find that people in general in this game are quite nice and not rude at all, but there's always the odd exception.

    This is actually happening all across the servers... people's true colors are coming out in order to get a stupid growth item. It took me two days to get that quest done and many arguments with people that were completely rude.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    people are very mean from time to time, but old Orca will try his hardest to be nice to his fellow champions.
    seeya in game folks ^___^
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    It's the internet, folks are anonymous AND egocentric around here! I've actually had better then average experiences with this game, all things considered. Part of the problem is that it only takes a few bad experiences to negatively color the game for you, even if most people are willing to group and work with you.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    I'm sure it's already been posted, but it's so good it's worth posting again:

    http://www.penny-arcade.com/comic/2004/03/19/
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    yea I'm really sick of the idiots and jerks who play this game. Was nice at first, everyone helpful, but jesus, now it's like everyone is out to get ya. If it's not the people who run up and nab a quest npc while you're killing the mobs to save that npc, it's the jerks in zone chat who have to say you're wrong on EVERY SINGLE THING YOU SAY.

    A guy asked me if it's possible to solo a cosmic. I told him in zone chat that it's almost impossible. I had four, FOUR people, say I was an idiot, A$$hole, etc and that it was possible and to l2p, and other kinds of crap. WTH? And this happens A LOT. I hate talking in zone chat now, which is supposed to be a general chat with other players for helping people.

    Seriously, are people THIS full of crap that they must come here to prove how big they are or something? The epeen being slapped around is really too much.

    I solo all the time, but I have no problem helping people or telling em where to go and stuff, or explaining things, but jesus, it's getting to the point where I have to stick strictly to whispers for chat because everyone needs to put their idiotic two cents into everything.

    Now, I've played mmo's for a LONG TIME. I started with Asheron's call, and I'm a HUGE mmo gamer. I've played all kinds of mmo's, and beta'd a lot. From my experience, pvp draws these kinds of people. I am serious. If there's a way to show that you are better than another player by killing em or whatever, it draws idiots like this.

    Everquest2 has PATHETIC pvp, it's terrible, the game wasn't meant to have pvp in the first place, and you know what? 90% of the people I meet there, are EXTREMELY helpful!

    I think people need to go back to reading comics to see what hero's are like. Or make a way for them to become villains so they can go piddle all over each other instead of people who want to be friendly.


    P.S. those same four people went on later to say PVP was balanced btw and they have never lost a pvp match.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Khandor wrote:
    P.S. those same four people went on later to say PVP was balanced btw and they have never lost a pvp match.
    There's your problem... you were on a Short Bus Shard. They crop up from time to time... most likely because the real idiots are all on each others' Friends list, and the game loads them into the same servers as their friends. Then, as the "fertilizer" mounts up, all the smart people leave the shard, leaving it the sole property of morons and the people who don't respond at all.
    I typically just switch off those shards when I encounter them. Saves my sanity. ;)
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Dextra wrote:
    Hmm? Im a soloer and barely socialize in game and I'm not rude. I will wait for someone to finish what they are doing.. or I will change instances happily to find the area I'm in vacant.

    I wish that were the case. The game puts you at a certain spot, not where you were when you exited the intance in favor of another, but a fixed place. In MC it's by the plane...
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    having read khanor's post, I can say without fear of contradiction, this game is meant to beat down those who are favorably disposed to be nice. Get over it! Cryptic only wants your money, and the people in it are only in it for themselves. If you aren't getting personal fun out of the game, you are best placed elsewhere. I wish you only the best, but this game is only for those who want to screw their fellow-man out of anything they can get. Good luck on your next game.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    You know, I understand about the shards, and I did switch shards, and yes it's not ALWAYS like that. To be honest I -REALLY- like this game. I don't blame cryptic for the behavior of the people, I blame the people themselves. I seriously think people need to rethink their actions in the game, or jam sporks into their eyeballs. either way it makes me happy.

    Comming from CoX I had a much better time with people who played there more often than I am having with people who play here. I'm hoping that eventually the whiners and complainers and people who go around thinking they got the biggest epeen will move on, or go back to WoW or something so the rest of us can enjoy the game for what it is.

    We really don't need this attitude crap going on in the game.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    People are rude in this game because it's not currently yet possible* to punch people out over TCP/IP.

    *planned for Life v2.0
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    People are rude in this game because it's not currently yet possible* to punch people out over TCP/IP.
    *planned for Life v2.0
    Still working on that. I'll add you to the short list of people to inform once I've mastered the technique. OK?
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Aesirgard wrote:
    Still working on that. I'll add you to the short list of people to inform once I've mastered the technique. OK?
    And there I thought you would send the killer cat comando ;)

    Hum... But til now I didn't experienced such bad behaviour here. Maybe it depends on the time of the day?

    Sahtep
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    I'd like to add that sometimes the "rude" people are just having a bad day.

    Ofcourse first impressions and all come to play, but it's good to take rude behavior with a bit of a reserve as we're still all human.

    Or there variation of.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Sahtep wrote:
    And there I thought you would send the killer cat comando ;)

    No, I'm having breakfast right now. You have to wait.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Sahtep wrote:
    And there I thought you would send the killer cat comando ;)
    Eh? Why would I do that? I only send her out when something is serious/dangerous. Oh, and when she's done eating breakfast. Important tip: when employing assassins, never interrupt their meals. They don't like that, they send you sharp complaints, morale drops, people think you've gone soft, and it's nothing but work work work. Much better to keep them happy and the rank and file terrified.
    No, I'm actually fully behind the idea of teaching a select few the ability to slap the bejeezus out of people over the internet - there's an astonishing number of smacktards that wouldn't dare act the way they do if there was a risk of actual physical repercussions to their behavior. I'm not even concerned about I, myself, getting smacked by a rebellious pupil... a teacher never teaches the student everything he knows. ;)
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    I'll typically queue up if someone else is doing a world npc, then sometimes, I just don't care or they're meandering around clearing the whole area and taking their sweet time. at that point, i don't care and just do a smash and grab.

    the boss in teh tutorial zone, that's a different story, its fun to watch 5 people land in teh same spot and eyeball each other to see who's going to jump the boss first while I start shooting at teh door and get teh hero out before anyone knows what happened.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    Aesirgard wrote:
    There's your problem... you were on a Short Bus Shard. They crop up from time to time... most likely because the real idiots are all on each others' Friends list, and the game loads them into the same servers as their friends. Then, as the "fertilizer" mounts up, all the smart people leave the shard, leaving it the sole property of morons and the people who don't respond at all.
    I typically just switch off those shards when I encounter them. Saves my sanity. ;)

    that's what we need, an ability to get all those people into one shard all the time. You get too antisocial, you get teleported there.. and call it "The 'Tard Shard".. mostly because it would be a funny place to visit at times.

    oh, and as a penalty, you get a helmet grafted onto your toon, and your travel power becomes a shortbus.


    wait, i'd almost pay for that for my toon. I could call him Handiman or something.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited October 2009
    No, I'm having breakfast right now. You have to wait.

    Me? Why? *aarrrgghhl*
    BTW.: Your sig is gorgeous.
    Aesirgard wrote:
    Eh? Why would I do that? I only send her out when something is serious/dangerous. Oh, and when she's done eating breakfast. Important tip: when employing assassins, never interrupt their meals. They don't like that, they send you sharp complaints, morale drops, people think you've gone soft, and it's nothing but work work work. Much better to keep them happy and the rank and file terrified.
    No, I'm actually fully behind the idea of teaching a select few the ability to slap the bejeezus out of people over the internet - there's an astonishing number of smacktards that wouldn't dare act the way they do if there was a risk of actual physical repercussions to their behavior. I'm not even concerned about I, myself, getting smacked by a rebellious pupil... a teacher never teaches the student everything he knows.

    Truth been told... Never upset people in the morning...
    Smack people through the net would be fine.

    Sahtep
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