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Need explanation on crafted enhancements 300+ ARMS

Archived PostArchived Post Posts: 1,156,071 Arc User
edited September 2009 in Items and Crafting
Before the 9/22 patch I had every recipie up to 400 ARMS trained and I could customize my own gear from level 21 pieces to level 38 pieces.

Now after the patch I can NOT customize any of the gear I want, anyone know whats going on?
Post edited by Archived Post on

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    Apparently...

    Apparently, the ability to customize your gear the way you wanted it was a bug, and you are only supposed to be able to craft specific stats for specific slots. They have "fixed" the bug and it is now working as the developers intended.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    So what happens with the gear already crafted in game? Right now my primaries have a combination of stats that is no longer available to other players.


    How is this fair?
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    I think(note I said think) that the reason for this is to devalue the regular crafting to the point where it is worthwhile to take nemesis/unity rewards, or to do omega crafting once it is in... Unfortunately, they've nerfed crafting to the point where regular white drops are often better than what you can make, so it is pretty useless.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    While I somewhat understand their reasoning (to reduce crafting so people will be tempted to wear the nemesis/until stuff)

    Those items are also garbage.

    I think the whole idea of capping stats at 32% was what lead them to finally **** all over customizable crafting.

    Just makes no sense logically, the one thing ONE thing that was somewhat right with this game was the ability to craft your own equipment for the stats you need.

    Now, I am stuck with 6 options for my majors/minors, and 3 of them are bugged with no description, no tool tip, and no effect.

    And what happens with all the people with the pre 9/22 patched equipment? I don't think they even thought that far ahead.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    So they didn't remove the impossible to get items?What a genius move,it just shows that they don't realy want to balance the game,unless they're goin to separate the community between people with items that you can't get and items that you can get.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    Um, I think it's just a bug. Yeah that's a more sensible and less paranoid conclusion.

    [edit] Whoops, did some reading and it apparently isn't a bug. Wow, this is just silly.
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