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Any good munitions weapon replacers?

Archived PostArchived Post Posts: 1,156,071 Arc User
edited September 2009 in Items and Crafting
I've been finding all the crafted munitions weapon replacers pretty lackluster. I've noticed that:

1. The stat distributions don't play to munitions DEX/EGO suggested stats
2. Damage appears to generally be worse
3. Weapon replacers don't get the advantages for the powers they were replacing. IE, the advantage for assault rifle which removes the cooldown doesn't remove the cooldown of weapon replacer assault rifles.
4. The weapon replacer damage does not appear to scale

Some dropped replacers appear to have decent special properties, but they appear to be pretty rare. Are there any replacers actually worth getting?

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    From my experience they're really only worth it when they apply to all (or most) of your attacks. For example I have two munitions characters, one uses pistols almost exclusive (the sole exception being grenades) and for that character using any of the power replacers that give you a new pistol with proc effects are generally worth it. In this case I see a substantial increase in damage output overall but not per hit, so the difference, for one example, is that a full maintain of lead tempest will always wipe out all henchmen in the area while without the power replacer a few will survive will low HP.

    With my second munitions character who uses the Assault Rifle and Gattling Gun primarily the power replacers generally aren't worth it. Like you pointed out, you end up with a cooldown even when you have the 'Mow em Down' advantage for your assault rifle. They don't appear to override ranks though, but I'd need to test more to confirm that. Anyway, the problem when they only affect one power rather than all of your powers is that you really notice the reduced stat bonuses compared to other equipment.

    They do scale though. The Gunslinger's Legacy (not a power replacer) does more damage as you level up and the proc effect for added damage on power replacers increases as well, at least it does on the ones I have been using. The stat bonus and any off/def rating does not scale though, so you will need to keep them updated.

    Edit: I should also add that I use them in conjuntion with builds. So I will have the power replacer equipped in my Avenger build but not in my Protector build.
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