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camera control question

Archived PostArchived Post Posts: 1,156,071 Arc User
edited September 2009 in Controls and Interface
How can I rotate the camera and have the a/d keys so they make my character turn instead of strafe at the same time?

So, to be clear, I'm using the mouse to look around in all directions while holding down the W button to make my character move forward, relative to the character and not the camera, and then hit a/d to make my character turn while continuing to run forward, but not the direction the camera is facing...
Post edited by Archived Post on

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    The default key bindings for turning are Q and E. If you don't like to strafe with the keybard, remap those to A and D.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    i did and it still wont do as described above, everything is relative to the camera facing, and not the character facing...
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    EberKain wrote:
    i did and it still wont do as described above, everything is relative to the camera facing, and not the character facing...

    I think the answer you're seeking was answered a couple of posts below yours.

    http://forums.champions-online.com/showthread.php?t=63583

    /LockPlayerandCamera 1

    It locks your POV relative to the player facing. Replace 1 with a 0 to turn it off. Now just remap a/d to turn and that should solve your problem.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    if I do this then when in camera rotate mode, left drag, the a/d keys rotate the camera even though they are bound to rotate my character. How do I make it so when I am left dragging I can make my character turn and not the camera. I can press w while left dragging which makes my character walk the direction he is facing, but a/d doesn't make him turn relative to the way he is facing... it makes the camera rotate.
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