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Annoying targeted enemy portraits

Archived PostArchived Post Posts: 1,156,071 Arc User
edited September 2009 in Controls and Interface
By design, when targeting an enemy, a large portrait appears at the top/center of the screen -- beyond having little use, as the enemy's health appears above the character, it's rather frustrating considering the portraits enormous size and mostly because if the enemy happens to be above my character and I accidently click on the portrait I don't engage the enemy, a drop down box with info, etc. appears -- is there anyone else who finds this aggravating? Can it be turned off?!?
Post edited by Archived Post on

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    You can change the drop-down menu mouse over time in the options; and my icons are a pretty good size, I suggest changing your UI scale.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    Cool! I'll check it out, thanks!
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    You can also press F12 to enter rearrange mode and move it to a part of the screen where it isn't in your way.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    You can also try moving it to a more out of the way place via F12 or "rearrange" on the menu.
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