I'm level 17, and I'm due to take another power, but I have no idea what to go with.
Build by championBuilder 0.3.0Download this Build here.Kryp-Tikk: Level 17 ChampionSuperstats:Level 5: Super StrengthLevel 13: Super ConstitutionPowers:Level 1: ClobberLevel 1: BeatdownLevel 5: DefianceLevel 5: FlightLevel 8: UppercutLevel 11: ThunderclapLevel 14: ShockwaveTalents:Level 1: SuperhumanLevel 6: MightyLevel 9: Physical ConditioningLevel 12: Paramilitary TrainingLevel 15: Covert Ops Training
Defensive Combo with its extra threat generation seems like it's intended for playing in teams, and I only play solo.
Roomsweeper and Haymaker seem like more trouble than they're worth -- I don't want to knock enemies away where I can't reach them. (Also, Uppercut is my favorite way to beat people up, and Haymaker seems redundant.)
Retaliation seems a little useless, but maybe I just haven't gotten into situations where I'll need it.
Hurl and Mighty Leap -- I can usually find something to throw at people, which makes Hurl seem not-so-great, and I usually fly right into people's faces, so Mighty Leap doesn't seem very useful.
Is Enrage any good? Demolish? Havoc Stomp? I've tried each of them in the Powerhouse, but I can't get a good feel for whether they're actually accomplishing much.
(Yeah, I could just pick something and see if it helps me while I adventure with it, but respec/retcon costs are frighteningly high, so I'm afraid to take a chance like that.)
Thanks in advance for any advice you can give.