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xbox controller - 2 issues

Archived PostArchived Post Posts: 1,156,071 Arc User
edited September 2009 in Controls and Interface
If I'm near, for example, 2 NPCs, I can use the left stick to select which option I want but pressing A doesn't select it.

When my inventory is open the controller loses some features, such as travel power. In the Hero Games, when spawning in or after taking the teleport, I have to open my inventory and close it quickly before the controller will kick in, otherwise it's completely unresponsive.
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  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    verugan wrote:
    If I'm near, for example, 2 NPCs, I can use the left stick to select which option I want but pressing A doesn't select it.

    When my inventory is open the controller loses some features, such as travel power. In the Hero Games, when spawning in or after taking the teleport, I have to open my inventory and close it quickly before the controller will kick in, otherwise it's completely unresponsive.

    Just an FYI, the 360 controller isn't actually officially supoprted at this point but these are all known issues.

    Actually bringing up any pop up causes disables your 360 controls (map, powers, whatever).

    As to the first issues.. 2 options.
    1) Use the d-pad to select what you want then push left on the d-pad and rotate it up (kinda like a reverse Fireball ;) )
    2) Bind a button to the interact command (i.e. /bind select interact) and then use that to make your selection.
    I use option 1 because I've rebound my select and start buttons to other more useful commands.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    Have to say, despite the issues, I really enjoy playing the game with the Controller. I might even go with some rebinds at some point :)
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