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Please give more of a clear sense what sub disciplines do

Archived PostArchived Post Posts: 1,156,071 Arc User
edited September 2009 in Items and Crafting
I went avatar, in mysticism... but have absolutely no idea how to differentiate it from the other versions.

No worries, I am sure there will be some use for the stuff I make, but it's weird how little information there is about these subspecialities. Are they substantially different, or purely cosmetic.

To be honest, I don't see how anyone makes any informed choice at this moment as to what speciality to take... but I guess it will begin to emerge over time.
Post edited by Archived Post on

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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    its all flavor text past arms, science, mysticism
    From the dev post above
    Flavor
    Arms Upgrades
    Fighting Styles (Blueprint name: Technique)
    Alien Biology (Blueprint name: Dossier)
    Ordnance (Blueprint name: Diagram)

    Mysticism Upgrades
    Arcana (Blueprint name: Grimoire)
    Avatars (Blueprint name: Apotheosis)
    Enchanted Gear (Blueprint name: Imbuement)

    Science Upgrades
    Inventions (Blueprint name: Schematic)
    Mutations (Blueprint name: Mutagen)
    Exposures (Blueprint name:Catalyst)
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    Ryum wrote:
    its all flavor text past arms, science, mysticism
    From the dev post above
    Flavor
    Arms Upgrades
    Fighting Styles (Blueprint name: Technique)
    Alien Biology (Blueprint name: Dossier)
    Ordnance (Blueprint name: Diagram)

    Mysticism Upgrades
    Arcana (Blueprint name: Grimoire)
    Avatars (Blueprint name: Apotheosis)
    Enchanted Gear (Blueprint name: Imbuement)

    Science Upgrades
    Inventions (Blueprint name: Schematic)
    Mutations (Blueprint name: Mutagen)
    Exposures (Blueprint name:Catalyst)

    So, to be clear - flavour text simply is cosmetic?
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    Exactly. It's just a way to have gear that might fit the style of your character's build/background better.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    Bgestwicki wrote:
    Exactly. It's just a way to have gear that might fit the style of your character's build/background better.

    OK. Well, that's very helpful to know.

    It is not clear from the description in game, and while I like the idea, it is certainly confusing.

    OK - challenge the next - to understand what that list of stats really means for the three main schools.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    It's the emphasis of those stats in the different items in the different disciplines. BUT, that's only for the Set Stat Items you can craft. After you get to Variable Crafting around level 25, you can build whatever you want as long as you've bought the proper Enhancements.
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    Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    Thorbjorn wrote:
    It's the emphasis of those stats in the different items in the different disciplines. BUT, that's only for the Set Stat Items you can craft. After you get to Variable Crafting around level 25, you can build whatever you want as long as you've bought the proper Enhancements.

    oo - really? well that is encouraging then
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